Senior Quest Designer

Reposted 6 Days Ago
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Warsaw, Warszawa, Masovian
In-Office
Senior level
Gaming
The Role
As a Senior Quest Designer, you will create detailed storylines, design quests, and implement them using Unreal Engine 5, while collaborating with various teams.
Summary Generated by Built In
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

At CD PROJEKT RED, we’ve built our legacy on rich worlds and storytelling from the epic tales of The Witcher to the dystopian future of Cyberpunk 2077. Now, we’re setting out on the next journey: to create a completely new IP which is Project Hadar. It is shaped by the same passion, quality, and vision that define everything we do.

Project Hadar is still in its early days. This is an exciting opportunity to join a team that’s building a universe from the ground up where your ideas, experience, and creativity can directly shape the project’s vision, identity, and direction.

We’re looking for people eager to bring their experience into something new and still taking form, those unafraid of creative exploration and bold decisions, teammates who want to make a meaningful impact on an emerging world.

If you have experience with visual scripting, interactive storytelling and a talent for directing complex projects, we want to hear from you! As a Senior Quest Designer you will have the opportunity to become part of a team laying the foundations for a brand new CDPR project.

Key Responsibilities:

  • Co-creating vision of a new project.
  • Creating the storyline on a detailed level.
  • Designing quests and implementing them using Unreal Engine 5.
  • Planning assets required for the creation of the quests.
  • Cooperating with other departments.
  • Integrating delivered assets (like gameplay elements, locations, characters, dialogue etc.) into a seamless, engaging and unique experience.
  • Maintaining the highest possible quality of quests, and fixing reported bugs.
  • Creating and maintaining design documentation.

Qualifications

  • At least 5 years of experience working in a Quest or Mission Design position.
  • High creativity and exceptional level of narrative proficiency.
  • Proven high proficiency with writing scenarios, screenplays or short stories.
  • High proficiency with visual scripting tools.
  • Experience with game editors and game design tools.
  • Strong critical thinking and analytical skills.
  • Sense for designing in-game features as well as tools for efficient implementation.
  • Ability to receive and apply feedback in a highly iterative environment.
  • Proven ability to effectively work across teams involved in a game development lifecycle.
  • Excellent communication skills.
  • Fluent English.

Nice to have

(Please note that these skills are not required to apply for the position)

  • Credited work on narrative field for movies, plays or books.
  • Knowledge of Unreal Engine 5 Blueprints.
  • Experience in an academic field.

Candidates for all Quest Design positions are kindly requested to provide portfolio/examples of the projects they did.

Additional Information

Working mode

  • Relocation to Warsaw is required.
  • Office-First: working primarily from the Warsaw studio in a full time or hybrid mode. 

Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered. 
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements - all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave.

Perks & Professional Growth 

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Health checks — tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

Top Skills

Unreal Engine 5
Visual Scripting Tools
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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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