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Reposted 25 Days AgoSaved
In-Office
Redmond, WA, USA
125K-175K Annually
Junior
125K-175K Annually
Junior
Aerospace • Other
Design, implement, and support high-performance, real-time beam planning and network software for the Starlink satellite constellation. Lead architecture and code reviews, prototype and run experiments, and build tools for deployment, data analysis, visualization, and testing across simulated and hardware-in-the-loop environments.
Top Skills: AssemblyCC++Convex OptimizationDistributed SystemsGame Engine DevelopmentGraph TheoryHardware-In-The-LoopInternet ServicesNumerical OptimizationPhysics SimulationReal-Time Rendering
Reposted 25 Days AgoSaved
In-Office
Palo Alto, CA, USA
135K-185K Annually
Junior
135K-185K Annually
Junior
Aerospace • Other
Design, implement, test, and support low-latency, real-time software for Starlink beam planning and network functions. Lead architecture and code reviews, build prototypes and experiments, and develop tooling for deployment, analysis, visualization, and testing across virtualized, hardware-in-the-loop, and on-orbit environments.
Top Skills: AssemblyCC++Convex OptimizationData Analysis And VisualizationDistributed SystemsGame Engine DevelopmentGraph TheoryHardware-In-The-LoopInternet ServicesNetwork TopologyNumerical OptimizationOn-Orbit TestingPhysics SimulationReal-Time RenderingVirtualized Hardware Environments
Reposted 25 Days AgoSaved
In-Office
Redmond, WA, USA
165K-230K Annually
Senior level
165K-230K Annually
Senior level
Aerospace • Other
Design and implement real-time, low-latency beam planning and network software for Starlink. Lead architecture and code reviews, prototype and run experiments, and build tools for deployment, testing (virtualized, HIL, on-orbit), data analysis, and visualization to optimize user experience.
Top Skills: AssemblyCC++Convex OptimizationData AnalysisData VisualizationDistributed SystemsGame Engine DevelopmentGraph TheoryHardware-In-The-Loop (Hil)Internet ServicesNumerical OptimizationPhysics SimulationReal-Time RenderingVirtualized Hardware Environments
Reposted 25 Days AgoSaved
In-Office
Palo Alto, CA, USA
135K-185K Annually
Junior
135K-185K Annually
Junior
Aerospace • Other
Design, implement, and support real-time, high-performance beam-planning and network software for the Starlink satellite constellation. Lead architecture and code reviews, build prototypes and experiments, develop tools for deployment, data analysis, visualization, and testing across virtualized, hardware-in-the-loop, and on-orbit environments.
Top Skills: AssemblyCC++Convex OptimizationData AnalysisDistributed SystemsGame EnginesGraph TheoryHardware-In-The-LoopInternet ServicesNumerical OptimizationOn-Orbit TestingPhysics SimulationReal-Time RenderingVisualization
Reposted 25 Days AgoSaved
In-Office
Palo Alto, CA, USA
Senior level
Senior level
Aerospace • Other
Own global sourcing strategy and supplier management for GPUs and AI accelerators: define roadmaps, secure multi-source supply, negotiate long-term agreements, deploy predictive forecasting and supply visibility, and mentor cross-functional teams to support hyperscale AI cluster build cadence.
Top Skills: Advanced PackagingAi AcceleratorsAi-Driven Demand ForecastingCowosGpusHbmHigh-Bandwidth MemoryPredictive AnalyticsSilicon InterconnectsSupply Chain Visibility ToolsWafer Fabrication
Reposted 25 Days AgoSaved
In-Office
Star, TX, USA
Junior
Junior
Aerospace • Other
Support design, analysis, activation, and operation of Starship launch mount, tower, fluid systems, and test infrastructure. Perform structural, thermal, and fluids analysis, collaborate across teams, participate in design reviews, build and troubleshoot hardware, support test operations, and drive rapid iteration to improve reliability and launch cadence.
Top Skills: CryogenicsFluid SystemsHigh-Pressure Gas SystemsStructural AnalysisThermal Analysis
Reposted 25 Days AgoSaved
In-Office
Palo Alto, CA, USA
175K-240K Annually
Senior level
175K-240K Annually
Senior level
Aerospace • Other
Design and implement highly reliable, real-time HPC software for Starlink beam and network planning. Lead architecture and code reviews, develop prototypes, run experiments, and build tools for deployment, data analysis/visualization, and testing across virtualized, hardware-in-the-loop, and on-orbit environments.
Top Skills: AssemblyCC++Convex OptimizationData AnalysisData VisualizationDistributed SystemsGame Engine DevelopmentGraph TheoryHardware-In-The-LoopHigh Performance ComputingInternet ServicesNumerical OptimizationPhysics SimulationReal-Time RenderingVirtualized Hardware Environments
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