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6 Days Ago
Boston, MA, USA
Remote
958 Employees
Senior level
958 Employees
Senior level
Gaming
The Senior Rendering Engineer will develop rendering solutions and optimizations for Project Orion, collaborating closely with art teams and maintaining existing rendering systems. Responsibilities include optimizing performance, contributing to visual fidelity, and applying strong knowledge of graphics programming, particularly with Unreal Engine.
8 Days Ago
Warsaw, Warszawa, Masovian, POL
958 Employees
Senior level
958 Employees
Senior level
Gaming
As a Physics Engineer, you will develop and maintain physics systems in Unreal Engine, mentor team members, and address performance challenges in open-world games. Collaborating with content creators and Epic, you'll drive physics and simulation topics to create engaging gameplay experiences.
8 Days Ago
Warsaw, Warszawa, Masovian, POL
958 Employees
Mid level
958 Employees
Mid level
Gaming
Responsible for extending and maintaining Unreal Engine characters creation technology, tools, and pipelines. Collaborate with designers, artists, and engineers to develop features for games. Daily tasks include developing and optimizing character systems, writing efficient C++ code, and documenting work. Qualifications include professional knowledge of Unreal Engine, deep knowledge of C++, and 3+ years of experience in game development industry.
8 Days Ago
Warsaw, Warszawa, Masovian, POL
958 Employees
Mid level
958 Employees
Mid level
Gaming
As a Locomotion & Animation Engineer, you will extend and maintain Unreal Engine's locomotion and animation code, develop movement modes for characters, and collaborate with teams to create high-quality systems. Responsibilities include writing and debugging C++ code, maintaining performance, and documenting tools and functionality.
8 Days Ago
Warsaw, Warszawa, Masovian, POL
958 Employees
Mid level
958 Employees
Mid level
Gaming
As an AI & Navigation Engineer, you will extend and maintain Unreal Engine AI and navigation technology while developing systems and behaviors for characters. Collaborate with designers and animators to create high-quality features and document your work. Responsibilities include coding in C++, debugging, and maintaining performance of AI systems.
8 Days Ago
Warsaw, Warszawa, Masovian, POL
958 Employees
Senior level
958 Employees
Senior level
Gaming
The Senior BI & Data Engineer will develop the company's game data platform, streamline data usage, ensure data quality, and collaborate with analytics teams to drive data-driven insights for business decisions.
8 Days Ago
Montréal, QC, CAN
Remote
958 Employees
Senior level
958 Employees
Senior level
Gaming
The role involves collaborating with designers and artists to develop procedural generation tools within Unreal Engine, ensuring that tools meet creative and technical goals while optimizing performance. The engineer will write high-quality code, research trends in procedural content generation, and promote cross-team cooperation.
8 Days Ago
Warsaw, Warszawa, Masovian, POL
958 Employees
Senior level
958 Employees
Senior level
Gaming
The Senior Gameplay Designer (AI) will be responsible for designing and implementing AI subsystems, creating unique NPCs and enemy behaviors, iterating through playtesting, and mentoring the team while collaborating with project stakeholders.
8 Days Ago
Warsaw, Warszawa, Masovian, POL
Remote
958 Employees
Entry level
958 Employees
Entry level
Gaming
The Community Manager will create and execute initiatives for Chinese-speaking audiences, manage social media accounts, oversee community projects, translate studio communications, and collaborate with global teams to adapt strategies for the local market.
8 Days Ago
Montréal, QC, CAN
Remote
958 Employees
Expert/Leader
958 Employees
Expert/Leader
Gaming
The Technical Animator Expert at CD PROJEKT RED will collaborate with team leaders and engineers to advance animation tools and pipelines for characters, vehicles, and weapons in Project Orion. Responsibilities include creating optimized animation systems, documenting processes, mentoring junior staff, and maintaining animation pipelines while ensuring collaboration across teams to achieve shared objectives.
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