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5 Days AgoSaved
In-Office
Yerevan, ARM
Junior
Junior
Gaming • Software
Join a mobile AAA game team as a playtester/Junior QA performing daily smoke and playthrough tests, functional/regression/compatibility/performance/ad-hoc testing, issue investigation and localization, checklist creation, bug reporting, and team communication while developing into a GameDev QA Engineer.
5 Days AgoSaved
In-Office
Belgrade, Belgrade City, Central Serbia, SRB
Senior level
Senior level
Gaming • Software
Create and maintain real-time vegetation game assets through the full 3D pipeline (modeling, sculpting, retopology, UVs, texturing) for various biomes in Unreal Engine 5; research references, integrate assets with technical/gameplay constraints; mentor junior artists and collaborate with leads and teammates.
Top Skills: 3D MaxBlenderHoudiniMayaPhotoshopSpeedtreeSubstance DesignerSubstance PainterUnityUnreal Engine 5Zbrush
5 Days AgoSaved
In-Office
Yerevan, ARM
Junior
Junior
Gaming • Software
Implement environment and prop artwork into the game pipeline, creating game-ready assets with LODs and collision models. Set up placeholder assets with correct naming/file structure for assets, blueprints, and materials. Integrate prototypes and final assets, fix and re-implement errors, and collaborate with the team while applying feedback.
Top Skills: BlenderBlueprintsGame EnginesMayaUnreal Engine 5
5 Days AgoSaved
In-Office
Yerevan, ARM
Junior
Junior
Gaming • Software
Create highly detailed, efficient 3D props for games, following art direction and technical requirements. Meet quality benchmarks, manage polygon and texture budgets, collaborate with the art team, and incorporate feedback.
Top Skills: 3Ds MaxMayaPhotoshopUnreal EngineZbrush
5 Days AgoSaved
In-Office
Yerevan, ARM
Senior level
Senior level
Gaming • Software
Create and integrate real-time vegetation assets (trees, bushes, grass) through the full 3D pipeline for multiple biomes in Unreal Engine 5; collect references, follow guidelines, ensure technical and gameplay constraints, obtain lead approval, mentor junior artists, and contribute to team practices.
Top Skills: 3Ds MaxBlenderHoudiniMayaPhotoshopSpeedtreeSubstance DesignerSubstance PainterUnityUnreal Engine 5Zbrush
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5 Days AgoSaved
In-Office
Bucharest, ROU
Senior level
Senior level
Gaming • Software
Create and optimize modular environment art for real-time engines: compose and dress levels for gameplay readability, maintain visual quality, integrate and optimize assets, support Lead Level Artist, and collaborate across teams for performance and polish.
Top Skills: BlenderHoudiniLodMaterial BlendingMayaPhysically Based Rendering (Pbr)Substance DesignerSubstance PainterUnreal EngineVertex Painting
5 Days AgoSaved
In-Office
Belgrade, Belgrade City, Central Serbia, SRB
Senior level
Senior level
Gaming • Software
Lead and mentor a Props team to deliver high-quality hard-surface and organic assets for AAA titles. Oversee artistic standards, manage pipelines and task distribution, optimize PBR modeling/texturing workflows, collaborate with Art Directors and Technical Artists, and produce documentation and style guides.
Top Skills: 3Ds MaxBakingBlenderLod ManagementMayaPbrProprietary Aaa EnginesSubstance DesignerSubstance PainterUnreal Engine (Ue4/Ue5)Uv OptimizationZbrush
5 Days AgoSaved
In-Office
Belgrade, Belgrade City, Central Serbia, SRB
Mid level
Mid level
Gaming • Software
Implement UI prefabs in Unity from Figma designs; prepare and manage assets (images, Unity Game Objects, fonts, atlases); create and maintain 2D animations in Unity; troubleshoot and resolve UI issues within prefabs. This role focuses on implementation and asset management, not creating original designs or writing code.
Top Skills: Adobe AnimateFigmaPhotoshopUnity
5 Days AgoSaved
In-Office
Yerevan, ARM
Junior
Junior
Gaming • Software
Manage game co-development projects: define requirements, create plans, track risks and deadlines, assign tasks, run team communications and meetings, monitor performance, support hiring and career development to deliver quality products on time.
5 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Mid level
Mid level
Gaming • Software
Collaborate with engineers and artists to build and optimize game assets, create engine tools and shaders, troubleshoot bugs, and document pipelines to meet hardware specifications.
Top Skills: BlueprintsC#C++Editor Utility WidgetsGlslHlslPythonUe4/Ue5 MaterialsUnreal Engine 5
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