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Reposted 5 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Mid level
Mid level
Gaming • Esports
Design, implement and maintain scalable gameplay systems in a large, multi-threaded game engine. Collaborate across disciplines, perform peer reviews, identify risks, propose solutions, drive engineering best practices, and share knowledge to build immersive, systemic game features.
Top Skills: 3D MathematicsAPIsC++MultithreadingPc Hardware
Reposted 5 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Mid level
Mid level
Gaming • Esports
Design and develop vehicles and gameplay systems for Squadron 42 and the Persistent Universe. Implement designs with in-house tools, collaborate with art/animation/audio/VFX, pitch and iterate concepts, ensure systems integrate cleanly, review features through implementation, and analyze data to inform design decisions.
Reposted 5 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Mid level
Mid level
Gaming • Esports
Create real-time sci‑fi visual effects using CIG's VFX editor; generate texture and mesh assets with 3DS Max, Houdini, Embergen, and After Effects; optimize effects for in-game performance; collaborate with VFX programmers and cross-disciplinary teams to improve pipelines and integrate effects across the game.
Top Skills: 3Ds MaxAfter EffectsCig Real Time Vfx EditorEmbergenGame EngineHoudiniReal-Time Particle Systems
Reposted 5 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming • Esports
Senior full‑stack developer responsible for building and maintaining account/platform features for a high‑traffic game platform. Work includes designing APIs, implementing front‑ and back‑end functionality, ensuring real‑time communications, improving legacy systems, participating in code reviews, owning build/deployment pipelines, and collaborating with QA and product teams within a modern monorepo environment.
Top Skills: GrpcJestMicroservicesMonorepoMySQLNode.jsPhp (7 Or 8)PhpunitReactRedisReduxTypescriptVitejsVitestWebsocketZustand
Reposted 5 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Lead development of scalable, high-fidelity animation systems: design and implement robust code, review technical designs, mentor animation programmers, collaborate with animators on pipelines and runtime solutions, and drive engineering practices and innovation.
Top Skills: 3D Animation3D MathAnimation Driven RagdollsAsset PipelineDna SystemLayer BlendingMotion MatchingMulti-Threaded EngineOptimizationProcedural AnimationRun-Time Rigging
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Reposted 5 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Implement and maintain gameplay systems in a large shared engine. Design, document, and peer-review code; collaborate with cross-disciplinary teams and QA; follow best practices to deliver reliable, maintainable features for a PC space combat simulation.
Top Skills: 3D MathematicsC++Starengine
Reposted 5 Days AgoSaved
In-Office
Montréal, QC, CAN
Expert/Leader
Expert/Leader
Gaming • Esports
Lead DevOps work driving cloud automation, deployment and production reliability. Administer Linux environments, maintain Kubernetes clusters, implement CI/CD (GitLab), automate infrastructure (SaltStack/Ansible/etc.), monitor networks, participate in on-call rotations, capacity planning, testing, documentation, and support other DevOps/SRE engineers.
Top Skills: AnsibleBashChefCloudGitlabGitlab CiGnu/LinuxKubernetesPuppetPythonSaltstack
Reposted 5 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Design and build locations and sandbox experiences for Star Citizen and Squadron 42, prototype interactions, puzzles and modular content, mentor junior designers, collaborate with artists and tools team, and implement systemic gameplay and traversal challenges across diverse planetary environments.
Top Skills: 3D Blockout ToolsGame EditorsModular Content ToolsProcedural Content Tools
Reposted 5 Days AgoSaved
In-Office
Frankfurt, Hessen, DEU
Senior level
Senior level
Gaming • Esports
Design and implement scalable, robust AI systems for game agents using the studio's custom engine. Mentor junior engineers, collaborate with designers and artists, identify and mitigate technical risks, and optimise AI for performance and stability in a large shared codebase.
Top Skills: 3D MathematicsAPIsC++Custom/Proprietary EngineGame EnginesMultithreadingPc Hardware
Reposted 5 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Senior level
Senior level
Gaming • Esports
Lead day-to-day production for large-scale game projects, manage risks and schedules, mentor and line-manage other producers, improve processes, collaborate with leadership, and support hiring.
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