Senior Programmer (ML Editor Engine Tools integration)

Posted 7 Days Ago
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Manchester, Greater Manchester, England, GBR
In-Office
Senior level
Gaming • Esports
The Role
Designs and integrates machine learning capabilities into game editors, engine tools, and game systems. Owns complex technical features, improves development pipelines and workflows, identifies technical risks, and delivers scalable, reliable solutions. The role also includes reviewing designs, mentoring engineers, conducting code reviews, and collaborating across disciplines to advance AI-enabled game development.
Summary Generated by Built In

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Senior Programmer (ML Editor Engine Tools integration) 

Studio: Manchester 

Category: Engineering/ Programming 

 

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. 

  

As part of the ML Team, our Engineers are at the technological forefront of practical application of Machine Learning in Games. From the integration of the latest in Machine Learning into our Editor, over seamlessly meshing our game with on device Machine Learning, our engineers are always pushing the boundaries of technology, while working closely with all disciplines and departments. 

  

We believe that while AI is going to play a strong role in the future, yet nothing can beat human ingenuity, so we are striving to supplement human capabilities wherever possible, to improve our colleague’s work experience and bring new, exciting and previously impossible gameplay experiences to our backers. 

 

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history. 

  

For more information about life at Cloud Imperium Games, check this out: https://youtu.be/PNfA4a88RX4 

  

What does a Senior Programmer (ML Editor Engine Tools integration) at CIG do? 

  

  • Collaborate with other senior team members and disciplines to design and implement well-engineered, reliable, scalable and robust tools, as well as handling the integration of ML with the game and its systems. 
  • Drive improvements across pipelines and game system by identifying internal technical and developmental risks and applying reliable and extensible solutions. 
  • Take ownership of key systems and work to continuously improve user experience, capabilities and performance. 
  • Peer-review technical designs and documentation and help guide best practices across the wider team. 

 

What do we expect from our Senior ML Editor Engine Tools integration Programmers? 

  

  • Strong proficiency in C++ with substantial experience working in large, shared codebases. 
  • Expertise with UI frameworks such as Qt and/or MFC; able to architect clean, scalable interfaces. 
  • Solid understanding of game development tools. 
  • Proven track record of improving workflows through user-focused, innovative tool design. 
  • Experience mentoring others, conducting code reviews, and driving technical discussions. 
  • Ability to independently own and deliver complex features from concept through to deployment. 
  • Comfortable working in agile, multi-disciplinary teams and communicating effectively with non-programmers. 
  • Experience with setting up and extending local AI solutions, e.g. llama.cpp. 

 

So, if you are an enthusiastic and self-starting Senior Engineer with a strong taste for the future of Machine learning, please apply for this role immediately! 

  

CIG Diversity Statement 

  

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special. 

  

Fraud Statement 

  

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment. 

  

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at [email protected] with any information you may have.* 

  

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us! 

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Skills Required

  • Strong proficiency in C++ and substantial experience working in large, shared codebases
  • Expertise with UI frameworks such as Qt and/or MFC
  • Solid understanding of game development tools
  • Experience improving workflows through user-focused, innovative tool design
  • Experience mentoring others, conducting code reviews, and driving technical discussions
  • Ability to independently own and deliver complex features from concept through deployment
  • Ability to work in agile, multidisciplinary teams and communicate effectively with non-programmers
  • Experience setting up and extending local AI solutions such as llama.cpp
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The Company
HQ: Los Angeles, CA
627 Employees
Year Founded: 2012

What We Do

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals. Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands. Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

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