Top Tech Jobs & Startup Jobs

Reposted One Month AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Mid level
Mid level
Gaming • Esports
Design and develop vehicles and gameplay systems for Squadron 42 and the Persistent Universe. Implement designs with in-house tools, collaborate with art/animation/audio/VFX, pitch and iterate concepts, ensure systems integrate cleanly, review features through implementation, and analyze data to inform design decisions.
One Month AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Entry level
Entry level
Gaming • Esports
Designs and implements creature AI behaviors, combat mechanics, encounter systems, and related gameplay features for open-world multiplayer games. Owns major creature design features, scripts and prototypes systems, guides pipeline improvements, and collaborates with animation, engineering, and design teams. Supports other team members, participates in design reviews, and helps deliver immersive, dynamic creature experiences from concept through release.
One Month AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Senior Producer responsible for overseeing day-to-day project delivery across global videogame development teams. The role manages priorities, risks, changes, deadlines, production processes, and relationships with leadership. It also includes line management and mentorship of producers, conflict resolution, team building, process improvement, motivation, and support for hiring efforts.
One Month AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Expert/Leader
Expert/Leader
Gaming • Esports
Owns the design and implementation of sandbox and dungeon levels for multiplayer space-simulation games. Responsibilities include creating layouts, puzzles, traversal challenges, events, and modular content; collaborating with directors, designers, artists, and tools teams; mentoring junior level designers; and driving improvements to game editors, location tools, and procedural content workflows.
Top Skills: 3D Blockout ToolsGame EditorsModular Content ToolsProcedural Content Generation
One Month AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming • Esports
Lead gameplay programming for Star Citizen within the StarEngine. Responsibilities include understanding engine technology, collaborating with creative directors, documenting and reviewing technical designs, mentoring and managing software engineers, identifying project improvements, and supporting projects through release. The role requires a strong programming background, experience completing multiple large AAA titles across multiple platforms, technical decision-making ability, cross-disciplinary communication skills, and fluency in English.
Top Skills: MultithreadingStarengine
New

Track Smarter, Apply Better.

Ditch the spreadsheets. Organize your job search with our freeApplication Tracker.

Use For Free
Application Tracker Preview
One Month AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Entry level
Entry level
Gaming • Esports
Own global brand strategy and go-to-market execution for game content launches. Develop integrated marketing plans, manage cross-functional development and marketing teams, oversee creative assets and external partners, conduct competitive and market analysis, and steward brand positioning across target audiences. The role supports web, trailers, social media, promotions, events, and live game releases while ensuring consistent execution across Cloud Imperium Games’ brands.
One Month AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Leads global brand strategy, positioning, go-to-market planning, and integrated marketing campaigns for major game content launches. Partners with product, creative, commercial, and marketing teams to align execution, manage vendors and launch partners, oversee campaign assets, analyze markets and consumers, and optimize performance. Acts as the senior advocate for assigned game brands and IPs, using deep knowledge of video games and their communities to shape global audience engagement.
2 Months AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Entry level
Entry level
Gaming • Esports
Supports Senior Producers in delivering Core Technology Group projects across global teams. Manages day-to-day production, tracks and resolves risks and changes, drives deadlines, improves processes, supports team motivation and collaboration, resolves conflicts, builds distributed teams, and assists with hiring efforts.
Reposted 2 Months AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming • Esports
Own end-to-end UX/UI design for high-volume e-commerce and platform experiences. Design checkout, cart, upsell and pledge flows focused on conversion and clarity. Work iteratively within the Orion Design System, collaborate with product, engineering, QA and marketing, contribute to design tokens and system evolution, and deliver high-fidelity production-ready designs.
Top Skills: Ai-Assisted DesignCSSDesign SystemDesign TokensFigmaHTMLOrion Design SystemWcag
2 Months AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Entry level
Entry level
Gaming • Esports
Supports marketing leadership by coordinating web, creative, and promotional projects across international teams. Responsibilities include developing project plans and trackers, managing schedules and changes, coordinating delivery of creative assets, facilitating cross-team communication, identifying risks, resolving issues, maintaining documentation, and improving processes. The role serves as a liaison among marketing, web, creative, social, CRM, PR, community, and platform technology teams.
Top Skills: ConfluenceWeb Technologies
All Filters
JobType
New Jobs
Job Category
Experience
Industry
Company Name
Company Size

Sign up now Access later

Create Free Account