Senior Generalist Programmer - Dead by Daylight | Programmeur·euse Généraliste Senior·e - Dead by Daylight
In this role you will:
Build tools and systems to support production and improve workflows.
Maintain and update the editor and tools to ensure stability and performance.
Improve build quality and iteration speed across teams.
Collaborate with cross-functional teams to solve technical challenges.
Contribute to the evolution of a large, live multi-platform game.
Manage multiple priorities in a fast-paced, evolving environment.
What we’re looking for:
7–8+ years of experience in programming at a senior level.
Strong expertise in C++ and Unreal Engine.
Experience building tools and working on game systems.
Clear communicator who can explain technical concepts simply.
Adaptable, curious, and comfortable with shifting priorities.
Proactive, collaborative problem-solver who thrives in team environments.
Dans ce rôle vous devrez :
Développer des outils et des systèmes pour soutenir la production et améliorer les flux de travail;
Assurer la maintenance et l’évolution de l’éditeur et des outils afin d’en garantir la stabilité et des performances optimales;
Améliorer la qualité des builds et la rapidité d’itération des équipes;
Collaborer avec des équipes multidisciplinaires pour résoudre des défis techniques;
Contribuer à l’évolution d’un jeu live d’envergure, disponible sur plusieurs plateformes;
Gérer plusieurs priorités dans un environnement dynamique et en constante évolution.
Ce que nous recherchons :
7 à 8+ ans d’expérience en programmation (niveau senior);
Excellente maîtrise du C++ et avec Unreal Engine;
Expérience en développement d’outils et de systèmes de jeu;
Capacité à vulgariser des concepts techniques complexes;
Profil adaptable, curieux et à l’aise dans des contextes changeants;
Esprit d’initiative et forte collaboration avec les équipes.
Skills Required
- 7-8+ years of programming experience at a senior level
- Strong expertise in C++
- Strong expertise in Unreal Engine
- Experience building tools and working on game systems
- Clear communication skills to explain technical concepts simply
- Adaptable, curious, and comfortable with shifting priorities
- Proactive, collaborative problem-solver who thrives in team environments
What We Do
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam).








