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5 Days AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Entry level
Entry level
Digital Media • News + Entertainment • Design
Create photorealistic character, creature, environment, vehicle, set, and prop assets for high-end VFX projects. Model from concept artwork, photogrammetry, LiDAR, onset data, and real-world references while maintaining accurate topology, materials, and functionality. Deliver assets meeting creative and technical briefs, optimized for downstream rigging and look development. Collaborate across asset departments, manage deadlines, and contribute within a VFX pipeline using industry-standard modeling and texturing tools.
Top Skills: BlenderHoudiniLidarMariMayaPhotogrammetrySubstance DesignerSubstance PainterUsdZbrush
8 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Entry level
Entry level
Digital Media • News + Entertainment • Design
Leads the 2D visual effects department, supervising compositors, directing creative and technical look development, reviewing and finalizing shots, managing workflow and bidding, addressing client feedback, and developing pipeline methodologies. The role collaborates with production, VFX, CG, and support teams, leads reviews, solves complex compositing challenges, supports team development, and provides on-set VFX supervision.
Top Skills: LinuxMayaNukePhotoshopPythonWindows
8 Days AgoSaved
In-Office
London, Greater London, England, GBR
Entry level
Entry level
Digital Media • News + Entertainment • Design
Leads the 2D VFX department, supervising compositors, creative and look development, shot quality, client reviews, production workflow, bidding, and pipeline development. Provides feedback, assigns work, resolves technical and artistic compositing challenges, coordinates with production and other VFX departments, and supports on-set VFX supervision. The role also contributes to long-term team development and stereoscopic project workflows.
Top Skills: LinuxMayaNukePhotoshopPythonWindows
9 Days AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Entry level
Entry level
Digital Media • News + Entertainment • Design
Creates photorealistic visual effects composites for film and television by integrating 2D, 3D, and live-action elements. Collaborates with supervisors, leads, and other artists; manages shot workloads, meets production deadlines, troubleshoots technical challenges, performs quality checks, and supports junior team members. The role requires strong artistic judgment, compositing expertise, Nuke proficiency, color management knowledge, and familiarity with render passes and stereo workflows.
Top Skills: 2D Compositing3D CompositingColor ManagementColor SpacesNukeRender PassesStereo CompositingVisual Effects
12 Days AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Senior level
Senior level
Digital Media • News + Entertainment • Design
Manages VFX production schedules, workflows, resources, deadlines, client deliveries, edits, databases, and production coordinators. The role collaborates with producers, supervisors, artists, editorial, and support departments to identify issues, maintain project progress, and deliver work on time and within budget. It requires strong project management, communication, scheduling, VFX workflow, database, editorial, and technical knowledge.
Top Skills: AvidLinuxMS OfficeShotgun
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13 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Senior level
Senior level
Digital Media • News + Entertainment • Design
Create photorealistic digital matte paintings and environments for high-end film and television visual effects. Integrate 2D, 3D, and live-action elements using camera or projection mapping in Maya and Nuke. Collaborate with supervisors and artists, balance creative and technical requirements, manage workloads and feedback, resolve issues, meet shot deadlines, maintain reference libraries, and apply knowledge of CG environments, compositing, VFX pipelines, and colour spaces.
Top Skills: Camera MappingColour Space ManagementCompositingHoudiniMayaNukeProjection Mapping
19 Days AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Entry level
Entry level
Digital Media • News + Entertainment • Design
Plans and allocates VFX crew resources to maintain show schedules and efficient deployment. Manages artist teams, including onboarding, contracts, performance reviews, mentoring, wellbeing, development, and offboarding. Maintains talent and scheduling databases, identifies hiring and training needs, coordinates with recruitment and department leads, and supports artists with employment-related queries and access to tools and equipment.
One Month AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Senior level
Senior level
Digital Media • News + Entertainment • Design
Creates complex digital matte paintings for hero environments, set extensions, full sequences, and multi-camera setups. Builds and troubleshoots 2.5D projection workflows in Nuke and Maya, ensuring resolution-safe, pipeline-compatible scenes. Collaborates with layout, lighting, and compositing teams, integrates lidar, scan data, CG, and FX passes, and supports stereo or multi-view work. Provides mentorship and feedback to junior artists, maintains organized scenes, resolves technical issues, and contributes to workflow improvements.
Top Skills: Adobe PhotoshopMayaNukeUsd
Reposted One Month AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Senior level
Senior level
Digital Media • News + Entertainment • Design
Lead and maintain creative and technical quality of 3D environments and 2.5D matte paintings across shows. Manage and mentor a hybrid DMP team, perform quality control, create hero builds and projection setups, coordinate with layout/lighting/comp, assist production planning and estimates, improve workflows and pipeline standards, and ensure deliverables align with creative vision and production needs.
Top Skills: HdriHoudiniLidarMayaNukePhotoshopProjection WorkflowsScan Data
One Month AgoSaved
In-Office
2 Locations
Entry level
Entry level
Digital Media • News + Entertainment • Design
Create feature-film-quality FX using Houdini, including procedural, dynamic, particle, and fluid simulations. Light complex shots, manage heavy particle effects, perform moderate compositing in Nuke, write pipeline scripts and plug-ins, develop shaders, animate objects, and debug simulations. The role requires strong problem-solving, communication, aesthetic judgment, teamwork, time management, and the ability to work with minimal supervision. Hybrid work is based in London or Paris.
Top Skills: CompositingDynamic SimulationFluid SystemsHoudiniLinuxNukeParticle SystemsPlug-InsProcedural SimulationPythonShaders
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