Top Tech Jobs & Startup Jobs

21 Days AgoSaved
In-Office or Remote
Astana, KAZ
Entry level
Entry level
Gaming • Software
Develop and support AAA games using C++ and Unreal Engine across gameplay, AI, engine systems, and multiple platforms. Responsibilities include designing and prototyping systems, making architectural decisions, optimizing performance, supporting existing features, and contributing throughout the game development and release pipeline. Candidates should understand Unreal Engine memory management, C++ polymorphism, Blueprint scripting, and common Unreal subsystems such as Gameplay Ability System, Behavior Trees, and UMG.
Top Skills: Behavior TreesBlueprint ScriptingC++Gameplay Ability SystemMicrosoft PlatformsNintendo PlatformsSony PlatformsUmgUnreal Engine 4Unreal Engine 5
21 Days AgoSaved
In-Office or Remote
Tashkent, UZB
Entry level
Entry level
Gaming • Software
Develop and support AAA games using C++ and Unreal Engine 4 or 5. Responsibilities include gameplay, AI, engine features, platform support, architectural decisions, system design, prototyping, performance optimization, and participation throughout the game development and release pipeline.
Top Skills: Behavior TreesBlueprint ScriptingC++Gameplay Ability SystemUmgUnreal Engine 4Unreal Engine 5
One Month AgoSaved
In-Office
Yerevan, ARM
Entry level
Entry level
Gaming • Software
Collaborate with the Game Director and design team on a AAA first-person shooter. Own major design initiatives, features, overhauls, brainstorming, and playtesting. Coordinate with engineering, art, and production teams to implement and tune gameplay. Lead complex design areas, analyze player and internal metrics, balance gameplay, and contribute to prototyping and full-cycle game development.
Top Skills: 3D Game Design Tools3D Level Design ToolsUnreal Engine 5
One Month AgoSaved
In-Office
Belgrade, Belgrade City, Central Serbia, SRB
Entry level
Entry level
Gaming • Software
Designs and leads major features, gameplay systems, overhauls, and design initiatives for a AAA first-person shooter. Collaborates with game directors, designers, engineers, artists, and producers to prototype, implement, balance, and tune gameplay. Analyzes metrics and playtest feedback, facilitates brainstorming and testing sessions, and drives complex design work with minimal oversight.
Top Skills: Unreal Engine 5
One Month AgoSaved
In-Office
Bucharest, ROU
Entry level
Entry level
Gaming • Software
Design and lead gameplay initiatives for a AAA first-person shooter. Collaborate with game directors, engineers, artists, and producers to define, prototype, implement, balance, and tune gameplay features. Own major design decisions, facilitate brainstorming and playtesting, analyze player and internal metrics, and communicate design vision across disciplines.
Top Skills: 3D Level Design ToolsGame Design EditorsProject Management SoftwareUnreal Engine 5
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One Month AgoSaved
In-Office
Yerevan, ARM
Entry level
Entry level
Gaming • Software
Designs, builds, scripts, tunes, and playtests game levels according to the creative vision. Collaborates with artists and other disciplines to ensure cohesive gameplay and visuals, while managing level layouts, entities, events, pacing, accessibility, difficulty, and continuity. Provides ongoing feedback and quality support, contributes to prototypes and scenarios, and helps maintain the game’s beat chart and core player experience.
Top Skills: 3D Level Design ToolsUnreal Engine 4Unreal Engine 5
One Month AgoSaved
In-Office
Bucharest, ROU
Entry level
Entry level
Gaming • Software
Designs and develops game levels from concept through final quality, including layouts, gameplay scripting, entity placement, pacing, difficulty, accessibility, event continuity, balancing, and playtesting. Collaborates with creative, art, and design teams to align gameplay and visual elements, maintain level quality, provide feedback, and support the game’s overall vision.
Top Skills: Unreal Engine 4Unreal Engine 5
One Month AgoSaved
In-Office
Belgrade, Belgrade City, Central Serbia, SRB
Entry level
Entry level
Gaming • Software
Designs, builds, scripts, and tunes game levels to support the creative vision and deliver engaging gameplay. Collaborates with artists and other disciplines on layouts, playability, accessibility, pacing, difficulty, event scripting, and visual consistency. Places gameplay entities, develops prototypes and scenarios, maintains level quality, conducts playtesting, aggregates feedback, and contributes to beat charts and game balancing.
Top Skills: Unreal Engine 4Unreal Engine 5
Reposted One Month AgoSaved
In-Office
Belgrade, Belgrade City, Central Serbia, SRB
Junior
Junior
Gaming • Software
Design and produce game UI assets and screens to match project visual direction. Collaborate with UX, design, producers, engineering and tech art to implement UI, provide time estimates, and meet deadlines. Prepare assets for cross-platform use and implement into game engines.
Top Skills: FigmaPhotoshopUnityUnreal Engine
Reposted 2 Months AgoSaved
In-Office
Yerevan, ARM
Senior level
Senior level
Gaming • Software
Create and integrate real-time vegetation assets (trees, bushes, grass) through the full 3D pipeline for multiple biomes in Unreal Engine 5; collect references, follow guidelines, ensure technical and gameplay constraints, obtain lead approval, mentor junior artists, and contribute to team practices.
Top Skills: 3Ds MaxBlenderHoudiniMayaPhotoshopSpeedtreeSubstance DesignerSubstance PainterUnityUnreal Engine 5Zbrush
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