Top Tech Jobs & Startup Jobs

26 Days AgoSaved
Hybrid
New Westminster, BC, CAN
100K-125K Annually
Senior level
100K-125K Annually
Senior level
Gaming • Software
The Senior Producer will lead production for Unreal Engine multiplayer games from development through launch and live operations. Responsibilities include financial and performance accountability, stakeholder alignment, cross-functional collaboration, team leadership, risk management, decision-making, reporting, and continuous process improvement. The role requires successful delivery of multiple AA or AAA console titles across PC, Xbox, and PlayStation, with expertise in platform certification, compliance, production pipelines, and publisher relationships.
Top Skills: JIRAPlaystationUnreal EngineXbox
One Month AgoSaved
Hybrid
New Westminster, BC, CAN
75K-90K Annually
Junior
75K-90K Annually
Junior
Gaming • Software
Design, prototype, implement, and refine gameplay features and systems in Unreal Engine 5 using Blueprints. Bridge design and engineering teams, provide technical solutions, support gameplay debugging and optimization, develop tools, interpret design requirements, improve workflows and performance, share UE5 knowledge, and maintain technical design documentation for live multiplayer games.
Top Skills: BlueprintsC++JIRAPerforceUnreal Engine 5
One Month AgoSaved
Hybrid
New Westminster, BC, CAN
75K-90K Annually
Junior
75K-90K Annually
Junior
Gaming • Software
Design and implement UI for Unreal Engine multiplayer games across PC and console. Create wireframes, user flows, layouts, widget hierarchies, animations, data bindings, reusable UMG libraries, and UI art assets. Translate Figma and Adobe designs into performant in-engine interfaces, debug platform-specific issues, and collaborate with engineering, art, production, game design, and QA teams to deliver polished player experiences on schedule.
Top Skills: Adobe Creative SuiteBlueprint ScriptingCommon Ui PluginFigmaMiroSequencerUmgUnreal Engine
One Month AgoSaved
Hybrid
New Westminster, BC, CAN
110K-135K Annually
Senior level
110K-135K Annually
Senior level
Gaming • Software
Own and modernize a stateful microservice backend for a live-service multiplayer game: stabilize scaling and shutdown logic, complete partially implemented features, decouple config/versioning, replace legacy deployments with containerized CI/CD, build automated integration tests for critical paths, and coordinate cross-border with Tencent infrastructure and the Vancouver team for architecture and live-ops.
Top Skills: AceCi/CdConsistent HashingDistributed CachingJavaScriptJenkinsMicroservicesMidasNode.jsNoSQLRpcTcaplusdbTencent GcloudTencent Ingame PaasTypescriptWegame
Reposted One Month AgoSaved
In-Office
New Westminster, BC, CAN
90K-110K Annually
Mid level
90K-110K Annually
Mid level
Gaming • Software
The Build Engineer will manage CI/CD systems, automate game build processes, optimize workflows, and collaborate with game teams, focusing on efficiency and quality.
Top Skills: AnsibleAWSAzureC#C++Ci/CdDockerGCPGitGitlab Ci/CdGroovyIncredibuildJenkinsJobdslKubernetesPerforcePowershellPythonShell ScriptingTeamcityTerraformUnreal Engine 5
Reposted One Month AgoSaved
In-Office
New Westminster, BC, CAN
95K-120K Annually
Mid level
95K-120K Annually
Mid level
Gaming • Software
Design, maintain, and optimize Unreal Engine build pipelines and CI/CD tooling; manage and secure cloud (AWS/Azure/GCP) and on-prem infrastructure; implement automation, monitoring, and release workflows; provide on-call incident response and cross-team DevOps guidance; champion best practices.
Top Skills: AnsibleAutomation SystemAWSAzureBashBuildgraphCentosDockerGCPGroovyJenkinsJobdslKubernetesPerforcePowershellPythonTerraformUbuntuUnreal EngineUnrealgamesyncWindows Server
Reposted 2 Months AgoSaved
Hybrid
New Westminster, BC, CAN
80K-95K Annually
Mid level
80K-95K Annually
Mid level
Gaming • Software
Create and implement high-quality 3D game assets from blockout to final in Unreal Engine 5. Model, sculpt, UV, bake, texture, optimize, and troubleshoot assets across props, environments, weapons, vehicles, and accessories while collaborating with art leads, technical artists, and designers to meet visual, gameplay, and performance requirements.
Top Skills: 3D-CoatBlenderFusionMayaPbr TexturingPlasticityShapr3DSubstance PainterUnreal Engine 5Zbrush
Reposted 2 Months AgoSaved
Hybrid
New Westminster, BC, CAN
80K-95K Annually
Mid level
80K-95K Annually
Mid level
Gaming • Software
Create high-quality character models, clothing, and accessories for Unreal Engine 5 games. Own the full asset pipeline (modeling, sculpting, retopology, UVs, baking, texturing, basic skinning, in-engine implementation). Collaborate with technical artists, animators, designers, and external partners to optimize assets, follow art direction and pipelines, participate in reviews, and maintain consistent character style and performance.
Top Skills: 3D-CoatBlenderCharacter SkinningHair Cards/SplinesJIRAMap BakingMarvelous DesignerMayaPbr WorkflowsSubstance PainterUnreal Engine 5Zbrush
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