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3 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Analyzes marketing and business data to measure campaign impact across paid media, creator campaigns, CRM, social, and digital channels. Develops KPIs, benchmarks, dashboards, analytical processes, and marketing experiments; identifies trends and opportunities across audiences and player segments; communicates insights and optimization recommendations to cross-functional stakeholders; supports predictive analysis and campaign budget planning.
Top Skills: Adobe AnalyticsConversion Apis (Capi)DatoramaGamesightPythonRSalesforceSQLTableau
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Designs, implements, and maintains voice-over systems, dialogue assets, cinematic audio pipelines, and gameplay voice events for Far Cry. Supports motion capture, script preparation, voice coordination, dialogue mixing, bark implementation, animation markup, and in-engine debugging. Collaborates with audio, narrative, animation, localization, and cinematic teams while improving workflows, documentation, and voice production tools.
Top Skills: OasisSnowdrop EngineWwise
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Creates immersive game environments for open-world AAA projects by assembling and integrating existing assets in a game engine. Collaborates with level design, mission design, production, and multidisciplinary teams to support gameplay, missions, environmental storytelling, and player experience. Owns visual and functional quality for assigned map areas, adjusting composition, lighting, interactive elements, and visual details while balancing artistic goals with technical and gameplay constraints.
Top Skills: 3Ds MaxBlenderMayaSnowdropUnreal Engine
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Crée des éléments de personnalisation de personnages de haute qualité pour Rainbow Six Siege à travers l’ensemble du pipeline 3D. Modélise, sculpte, texture, retopologise et réalise les UV, tout en assurant une topologie adaptée à l’animation et aux contraintes AAA. Collabore avec les artistes concept, les équipes d’armature et d’animation pour évaluer la faisabilité, optimiser les déformations et adapter les concepts. Partage son expertise technique, contribue aux discussions de production et accompagne les autres artistes.
Top Skills: 3D Modeling3D Sculpting3Ds MaxCharacter AnimationCharacter RiggingMayaRetopologySubstance 3D PainterTexturingUv UnwrappingZbrush
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Intègre des interfaces utilisateur, menus et flux de navigation dans Unreal Engine avec UMG et Blueprint. Transforme les maquettes en widgets, structures et comportements interactifs, crée des animations, matériaux et shaders, puis optimise les performances, textures, ressources graphiques et la mémoire. Collabore avec les équipes UX, UI art et UI engineering pour résoudre les problèmes d’intégration et maintenir la cohérence visuelle et technique des interfaces.
Top Skills: BlueprintShadersUi MaterialsUi TexturesUmgUnreal Engine
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3 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Creates immersive 3D game environments in Unreal Engine by assembling assets, adjusting lighting and composition, supporting environmental storytelling, and balancing artistic direction with gameplay and technical constraints. Collaborates with level designers and art teams, researches visual references, communicates modeling and texturing needs, and iterates on environments to improve atmosphere, readability, and player experience.
Top Skills: 3Ds MaxMayaUnreal Engine
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Create immersive gameplay environments for an open-world AAA project by assembling and integrating existing assets in the game engine. Collaborate with level design, mission, and production teams to build spaces supporting gameplay, progression, navigation, and environmental storytelling. Own map areas, refine composition, lighting, and visual details, test environments, balance artistic goals with technical constraints, and maintain consistency across the game world.
Top Skills: 3Ds MaxBlenderMayaSnowdropUnreal Engine
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Create high-quality operator customization assets for Rainbow Six Siege across the 3D character pipeline. Responsibilities include modeling, sculpting, texturing, retopology, UV unwrapping, animated textures, topology optimization, and deformation-ready assets. Collaborate with concept artists, riggers, animators, and production partners to balance creative goals with technical and AAA production constraints. Contribute to production discussions, adapt assets based on feedback, and mentor or guide other artists.
Top Skills: 3D Modeling3Ds MaxAnimated TexturesMayaRetopologySculptingSubstance 3D PainterTexturingUv UnwrappingZbrush
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Integrate menus and gameflow interfaces in Unreal Engine using UMG and Blueprint. Convert UI mockups into reusable widgets, interface logic, animations, materials, and shaders. Optimize CPU, memory, texture, and material performance while diagnosing integration issues. Collaborate with UX, UI Art, and UI Engineering teams to maintain visual consistency and communicate technical constraints.
Top Skills: BlueprintUi MaterialsUi ShadersUmgUnreal Engine
Reposted 3 Days AgoSaved
In-Office
Quebec City, QC, CAN
Mid level
Mid level
Gaming
Conseiller(e) en acquisition de talents et mobilité interne chargé(e) d’élaborer des stratégies de recrutement, d’accompagner managers et candidats, d’évaluer et sélectionner les talents internes et externes, de mapper les compétences, de négocier offres et rémunérations, et de fournir un feedback documenté.
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