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Senior level
Gaming
Develop and maintain editor tools and production systems for Dead by Daylight, improve build quality and iteration speed, analyze workflows to remove bottlenecks, and collaborate with cross-functional teams on a live multi-platform game.
Top Skills: C++Unreal Engine
Senior level
Gaming
Design, build, and maintain scalable AWS-based infrastructure and CI/CD pipelines for a live online game. Deploy and manage containerized applications with Kubernetes, implement Infrastructure as Code, monitor system performance, collaborate with developers, participate in on-call rotation, and apply best practices for security, testing, and resource optimization.
Top Skills: AnsibleAWSCi/CdDatadogInfrastructure As CodeKubernetesMicro-ServicesPrometheusTerraform
Senior level
Gaming
Manage planning and execution for an unannounced game project: identify dependencies and risks, track tasks in JIRA/Confluence, remove blockers, align priorities, lead and support contributors, and report progress and risks to stakeholders to ensure milestone delivery.
Top Skills: ConfluenceJIRA
Senior level
Gaming
Lead UX strategy and design for player-facing platforms and internal tools (LiveOps, CMS, account systems). Design complex workflows and scalable interaction models, create wireframes and high-fidelity Figma prototypes, use research, usability testing and data to reduce friction, and collaborate with Product, Engineering, Data and LiveOps while contributing to design systems.
Top Skills: Adobe Creative SuiteCmsFigma
24 Days AgoSaved
Hybrid
Montréal, QC, CAN
Senior level
Senior level
Gaming
Design, implement, and maintain production tools and pipelines in Unreal Engine. Collaborate with artists, animators, and programmers to define requirements, support production, automate processes, integrate motion capture, and participate in C++ design and code reviews to evolve the animation toolset.
Top Skills: C++Motion CaptureUnityUnreal Engine
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Senior level
Gaming
Lead full-cycle recruiting for senior and specialized studio roles (programming, art, design, production). Proactively source via Boolean, market mapping, and community channels; build pipelines, represent the studio at events, advise hiring leaders, support offer strategy, and run strategic talent acquisition projects.
Top Skills: ArtstationBoolean SearchesCompetitive IntelligenceGitLinkedInMarket MappingStack Overflow
Senior level
Gaming
Lead and organize the game systems team for Blight: Survival, building schedules and roadmaps, prioritizing and tracking tasks, conducting build reviews, coordinating with directors and other teams, improving processes with other producers, and managing people and their career development to deliver gameplay features to quality standards.
Senior level
Gaming
Manage planning and execution for Dead by Daylight: track tasks in JIRA and Confluence, identify dependencies and risks, remove blockers, align priorities, lead individual contributors, and report progress and risks to stakeholders.
Top Skills: ConfluenceJIRA
Senior level
Gaming
Design, develop, and optimize scalable backend services for a global multiplayer game. Write technical specifications, troubleshoot performance and reliability issues, collaborate with programmers, and create/execute functional and load testing strategies for high-availability production systems.
Top Skills: DynamoDBMongoDBMySQLNode.jsRestTypescriptWebsocket
Senior level
Gaming
Create high-quality gameplay VFX that realize the art director's vision. Collaborate with design, art, and tech teams to implement and optimize effects across platforms, iterate rapidly, and ensure performance and visual fidelity for Blight: Survival.
Top Skills: HoudiniUnreal Engine 5Unreal Engine Particle Systems
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