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Reposted 12 Days AgoSaved
In-Office
Vilnius, Vilniaus miesto savivaldybė, Vilniaus apskritis, LTU
41K-41K Annually
Junior
41K-41K Annually
Junior
Gaming
Create large-scale, realistic game environments for a live AAA console title: arrange assets, vegetation, decals, lighting, materials, and optimize performance. Collaborate with art, design, and technical teams, develop tools, and contribute to environment dressing, modeling, and texturing workflows.
Top Skills: BlenderHoudiniMayaPhotoscan/PhotogrammetrySpeedtreeSubstance PainterZbrush
Reposted 12 Days AgoSaved
Remote
Nicosia, CYP
Junior
Junior
Gaming
Create large-scale realistic environments for World of Tanks Console: place assets, vegetation, decals and lighting; build materials; optimize performance; collaborate with artists, designers and technical teams; and help develop tools.
Top Skills: BlenderHoudiniMayaPhotoscanSpeedtreeSubstance PainterZbrush
Reposted 12 Days AgoSaved
In-Office
Belgrade, Grad Beograd, Centralna Srbija, SRB
Junior
Junior
Gaming
Create large-scale, realistic environments for a live AAA console game: populate locations with props, vegetation, decals, roads; model and texture natural objects; set up lighting; create/customize materials; optimize performance; collaborate with artists, designers and technical teams; develop tools and fix bugs.
Top Skills: BlenderHoudiniMayaPhotoscanSpeedtreeSubstance PainterZbrush
Reposted 13 Days AgoSaved
In-Office
Vilnius, Vilniaus miesto savivaldybė, Vilniaus apskritis, LTU
61K-61K Annually
Mid level
61K-61K Annually
Mid level
Gaming
Lead and define the visual identity for World of Tanks Console, manage and mentor art teams, establish visual guidelines and review processes, collaborate with creative and product leads, and ensure high-quality art production across disciplines to elevate player experience and support monetization.
Reposted 13 Days AgoSaved
In-Office
Belgrade, Grad Beograd, Centralna Srbija, SRB
Mid level
Mid level
Gaming
Lead game design for World of Tanks Console: define and deliver game vision, create new modes and systems, mentor and distribute work to design team, drive live-service features, analyze and validate ideas, and shape team culture and quality.
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Reposted 13 Days AgoSaved
Remote
Nicosia, CYP
Mid level
Mid level
Gaming
Lead and define the visual identity for World of Tanks Console, direct multidisciplinary art teams and contractors, ensure consistent high-quality art across features, collaborate with creative and product leadership on visual strategy, mentor artists, and integrate visual solutions into the game development pipeline.
Reposted 13 Days AgoSaved
In-Office
Belgrade, Grad Beograd, Centralna Srbija, SRB
Mid level
Mid level
Gaming
Lead and define the visual identity for World of Tanks Console, manage and mentor art teams, ensure high-quality, consistent art production across disciplines, collaborate with creative and product leadership, and integrate visual solutions into the game pipeline.
Top Skills: AnimationCharacter ArtConcept ArtEnvironment ArtGame Development PipelinesLightingScriptingUi/UxVehicle ArtVfx
Reposted 13 Days AgoSaved
In-Office
Belgrade, Grad Beograd, Centralna Srbija, SRB
Mid level
Mid level
Gaming
Design and edit vehicle collision models, set armor values in internal editors and XML files, and collaborate with 3D modelers, historical consultants, and other balance designers to maintain game mechanics.
Top Skills: 3Ds MaxBlenderMayaUnityUnreal EngineXML
Reposted 17 Days AgoSaved
In-Office
Belgrade, Grad Beograd, Centralna Srbija, SRB
Senior level
Senior level
Gaming
Responsible for automation testing of the World of Warships game, maintaining automation tests, improving the framework, and automating team routines.
Top Skills: AnsibleDockerJenkinsLinuxPythonTeamcity
23 Days AgoSaved
In-Office
Belgrade, Grad Beograd, Centralna Srbija, SRB
Mid level
Mid level
Gaming
Create high-quality promotional illustrations, marketing key art, in-game store graphics, backgrounds, and skins. Develop early visual concepts and sketches, use photobash, matte painting and 3D renders (Blender) to build realistic scenes, and collaborate with Art Directors and cross-functional teams to refine and deliver polished assets from concept to final polish.
Top Skills: 3D-CoatAdobe PhotoshopBlenderMatte PaintingPhotobashZbrush
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