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Mid level
Gaming
Design and implement foundational audio software for PlayStation platforms, including audio codec-based processing, low-latency signal processing, embedded optimizations, and hardware-aware performance tuning.
Top Skills: AssemblyAudio CodecAudio Signal ProcessingCC++Embedded SystemsLow-Level DebuggingMiddlewareOs DriversReal-Time Audio Processing
Reposted 11 Days AgoSaved
In-Office
Tokyo, JPN
Mid level
Mid level
Gaming
Design and implement real-time, physics-based spatial audio using ray tracing for low-latency game environments. Develop audio reflection, diffraction, and occlusion algorithms, optimize for performance and memory, and collaborate with global teams and game engines to integrate next-generation 3D audio features.
Top Skills: AssemblyCC++Ray Tracing
Mid level
Gaming
Design, build, and operate large-scale server platforms for PlayStation online services. Lead AI-enabled developer experience improvements: migrate CI/CD, build AI workflows for pipeline analysis and code review, integrate AI agents, run workshops, and support global teams to deploy AI solutions into production.
Top Skills: Agent CoreAi AgentsApi IntegrationArgo CdAws BedrockCi/CdGithub ActionsGitlabJenkinsKubernetesLlmsMicroservicesN8N
Mid level
Gaming
Develop, specify, and evaluate custom video-output LSI for PlayStation. Collaborate with product, hardware, software, and developers to define specs, co-design with vendors, run prototype verification, and support mass production. Perform low-level hardware analysis and C/C++ verification programming for Video I/F and high-speed interface performance and compliance.
Top Skills: BusCC++CacheCodecCpuDisplayportGpuHdmiHigh-Speed InterfaceLsiMemoryPciePower IntegritySemiconductor ProcessSignal IntegrityUsbVideo I/F
Mid level
Gaming
Develop Linux-based custom drivers and evaluation/benchmark software for PlayStation custom SSDs; build automated large-scale test infrastructure; evaluate firmware, performance, reliability, and support LSI specification and mass-production activities.
Top Skills: Automated Test SystemsBenchmarkingCC++CpuDisplayportDspFirmwareGpuHdmiLinuxLinux Device DriversLsiNand MemoryPcieSsd ControllerUsb
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Senior level
Gaming
Lead mid-term semiconductor development strategy for PlayStation custom chips: analyze industry and internal requirements, collaborate with experts and stakeholders, define chip strategies and partner schemes, and drive project planning and execution across internal teams and external partners.
Top Skills: Custom LsiLogic Semiconductor ArchitectureSystem Architecture
Junior
Gaming
Concept, sketch and present creative gameplay ideas; build fun, original levels using a Maya-based game editor; collaborate with cross-discipline team members and learn broad game development skills.
Top Skills: Maya
12 Days AgoSaved
In-Office
Tokyo, JPN
Entry level
Entry level
Gaming
Join Team ASOBI as a Junior 3D Artist to create high-quality characters, props, environments and textures for PlayStation games. Collaborate with cross-discipline teams, learn production techniques, and complete a practical skills test. The role requires proficiency in 3D modeling and texturing tools, attention to detail, fast autonomous work, and a passion for cartoony art styles. Onsite in Tokyo.
Top Skills: MayaSubstance DesignerSubstance PainterZbrush
Senior level
Gaming
Design and implement advanced physics-based gameplay systems and prototypes in C++, iterate quickly, collaborate with designers, artists, and system programmers, learn in-house engine/tools, and deliver production-quality gameplay on schedule. A practical take-home test may be required.
Top Skills: C++Physics Engine
Junior
Gaming
Join Team ASOBI as a Junior Gameplay Programmer to design and implement player controls and physics-driven gameplay mechanics, rapidly prototype and iterate, collaborate with designers, artists and systems programmers, learn in-house engines and tools, and deliver high-quality gameplay on schedule.
Top Skills: C++Gameplay EnginePhysics Engines
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