Top Tech Jobs & Startup Jobs

Reposted YesterdaySaved
In-Office
Burbank, CA, USA
36-36 Annually
Internship
36-36 Annually
Internship
Gaming
Supports game development project management by maintaining Confluence documentation, coordinating legal clearance and asset acquisition, tracking action items, cataloging video game assets, and communicating updates across legal, development, and production teams. The internship provides experience in workflow documentation, process improvement, asset management, and cross-functional project coordination.
Top Skills: ConfluenceDevtrackJIRAMicrosoft Office SuitePerforceTfs
3 Days AgoSaved
Remote
United States
70-80 Annually
Senior level
70-80 Annually
Senior level
Gaming
Designs and delivers complete open-world or linear game missions from pitch through polish and ship. Responsibilities include 3D blockout, scripting, combat encounter design, narrative integration, gameplay prototyping, iteration, bug resolution, documentation, and cross-disciplinary collaboration with artists, writers, programmers, and directors. Requires shipped mission or level design experience, strong game engine and scripting skills, and expertise in mission development, layout, pacing, and communication.
Top Skills: Adobe IllustratorMayaMicrosoft Office SuiteUe4 BlueprintUnityUnreal Engine
Reposted 9 Days AgoSaved
In-Office
Burbank, CA, USA
36-36 Annually
Internship
36-36 Annually
Internship
Gaming
Game Design Intern creating and implementing gameplay content such as worlds, combat setups, events, and scripted elements. The role uses game development and 3D tools, visual scripting or programming, and collaborates with experienced designers. Interns receive mentorship while learning level design, gameplay mechanics, narrative action game development, and production workflows.
Top Skills: 3Ds MaxHammerMayaUnityUnreal Engine
Reposted 9 Days AgoSaved
In-Office
Burbank, CA, USA
45-45 Annually
Internship
45-45 Annually
Internship
Gaming
Develop game engine runtime and tools technology using C++. Build efficient low-level systems, improve performance and reliability, create content-creator tools, investigate platform hardware capabilities, troubleshoot technical issues, and collaborate with artists, programmers, and production teams. Document implementations and explore emerging game development technologies while gaining practical experience under experienced engineers.
Top Skills: C++Game Development ToolsGame EnginesReal-Time Systems
Reposted 16 Days AgoSaved
In-Office or Remote
2 Locations
41-50 Annually
Internship
41-50 Annually
Internship
Gaming
Develop and improve gameplay systems in C++, including character controls, abilities, enemy behaviors, interactive objects, platform features, trophies, and visual effects. Investigate and fix bugs while collaborating with experienced gameplay programmers. The internship provides mentorship and hands-on experience with game development workflows and technical problem-solving.
Top Skills: C++
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17 Days AgoSaved
Remote
United States
80-80 Annually
Senior level
80-80 Annually
Senior level
Gaming
Leads UX research for a AAA game title, defining research goals, test plans, surveys, and session formats. Conducts and moderates qualitative and quantitative studies, including playtests, focus groups, interviews, RITE, A/B testing, and narrative testing. Presents findings through reports, dashboards, and stakeholder presentations to guide development decisions. Collaborates with development teams, analysts, recruitment agencies, and external research partners, while advocating for accessibility and mentoring junior researchers.
Top Skills: A/B TestingExcelLookerMicrosoft Office SuiteOmniPower BIQualtricsRiteTableau
18 Days AgoSaved
Remote
United States
70-90 Annually
Senior level
70-90 Annually
Senior level
Gaming
Designs, prototypes, implements, balances, and polishes enemy AI, mini-bosses, and boss encounters. Collaborates with gameplay programmers, animators, mission designers, and combat teams in a cross-disciplinary pod. Documents gameplay systems, incorporates feedback, supports mission design through training and model encounters, and contributes to game-wide combat quality, difficulty, differentiation, and playability.
Top Skills: Adobe IllustratorMayaMicrosoft Office SuiteProprietary Game EnginesScripting SystemsUe4 BlueprintUnityUnreal Engine
24 Days AgoSaved
In-Office
Burbank, CA, USA
36-36 Annually
Internship
36-36 Annually
Internship
Gaming
Technical Artist Intern developing and optimizing shaders for game environments and characters. Responsibilities include shader implementation, material-graph debugging, real-time rendering optimization, collaboration with artists and programmers, workflow documentation, sample-content development, and evaluating emerging game-development technologies.
Top Skills: Graphics PipelinesHlslMaterial GraphsPbrPost-Processing EffectsReal-Time RenderingShadersUnityUnreal Engine
25 Days AgoSaved
In-Office
Burbank, CA, USA
40-46 Annually
Internship
40-46 Annually
Internship
Gaming
Supports accessibility and inclusive design for video games through feature reviews, UX collaboration, gameplay evaluation, inclusive user research, survey and interview feedback analysis, documentation, and presentations. The intern works with accessibility, design, user research, and development teams to identify barriers for players with disabilities and recommend improvements while learning accessibility standards and game production practices.
Top Skills: Google WorkspaceMS OfficeQualtricsSurveymonkey
25 Days AgoSaved
In-Office
Burbank, CA, USA
36-36 Annually
Internship
36-36 Annually
Internship
Gaming
Create concept artwork for characters, creatures, environments, props, and other game assets within an AAA video game development team. The intern will produce sketches, thumbnails, reference sheets, paint-overs, callouts, and production paintings; apply foundational art principles; collaborate with art directors and artists; incorporate feedback; manage deadlines; and learn professional 2D and 3D concept art workflows through mentorship.
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