Publishing Project Management Intern - Undergraduate

Posted 4 Days Ago
Be an Early Applicant
Burbank, CA, USA
In-Office
36-36 Annually
Internship
Gaming
The Role
Supports game development project management by maintaining Confluence documentation, coordinating legal clearance and asset acquisition, tracking action items, cataloging video game assets, and communicating updates across legal, development, and production teams. The internship provides experience in workflow documentation, process improvement, asset management, and cross-functional project coordination.
Summary Generated by Built In

Job ID: R-125843

Role Summary: 

Join the Development Strategy team at Insomniac Games and gain hands-on experience supporting project management, legal clearance processes, and asset coordination throughout game development. 

As a Development Strategy Project Management Intern, you'll collaborate with Legal, development, and production teams to help identify, document, and manage game assets and approval requests. You'll support the acquisition and clearance of graphics, textures, assets, and other materials needed for game production while helping improve internal workflows and documentation. 

This internship offers practical experience in cross-functional project management, process improvement, and asset management. You'll develop organizational, communication, and problem-solving skills while learning how legal clearance and production workflows support game development. 

What You’ll Be Doing: 

  • Review, update, and maintain Confluence documentation for legal request pipelines, helping ensure processes are accurate, organized, and easy for stakeholders to follow. 
  • Collaborate with Legal and internal teams to understand the “clearance by design” process and document requirements, workflows, and decision points for asset approval. 
  • Assist with coordinating and tracking the acquisition of graphics, textures, assets, and related materials, ensuring required legal reviews and approvals are completed. 
  • Track action items, coordinate follow-ups, and communicate project updates across development, legal, and production teams to support timely asset clearance and integration. 
  • Identify, catalog, and document video game assets within Insomniac’s asset management system to improve organization, visibility, and tracking across development teams. 
  • Gain practical experience with project coordination, legal clearance workflows, and cross-functional collaboration while learning how asset management supports game production. 

What We’re Looking For: 

  • Currently pursuing a degree in a related field, such as game development, production, or project management, or have six to twelve months of related experience and/or training. 
  • Strong organizational and communication skills, with the ability to document processes, track tasks, and collaborate with cross-functional teams. 
  • Ability to read, analyze, and interpret business documents, technical procedures, and relevant regulations. 
  • Strong written communication skills, including the ability to prepare reports, business correspondence, and procedure manuals. 
  • Ability to present information clearly and respond to questions from managers, clients, customers, and other stakeholders. 
  • Strong problem-solving and reasoning skills, with the ability to follow instructions and work through practical challenges. 
  • Foundational mathematical skills, including percentages, proportions, basic algebra, and geometry. 
  • Knowledge of Microsoft Office Suite. 
  • Exposure to bug tracking database(s) such as DevTrack, TFS, Jira or other industry standard is preferred. 
  • Exposure to version control software, with Perforce preferred. 

Eligibility:

  • Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate 
  • Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates. 
  • Must be available for the entire 12-week internship period. 

At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States. 

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 



Intern Pay Range
$36.50—$36.50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Skills Required

  • Currently pursuing an undergraduate degree in game development, production, project management, or a related field
  • Six to twelve months of related experience and/or training may qualify in place of the degree requirement
  • Expected graduation between May 2026 and December 2029 from an accredited university
  • Availability for the entire 12-week internship period during one of the specified internship periods
  • Strong organizational and communication skills
  • Ability to document processes, track tasks, and collaborate cross-functionally
  • Ability to read, analyze, and interpret business documents, technical procedures, and relevant regulations
  • Strong written communication skills, including preparing reports, business correspondence, and procedure manuals
  • Ability to present information clearly and respond to stakeholder questions
  • Strong problem-solving and reasoning skills
  • Foundational mathematics skills, including percentages, proportions, basic algebra, and geometry
  • Knowledge of Microsoft Office Suite
  • Exposure to bug tracking databases such as DevTrack, TFS, Jira, or similar tools
  • Exposure to version control software, preferably Perforce
  • Authorization to work for any employer in the United States without current or future visa sponsorship
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The Company
HQ: Burbank, CA
408 Employees
Year Founded: 1994

What We Do

Insomniac Games has created and developed award-winning video game franchises across multiple platforms for 25 years, selling more than 70 million games along the way. We’re best known for developing the PlayStation®4 smash-hit, Marvel's Spider-Man (2018), and creating iconic PlayStation franchises such as Spyro the Dragon (1998), Ratchet & Clank (2002) and Resistance (2005). With studios in Burbank, Calif. and Durham, NC, Insomniac has earned 20 local, regional, state and national awards for our workplace culture. You can learn more about us at https://insomniac.games

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