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YesterdaySaved
In-Office
Frankfurt, Hessen, DEU
Mid level
Mid level
Gaming • Esports
Design and implement robust, scalable AI systems and behaviors for game agents using the studios custom engine. Collaborate with designers, animators, QA, and engineers, apply modern AI techniques, solve technical risks, and optimize multi-threaded, physics-aware AI interactions for realistic space-sim gameplay.
Top Skills: 3D MathematicsAPIsC++Custom Game EngineInternal ToolsMultithreaded ProgrammingPc Hardware
YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Own and evolve internal desktop and web tools for game development. Lead and mentor the Tools team, define technical and UI designs, research technologies, deliver and maintain solutions, and collaborate with designers, artists, engineers, QA and production.
Top Skills: .NetBlazorC#Desktop ApplicationsSQLWeb TechnologiesWpf
YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Lead the technical direction and implementation of graphics and rendering systems for a large-scale space sim. Research and deliver advanced rendering features, own major engine systems, manage a graphics team, profile and optimise rendering pipelines, and collaborate with art, design, and engineering to meet visual goals.
Top Skills: 3D MathC++Content Streaming SystemsModern Graphics ApisMulti-Threaded Renderer ArchitecturePc HardwarePhysically Based RenderingRendering Pipeline ProfilingShader CompilationShader Languages
YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Mid level
Mid level
Gaming • Esports
Create real-time sci‑fi visual effects using CIG's VFX editor; generate texture and mesh assets with 3DS Max, Houdini, Embergen, and After Effects; optimize effects for in-game performance; collaborate with VFX programmers and cross-disciplinary teams to improve pipelines and integrate effects across the game.
Top Skills: 3Ds MaxAfter EffectsCig Real Time Vfx EditorEmbergenGame EngineHoudiniReal-Time Particle Systems
YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Create and optimize sci‑fi real-time VFX using CIG's VFX Editor and tools (3DS Max, Houdini, Embergen, After Effects). Generate texture and mesh assets, optimize performance, collaborate with VFX programmers and cross-disciplinary teams, and mentor junior artists to maintain high visual quality across the game.
Top Skills: 3Ds MaxAfter EffectsCig Real-Time Vfx EditorEmbergenGame EngineHoudiniReal-Time Particle Systems
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YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Design, implement, optimize, and maintain scalable AI systems and agent behaviors in a custom game engine. Mentor junior programmers, collaborate with designers, artists, and QA, mitigate technical risks, and ensure high-performance, multi-threaded AI in a large shared codebase.
Top Skills: 3D MathematicsAi TechniquesAPIsC++Game EnginesMultithreadingPc Hardware
YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Mid level
Mid level
Gaming • Esports
Design and develop vehicles and gameplay systems for Squadron 42 and the Persistent Universe. Implement designs with in-house tools, collaborate with art/animation/audio/VFX, pitch and iterate concepts, ensure systems integrate cleanly, review features through implementation, and analyze data to inform design decisions.
YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Lead design and implement playable locations and sandbox experiences for Star Citizen, liaise between Design and Environment/Art teams, drive design discussions, mentor team members, address director feedback, improve tools/workflows, and deliver high-quality levels across planets and cities.
Top Skills: Visual Scripting
YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Lead day-to-day production for large-scale game projects, manage risks and schedules, mentor and line-manage other producers, improve processes, collaborate with leadership, and support hiring.
YesterdaySaved
In-Office
Manchester, Greater Manchester, England, GBR
Junior
Junior
Gaming • Esports
Develop and execute social media strategies across major platforms, manage daily content and engagement, maintain content calendar, capture event content (travel), collaborate with Brand and Community teams, cultivate influencers, and ensure consistent tone and visual identity.
Top Skills: FacebookInstagramPhotoshopReelsTiktokTwitchXYoutube
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