Top Tech Jobs & Startup Jobs

6 Days AgoSaved
In-Office
Santa Monica, CA, USA
57-72 Annually
Entry level
57-72 Annually
Entry level
Gaming
Create, implement, and optimize real-time visual effects for video games. Collaborate with effects artists and development teams to deliver high-quality effects that perform efficiently on target platforms. Apply artistic knowledge of particles, materials, form, color, timing, and composition while independently solving technical and creative challenges.
Top Skills: MaterialsReal-Time Visual EffectsSprite Particles
7 Days AgoSaved
In-Office
Santa Monica, CA, USA
69-86 Annually
Senior level
69-86 Annually
Senior level
Gaming
Creates, implements, and optimizes real-time visual effects for video games. Collaborates with effects artists and development teams, ensuring effects perform efficiently on target platforms while maintaining high visual quality. The role requires strong artistic judgment in form, color, timing, and composition, advanced problem-solving skills, and the ability to work independently. Python scripting and Houdini experience are beneficial.
Top Skills: HoudiniMaterialsPythonReal-Time Game EnginesSprite Particles
12 Days AgoSaved
In-Office
Santa Monica, CA, USA
65-82 Annually
Senior level
65-82 Annually
Senior level
Gaming
Oversee project management and production for Naughty Dog’s communications, franchise, and studio brand initiatives. Build roadmaps, manage workflows, track assets and deliverables, coordinate reviews and approvals, allocate resources, resolve blockers, and maintain schedules across internal teams, PlayStation, external partners, and vendors. Manage marketing, public relations, merchandise, community, social, streaming, partnership, and licensing projects while improving processes and stakeholder communication.
Top Skills: ConfluenceExcelMicrosoft ProjectMiroTrelloWrike
25 Days AgoSaved
In-Office
Santa Monica, CA, USA
64-80 Annually
Mid level
64-80 Annually
Mid level
Gaming
Experienced Producer responsible for supporting AAA game development through project planning, scheduling, roadmaps, risk tracking, cross-department coordination, and production process improvements. The role partners with creative leads, mentors production staff, advances production tools, monitors game status through play sessions, and advises studio leadership on scope and delivery. Candidates need at least three years of production experience supporting cross-functional teams on AAA projects, knowledge of game and software development processes, project management expertise, and strong organizational skills.
Reposted One Month AgoSaved
In-Office
Santa Monica, CA, USA
145K-181K Annually
Senior level
145K-181K Annually
Senior level
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and systems. Collaborate with animation, programming, and art teams, improve tools/workflows, and work independently while keeping leads informed.
Top Skills: 3D MathBehavior TreesC#C++Lua
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Reposted One Month AgoSaved
In-Office
Santa Monica, CA, USA
111K-138K Annually
Mid level
111K-138K Annually
Mid level
Gaming
As an SDET programmer, you will maintain CI processes, improve build and packaging, collaborate across departments, and drive development ownership.
Top Skills: AnsibleC++HTMLJavaScriptPerforcePython
One Month AgoSaved
In-Office
Santa Monica, CA, USA
51-64 Annually
Mid level
51-64 Annually
Mid level
Gaming
Analyze gameplay telemetry, player feedback, and research findings to identify trends and friction points. Build dashboards and reports, partner with analytics and development teams to ensure telemetry quality, translate complex data into actionable insights, and collaborate with User Research to connect quantitative and qualitative findings to inform design and production decisions.
Top Skills: LookerMongoDBOmniPythonRSony Game AnalyticsSQLTableau
Reposted One Month AgoSaved
In-Office
Santa Monica, CA, USA
133K-167K Annually
Expert/Leader
133K-167K Annually
Expert/Leader
Gaming
Lead and manage the studio IT support team to deliver high-quality end-user support across local and remote users. Drive service management, KPIs/SLAs, endpoint lifecycle, enterprise collaboration platforms, security and identity solutions, vendor and budget activities, escalations, and process improvements to support development workflows and studio operations.
Top Skills: AutomationConfluenceCrowdstrikeEndpoint ManagementJIRAJira Service ManagementLinux (Ubuntu)Microsoft 365Microsoft Entra Id (Azure Ad)Microsoft TeamsOktaPerforceQualysServicenowSlackTaniumVirtual DesktopVirtualizationWindowsZoom
Reposted One Month AgoSaved
In-Office
Santa Monica, CA, USA
58-65 Annually
Mid level
58-65 Annually
Mid level
Gaming
Design and implement playable level layouts: block environments, create architecture and composition, place objects, script progression in the game editor, produce level documentation, coordinate playtests and cross-discipline collaboration, and iterate on feedback. Provide portfolio/demo reel and may complete a design test.
Top Skills: C#LuaMayaPythonUnreal EditorUnreal Editor (Game Editor)Visual Scripting
Reposted One Month AgoSaved
In-Office
Santa Monica, CA, USA
145K-181K Annually
Senior level
145K-181K Annually
Senior level
Gaming
Pitch, design, implement, and own enemy NPC archetypes. Collaborate with AI programmers, animators, artists, and designers to develop AI behaviors, locomotion, melee moves, and combat systems. Prototype, implement, tune, and balance gameplay; write documentation; run playtests and iterate; drive cross-discipline communication; mentor junior designers and meet project deadlines.
Top Skills: Behavior TreesC#LuaUnityUnreal EngineVisual Scripting
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