2D Supervisor

Posted 7 Days Ago
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Paris, Île-de-France, FRA
In-Office
Entry level
Digital Media • News + Entertainment • Design
The Role
Leads the 2D visual effects department, supervising compositors, directing creative and technical look development, reviewing and finalizing shots, managing workflow and bidding, addressing client feedback, and developing pipeline methodologies. The role collaborates with production, VFX, CG, and support teams, leads reviews, solves complex compositing challenges, supports team development, and provides on-set VFX supervision.
Summary Generated by Built In

TALENT POOLING ONLY

The 2D Supervisors at One of Us play a key role in driving the overall direction of the 2D department. In addition to managing the project as a whole, they will work alongside other 2D Supervisors in London to develop the whole 2D Team.

The 2D Supervisor will be the driving force of the creative and look development process along with the VFX and CG Supervisors.The Supervisor will work directly and collaboratively managing and supervising the team of compositors, briefing them and providing constructive feedback. Being able to ensure consistency and develop production methodologies, creative approaches and problem-solving is a large part of the position. The Supervisor will also be managing the production workflow and pipeline as well as the production bidding for current and future projects.


Requirements
  • Work closely with production to schedule work 
  • Having a strong eye for detail, an ability to spot and fix little issues and mistakes in a shot and take  time to review shots properly to avoid multiple back and forth of Tech Notes rounds.
  • Direct tasks to junior, mid and senior level artists
  • Take responsibility for the quality of work for the team as a whole as well as review and finalise all frames before submission. Able to address tech fixes : meaning able to understand, interpret the tech notes given by the Supervisor and address them.
  • Work proactively and collaboratively with all other VFX and support departments 
  • Attend client reviews and lead daily reviews with the Compositing team 
  • Communicate client notes and deliver feedback and instructions to artists
  • Balance the creative and technical aspects of each shot/sequence, and ensure quality standards are met. 
  • Solve any difficult technical and artistic compositing challenges of a shot or sequence 
  • Take a leadership role in guiding the longer-term goals of the 2D department, covering both building up a team of Compositors as well as 2D pipeline development, including taking into account stereoscopic projects 
  • On set VFX supervision for (but not limited to) 2D based projects 

Skills and Attributes 

  • Knowledge of python scripting is useful but not essential 
  • Basic working knowledge of Maya and Photoshop is also a plus
  • A familiarity with Linux and Windows Operating Systems

Experience needed

  • Previous experience in a leadership role
  • Excellent communication skills (with immediate team and other departments of the visual effect pipeline)
  • Deep understanding of film VFX processes and pipeline
  • Expert user of Nuke
  • Critical eye for detail
  • Highly organised

Benefits
  • 25 days holiday, plus bank holidays as included in IDCC 2717 
  • 2 paid volunteering days per calendar year
    Hybrid working 
  • Company pension via Audiens 
  • Healthcare coverage via Swiss Life 
  • A calendar full of wrap parties and other social events 

Hours and location 

Your contracted hours are 40 hours per week with one hour a day for lunch. The core working hours are 10:00am to 17:30pm Monday to Friday. We have a great office in the 20th arrondissement, where our artists are based. 

You would be required to work from the office in Paris at least 3 days per week. 

Skills Required

  • Previous experience in a leadership role
  • Excellent communication skills with the immediate team and other visual effects pipeline departments
  • Deep understanding of film VFX processes and pipelines
  • Expert user of Nuke
  • Critical eye for detail
  • Highly organized
  • Knowledge of Python scripting
  • Basic working knowledge of Maya
  • Basic working knowledge of Photoshop
  • Familiarity with Linux and Windows operating systems
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The Company
HQ: London
329 Employees
Year Founded: 2004

What We Do

One of Us is an award-winning, design-led visual effects studio founded in London. It creates visual effects for feature films, episodic television, commercials, and immersive art installations, partnering closely with visionary filmmakers and directors. Its work spans creature design, immersive world-building, and the full range of VFX disciplines. The company operates internationally, with studios in London, Paris, and Bangalore and a presence in Los Angeles.

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