Unreal Engine 4/5 C++ Developer

Posted 21 Days Ago
Be an Early Applicant
Hiring Remotely in Astana, KAZ
In-Office or Remote
Entry level
Gaming • Software
The Role
Develop and support AAA games using C++ and Unreal Engine across gameplay, AI, engine systems, and multiple platforms. Responsibilities include designing and prototyping systems, making architectural decisions, optimizing performance, supporting existing features, and contributing throughout the game development and release pipeline. Candidates should understand Unreal Engine memory management, C++ polymorphism, Blueprint scripting, and common Unreal subsystems such as Gameplay Ability System, Behavior Trees, and UMG.
Summary Generated by Built In

We are looking for Engineers experienced in Unreal Engine to work on AAA game titles. 

Join us if you would like to raise your expertise by completing challenging tasks with the help from experts in game development.

Being a developer in our company means:

  • Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones.
  • Meeting interesting people from different areas of game development.
  • Supporting different platforms and stores from Sony, Microsoft, Nintendo and others.
  • Participating in architectural decisions, design of new systems and modules, or prototyping new features.
  • Performance optimizations.
  • Going through each stage of the game development pipeline and release of the game.

Requirements
  • Commercial experience with C++ and Unreal Engine 4 or 5.
  • Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG.
  • Comprehension of Unreal Engine memory management model.
  • Good understanding of dynamic polymorphism and C++ specific notions.
  • Practical knowledge with Blueprint scripting.
  • Good communication skills and fluent spoken English.

Benefits
  • Cooperating with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events

Skills Required

  • Commercial experience with C++
  • Commercial experience with Unreal Engine 4 or 5
  • Experience with Unreal Engine subsystems such as Gameplay Ability System, Behavior Trees, or UMG
  • Understanding of Unreal Engine memory management
  • Understanding of dynamic polymorphism and C++ concepts
  • Practical knowledge of Blueprint scripting
  • Good communication skills
  • Fluent spoken English
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The Company
HQ: Burbank, CA
649 Employees
Year Founded: 2004

What We Do

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA. We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond. Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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