Top Game Designer Jobs
The Game Designer will create music-themed gameplay experiences, collaborating with the Creative Director and Lead on feature implementation. Key tasks include researching game mechanics, balancing game economies, writing design documents, and rapidly prototyping ideas. A strong musical background and established knowledge of game design are essential.
Lead the Systems Design Team for a new unannounced game at Blizzard, focusing on creating engaging game systems accessible to all players. Drive design from prototyping to implementation while mentoring a team of designers and collaborating with other disciplines.
As a Senior Advanced Game Designer, you will lead the design of land-based slot machines, create original game concepts, document your design vision, support game development, collaborate with various creative and technical teams, and stay current on gaming market trends.
The Game Designer at Aristocrat will create game specifications, develop successful game concepts, oversee game development, ensure compliance with market regulations, and work collaboratively with a team to deliver high-quality casino games. The role requires experience in C/C++ programming, math or science degree, and proficiency in Excel skills.
The Lead Game Designer will spearhead the design and implementation of an immersive open-world RPG experience, collaboratively working with cross-functional teams and providing leadership and feedback to enhance gameplay systems while tackling creative and technical challenges.
The Associate Game Designer will create and maintain game systems, design documentation, and collaborate with the team while iterating and tuning game content based on feedback. A passion for MMORPGs and experience in game design is required.
Seeking a hands-on Senior Technical Designer to design and implement gameplay mechanics focused on enemies and combat for a high-profile AAA title. Responsibilities include guiding and implementing technical gameplay features, developing gameplay tools and workflows, and collaborating with team members across disciplines. Requirements include experience in AAA Game Engine, advanced knowledge of C++, and proficiency in Maya.
As the Lead Game Designer for Palia, you will oversee a design team, developing gameplay, mechanics, and community engagement. You'll need a strong portfolio, a creative vision, and leadership skills to mentor designers. The role focuses on player experience through design iteration and collaboration across departments.
Design and optimize player experiences, collaborate with teams to innovate player-focused designs, and design competitive and ranked systems for a character-based tactical shooter game.
As a Lead Game Designer at Psyonix, you will oversee the design and development of features for Rocket League, manage a design team, align with stakeholders, and respond to community feedback. Your role will involve creating design documentation, strategizing gameplay engagement, and mentoring team members.
The Principal Game Designer will guide the team's design vision and decisions for a new game, mentor designers, and connect design with player motivations and product goals. This role requires collaboration with cross-functional teams and expertise in game systems, player psychology, and live operations.
The Senior Game Designer will create game design goals for social experiences across VR and 2D formats, innovate social mechanics for user engagement, and design monetization systems. This role involves collaboration with multiple teams and community feedback evaluation.
The Senior Game Designer will design and implement player-facing gameplay features for a new competitive multiplayer game. Responsibilities include utilizing UE5 for AAA gameplay mechanics, driving the full development cycle of features, conducting playtests, and collaborating with various disciplines to enhance game quality.
As Lead Game Designer, you will guide the design team in crafting vital game systems, mentor junior designers, and enhance overall product strategy. You will synthesize feedback into actionable insights, ensuring designs meet player needs and align with game pillars.
The Associate Game Designer will design, test, and maintain gameplay systems and documentation. They will collaborate with cross-studio teams, iterate content based on feedback, and communicate ideas effectively. The role requires a passion for games, game design fundamentals, and the ability to learn new tools.
As a Senior Game Designer at Gamefam, you will create engaging gameplay experiences and compelling content, collaborating with engineers and artists throughout the product cycle. Your responsibilities include pitching features, maintaining documentation, understanding genre conventions, and being analytical about your designs, while contributing to the vision of successful game products.
As a Senior Game Designer, you will develop engaging gameplay experiences and online worlds. Responsibilities include pitching game ideas, collaborating with teams, maintaining documentation, understanding genre conventions, and confidently leading the design process to ensure fun and business-oriented game features.
As a Lead Game Designer at Epic, you will oversee the development and execution of design principles for Rocket League, manage a team of designers, collaborate with multiple stakeholders, and drive the design's strategic direction while responding to community feedback.
The Senior System Designer will focus on systems design, supporting level design, and implementing and balancing game features for a LiveOps-driven MMORPG, while also monitoring KPIs and collaborating with team members to ensure project timelines are met.
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