2D Supervisor

Posted 6 Days Ago
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London, Greater London, England, GBR
In-Office
Entry level
Digital Media • News + Entertainment • Design
The Role
Leads the 2D VFX department, supervising compositors, creative and look development, shot quality, client reviews, production workflow, bidding, and pipeline development. Provides feedback, assigns work, resolves technical and artistic compositing challenges, coordinates with production and other VFX departments, and supports on-set VFX supervision. The role also contributes to long-term team development and stereoscopic project workflows.
Summary Generated by Built In

TALENT POOLING ONLY

The 2D Supervisors at One of Us play a key role in driving the overall direction of the 2D department. In addition to managing the project as a whole, they will work alongside other 2D Supervisors in London to develop the whole 2D Team.

The 2D Supervisor will be the driving force of the creative and look development process along with the VFX and CG Supervisors.The Supervisor will work directly and collaboratively managing and supervising the team of compositors, briefing them and providing constructive feedback. Being able to ensure consistency and develop production methodologies, creative approaches and problem-solving is a large part of the position. The Supervisor will also be managing the production workflow and pipeline as well as the production bidding for current and future projects.


Requirements
  • Work closely with production to schedule work 
  • Having a strong eye for detail, an ability to spot and fix little issues and mistakes in a shot and take  time to review shots properly to avoid multiple back and forth of Tech Notes rounds.
  • Direct tasks to junior, mid and senior level artists
  • Take responsibility for the quality of work for the team as a whole as well as review and finalise all frames before submission. Able to address tech fixes : meaning able to understand, interpret the tech notes given by the Supervisor and address them.
  • Work proactively and collaboratively with all other VFX and support departments 
  • Attend client reviews and lead daily reviews with the Compositing team 
  • Communicate client notes and deliver feedback and instructions to artists
  • Balance the creative and technical aspects of each shot/sequence, and ensure quality standards are met. 
  • Solve any difficult technical and artistic compositing challenges of a shot or sequence 
  • Take a leadership role in guiding the longer-term goals of the 2D department, covering both building up a team of Compositors as well as 2D pipeline development, including taking into account stereoscopic projects 
  • On set VFX supervision for (but not limited to) 2D based projects 

Skills and Attributes 

  • Knowledge of python scripting is useful but not essential 
  • Basic working knowledge of Maya and Photoshop is also a plus
  • A familiarity with Linux and Windows Operating Systems

Experience needed

  • Previous experience in a leadership role
  • Excellent communication skills (with immediate team and other departments of the visual effect pipeline)
  • Deep understanding of film VFX processes and pipeline
  • Expert user of Nuke
  • Critical eye for detail
  • Highly organised

Benefits
  • 25 days holiday, plus bank holidays 
  • 5 days carers leave per year 
  • 2 paid volunteering days per calendar year 
  • Hybrid working
  • Company pension and life insurance 
  • Medicash healthcare cash plan 
  •  A calendar full of wrap parties and other social events 

Hours and location 

Your contracted hours are 40 hours per week with one hour a day for lunch. The core working hours are 10:00am to 17:30pm Monday to Friday. We have a great office in Shoreditch where our artists are based. 

You would be required to work from the office in London at least 2 days per week.

Skills Required

  • Previous experience in a leadership role
  • Excellent communication skills with the immediate team and other visual effects departments
  • Deep understanding of film VFX processes and pipelines
  • Expert-level proficiency with Nuke
  • Strong attention to detail and ability to identify and resolve shot issues
  • Highly organized approach to production and workflow management
  • Knowledge of Python scripting
  • Basic working knowledge of Maya and Photoshop
  • Familiarity with Linux and Windows operating systems
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The Company
HQ: London
329 Employees
Year Founded: 2004

What We Do

One of Us is an award-winning, design-led visual effects studio founded in London. It creates visual effects for feature films, episodic television, commercials, and immersive art installations, partnering closely with visionary filmmakers and directors. Its work spans creature design, immersive world-building, and the full range of VFX disciplines. The company operates internationally, with studios in London, Paris, and Bangalore and a presence in Los Angeles.

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