Top Tech Jobs & Startup Jobs

5 Days AgoSaved
In-Office
Raleigh, NC, USA
Junior
Junior
News + Entertainment
Supports daily office operations, reception, hospitality, workplace readiness, inventory, mail and deliveries, facilities coordination, vendor access, meetings, events, onboarding, and emergency preparedness. Maintains clean, stocked, organized shared spaces; troubleshoots basic office and AV issues; coordinates repairs and building services; and provides a professional experience for employees, executives, guests, and vendors.
Top Skills: Building Access Control SystemsConference Room AvCopiersFacilities Ticketing SystemsMicrosoft SuitePrintersVisitor Management Systems
18 Days AgoSaved
In-Office
Raleigh, NC, USA
Mid level
Mid level
News + Entertainment
Hands-on HR generalist responsible for employee and manager support, onboarding and offboarding, recruitment coordination, performance management, compensation documentation, HR reporting, leave administration, I-9 compliance, and payroll support. The role serves as a frontline People & Culture resource, coordinates across IT, Facilities, Payroll, and leadership, supports investigations and internship programming, and helps improve employee and candidate experiences.
Top Skills: Data AnalysisE-VerifyI-9ExcelPivot TablesReporting Dashboards
Reposted 26 Days AgoSaved
In-Office
Raleigh, NC, USA
Senior level
Senior level
News + Entertainment
Lead design, documentation, prototyping, and implementation of large-scale live event features in Unreal Engine using Blueprints. Collaborate with engineers, animators, VFX, and audio; run playtests, iterate on designs, and ensure engaging multiplayer live-ops player experiences.
Top Skills: BlueprintsUnreal Engine
Reposted 26 Days AgoSaved
In-Office
Raleigh, NC, USA
Senior level
Senior level
News + Entertainment
The Senior Level Designer will create gameplay environments and spaces, ensuring design aligns with visual storytelling, and collaborate across disciplines to enhance player experiences.
Top Skills: Unreal Engine 5
One Month AgoSaved
In-Office
Los Angeles, CA, USA
195K-220K Annually
Expert/Leader
195K-220K Annually
Expert/Leader
News + Entertainment
Leads product marketing for AGBO’s first game, owning positioning, messaging, audience insights, go-to-market planning, launches, live-service adoption, platform partnerships, analytics, testing, localization, budget, and team development. Partners closely with game development, publishing, community, paid media, creative agencies, and platform partners to drive player adoption and business performance throughout the game lifecycle.
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Reposted One Month AgoSaved
In-Office
Los Angeles, CA, USA
Mid level
Mid level
News + Entertainment
Technical Artist roles to build pipelines, tools, and shaders; optimize and implement assets in Unreal Engine; collaborate across art, design, and engineering to ensure performance and scalable workflows.
Top Skills: 3Ds MaxBlenderBlueprintHoudiniLod GenerationMayaMelPcgPythonShader/Material AuthoringTexture StreamingUe4Ue5Unreal Engine
Reposted One Month AgoSaved
In-Office
Los Angeles, CA, USA
Mid level
Mid level
News + Entertainment
The FX Artist will create real-time visual effects using hand-crafted techniques and traditional software, collaborating with teams to meet project objectives.
Top Skills: After EffectsEmbergenHoudiniMayaPhotoshopSubstanceUnreal Engine
Reposted One Month AgoSaved
In-Office
Los Angeles, CA, USA
Senior level
Senior level
News + Entertainment
The Rigging Artist will design and create character and creature rigs, collaborating with animators and ensuring realistic movement. Responsibilities include developing facial rigs, troubleshooting issues, and mentoring junior artists.
Top Skills: Autodesk MayaBlenderHoudiniPython
Reposted One Month AgoSaved
In-Office
Los Angeles, CA, USA
Senior level
Senior level
News + Entertainment
The Character Artist will create highly realistic character models, collaborate with teams, and participate in the creative process to enhance narrative depth in projects.
Top Skills: Marvelous DesignerZbrush
One Month AgoSaved
In-Office
Raleigh, NC, USA
Entry level
Entry level
News + Entertainment
Lead the Technical Artist team while providing hands-on support across lighting, character, environment, VFX, and animation. Build shaders, tools, DCC plugins, editor tools, and asset validation pipelines. Partner with engineering, art, and production to establish technical standards, optimize real-time assets, resolve rigging and shading issues, and improve artist workflows. Mentor technical artists and own the technical art pipeline from end to end.
Top Skills: BlenderGlslHlslHoudiniMayaSubstanceUnreal EngineZbrush
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