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3 Days AgoSaved
In-Office
Santa Monica, CA, USA
51-64 Annually
Mid level
51-64 Annually
Mid level
Gaming
Analyze gameplay telemetry, player feedback, and research findings to identify trends and friction points. Build dashboards and reports, partner with analytics and development teams to ensure telemetry quality, translate complex data into actionable insights, and collaborate with User Research to connect quantitative and qualitative findings to inform design and production decisions.
Top Skills: LookerMongoDBOmniPythonRSony Game AnalyticsSQLTableau
Reposted 3 Days AgoSaved
In-Office
Santa Monica, CA, USA
133K-167K Annually
Expert/Leader
133K-167K Annually
Expert/Leader
Gaming
Lead and manage the studio IT support team to deliver high-quality end-user support across local and remote users. Drive service management, KPIs/SLAs, endpoint lifecycle, enterprise collaboration platforms, security and identity solutions, vendor and budget activities, escalations, and process improvements to support development workflows and studio operations.
Top Skills: AutomationConfluenceCrowdstrikeEndpoint ManagementJIRAJira Service ManagementLinux (Ubuntu)Microsoft 365Microsoft Entra Id (Azure Ad)Microsoft TeamsOktaPerforceQualysServicenowSlackTaniumVirtual DesktopVirtualizationWindowsZoom
Reposted 3 Days AgoSaved
In-Office
Santa Monica, CA, USA
141K-177K Annually
Mid level
141K-177K Annually
Mid level
Gaming
Develop and own full‑stack web tools and integrations for game development workflows. Customize Atlassian products, design backend systems and databases, ensure reliability and performance across distributed systems, collaborate cross‑departmentally, manage multiple projects, and share tooling best practices.
Top Skills: AnsibleAtlassian JiraC++ConfluenceConfluence PluginsContainerizationJavaScriptJira PluginsMongoDBMySQLObservability ToolsPHPPythonRedisRest ApiTailwindTerraformTypescriptVue
Reposted 6 Days AgoSaved
In-Office
Santa Monica, CA, USA
58-65 Annually
Mid level
58-65 Annually
Mid level
Gaming
Design and implement playable level layouts: block environments, create architecture and composition, place objects, script progression in the game editor, produce level documentation, coordinate playtests and cross-discipline collaboration, and iterate on feedback. Provide portfolio/demo reel and may complete a design test.
Top Skills: C#LuaMayaPythonUnreal EditorUnreal Editor (Game Editor)Visual Scripting
Reposted 6 Days AgoSaved
In-Office
Santa Monica, CA, USA
145K-181K Annually
Senior level
145K-181K Annually
Senior level
Gaming
Pitch, design, implement, and own enemy NPC archetypes. Collaborate with AI programmers, animators, artists, and designers to develop AI behaviors, locomotion, melee moves, and combat systems. Prototype, implement, tune, and balance gameplay; write documentation; run playtests and iterate; drive cross-discipline communication; mentor junior designers and meet project deadlines.
Top Skills: Behavior TreesC#LuaUnityUnreal EngineVisual Scripting
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Reposted 6 Days AgoSaved
In-Office
Santa Monica, CA, USA
56-65 Annually
Junior
56-65 Annually
Junior
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and other mechanics. Collaborate with animation, programming, and art to produce assets and code, iterate on feedback with lead designers and directors.
Top Skills: 3D MathBehavior TreesC#C++Lua
Reposted 9 Days AgoSaved
In-Office
Santa Monica, CA, USA
64-80 Annually
Mid level
64-80 Annually
Mid level
Gaming
Lead production for a AAA game project: build and maintain schedules, improve production processes, track cross-department dependencies, communicate status and risks, mentor production staff, and partner with leads to evaluate scope and ensure quality through launch.
Reposted 13 Days AgoSaved
In-Office
Santa Monica, CA, USA
37-50 Annually
Junior
37-50 Annually
Junior
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, and AI behaviors using in-house tools and scripting. Collaborate with design, animation, programming, and art teams to prototype, tune, balance, and polish gameplay systems for production.
Top Skills: 3D Level EditorsBehavior TreesC#C++LuaScripting Languages
Reposted 14 Days AgoSaved
In-Office
Santa Monica, CA, USA
69-86 Annually
Junior
69-86 Annually
Junior
Gaming
Manage and guide external vendors to deliver high-quality character assets for an AAA title. Create art package briefs, provide feedback, track vendor schedules and Jira tasks, and assist with asset integration and optimization. Contribute to outsourcing pipelines, documentation, and legal clearance coordination while supporting internal art teams and owning assigned tasks.
Top Skills: Game Engine IntegrationJIRAMayaShotgridZbrush
Reposted 15 Days AgoSaved
In-Office
Santa Monica, CA, USA
137K-172K Annually
Senior level
137K-172K Annually
Senior level
Gaming
Lead project management and production for franchise and studio communications. Build workflows and roadmaps, track deliverables across physical and digital pipelines, coordinate stakeholders and partners, prioritize and resolve issues, and improve processes to ensure timely, high-quality asset delivery and strong partner relationships.
Top Skills: ConfluenceExcelMicrosoft ProjectMiroTrelloWrike
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