オーディオソフトウェア 基盤開発エンジニア(PlayStation)

Posted 14 Days Ago
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Tokyo, JPN
In-Office
Mid level
Gaming
The Role
Design and implement foundational audio software for PlayStation platforms, including audio codec-based processing, low-latency signal processing, embedded optimizations, and hardware-aware performance tuning.
Summary Generated by Built In

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.



■職場紹介
私たちの組織は、PlayStationのオーディオソフトウェアを開発するグローバルチームの中核として、ゲーム体験の没入感を「音」の側面から支え続けています。
最先端のオーディオ技術は、日々進化するハードウェアとともに常に刷新され、その基盤ソフトウェアはすべてのゲームタイトルとプレイヤー体験を支える重要な存在です。
本ポジションでは、PlayStationオーディオソフトウェアの根幹を成す基盤レイヤーの設計・実装を担っていただきます。
 
■職務内容
• PlayStation向けオーディオソフトウェア基盤の設計・実装
• Audio CODEC を用いた音声処理・データフローの実装
• 音声信号処理を考慮した高効率・低レイテンシな実装
• 組み込み環境におけるオーディオ機能の最適化
• ハードウェア特性を踏まえたパフォーマンスチューニング
 
■このポジションの魅力
• PlayStationという世界規模のプラットフォームを支える基盤開発に携わることができます。
• すべてのゲームタイトルに影響を与える、影響範囲の非常に大きい仕事です。
• オーディオ × 組み込み × 低レイヤーという専門性の高い領域で成長することができます。
 
 
■求められるスキル・技術領域
 
【必須(MUST)】
• Audio CODEC を用いたプログラミングスキル
• 音声信号処理の基本的な理解
• 組み込みソフトウェアの開発経験
• C / C++ / アセンブラ等によるプログラミング能力
• 低レイヤーでのデバッグおよび問題解決能力
 
【歓迎(WANT)】
• リアルタイムオーディオ処理の実装経験
• OS、ドライバ、ミドルウェア開発の経験
• プラットフォームの「当たり前」を支える仕事に価値を見出せる方
 
 

 

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.



Skills Required

  • Programming with Audio CODEC
  • Basic understanding of audio signal processing
  • Embedded software development experience
  • Programming in C / C++ / Assembly
  • Low-level debugging and problem-solving skills
  • Real-time audio processing implementation experience
  • OS, driver, or middleware development experience
  • Interest/value in platform-level foundational work

Sony Interactive Entertainment Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Sony Interactive Entertainment and has not been reviewed or approved by Sony Interactive Entertainment.

  • Healthcare Strength Comprehensive medical, dental, and vision coverage is paired with mental wellbeing programs, prescription coverage, and access to HSAs/FSAs. Wellness reimbursements, disability and life insurance, and region‑specific supports such as fertility and family-forming care further strengthen the offering.
  • Parental & Family Support Paid parental and family care leave, back‑up care, and child developmental and behavioral support are provided to assist families. Adoption and surrogacy reimbursement and parental/elder‑care coaching are available in some regions.
  • Leave & Time Off Breadth PTO is described as generous alongside paid holidays and flexible working hours. Some locations note additional time‑off mechanisms such as post‑project closures.

Sony Interactive Entertainment Insights

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The Company
HQ: San Mateo, California
10,000 Employees
Year Founded: 1993

What We Do

Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation. For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com. Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/

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