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Reposted 7 Days AgoSaved
In-Office
Dublin, IRL
Senior level
Senior level
Gaming • Hardware
Design, build, and maintain a scalable database tooling platform for internal teams. Evolve self-service tooling for cloud, ensure reliability and scalability, own features and architecture, review code, support global customers, liaise with engineering teams, and mentor peers.
Top Skills: HTTPKubernetesMySQLNoSQLPythonRedisTcpTlsVitess
Reposted 7 Days AgoSaved
In-Office
2 Locations
Senior level
Senior level
Gaming • Hardware
Architect and implement UI and player interaction systems in a game engine, bridging UI and moment-to-moment gameplay. Collaborate with Game Design, UI, and Art to craft interactions and visual interfaces, ensure technical integrity of systems, fix bugs, optimize UI/interaction mechanics, and develop shaders and graphics optimizations to improve camera, controls, and overall game feel.
Top Skills: C++Game EnginesHlslMvvmScripting LanguagesShader Programming
Reposted 7 Days AgoSaved
In-Office
2 Locations
Mid level
Mid level
Gaming • Hardware
Design and implement engaging quests and content for a new IP: collaborate with quest, narrative, level teams and engineers, use internal tools and visual scripting, refine pipelines, provide feedback, and act as liaison across departments to ensure cohesive storytelling and gameplay.
Reposted 7 Days AgoSaved
In-Office
Santa Monica, CA, USA
103K-190K Annually
Senior level
103K-190K Annually
Senior level
Gaming • Hardware
Design, build, and maintain Java-based backend services and REST APIs for marketing technology. Implement microservices, integrations, and containerized deployments; ensure performance, resilience, and reliability. Troubleshoot production issues, contribute to CI/CD and test automation, and mentor junior engineers.
Top Skills: Ci/CdCloudContainerizationJavaMicroservicesRelational DatabasesRest ApisSpringSpring Boot
Reposted 7 Days AgoSaved
Remote
Maryland, USA
103K-190K Annually
Senior level
103K-190K Annually
Senior level
Gaming • Hardware
Lead vulnerability management for a large enterprise, focusing on zero-day and actively exploited vulnerabilities. Coordinate triage, risk-based prioritization, remediation tracking, validation, reporting, automation, and stakeholder communication across infrastructure, cloud, endpoints, and applications.
Top Skills: AWSAzureBashCmdbCvssExposure Management PlatformsGCPItsmPowershellPythonSIEMSoarVulnerability Scanning Platforms
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Reposted 7 Days AgoSaved
In-Office
2 Locations
Senior level
Senior level
Gaming • Hardware
Lead the Level Design team to create immersive, open-world single-player and co-op environments: design, prototype, implement, polish levels and encounters, align vision with art and design leadership, manage schedules, provide feedback, coaching, and cross-department liaison.
Reposted 7 Days AgoSaved
In-Office
Kraków, Małopolskie, POL
Internship
Internship
Gaming • Hardware
Work on game content pipelines to minimize iteration time from editor to in-game, migrate and optimize legacy code to new architectures, identify and mitigate dependencies, and update pipeline systems while maintaining continuous functionality.
Top Skills: CC++
Reposted 7 Days AgoSaved
In-Office
Santa Monica, CA, USA
79K-147K Annually
Junior
79K-147K Annually
Junior
Gaming • Hardware
Build and maintain backend features, services, and APIs for Marketing Technology. Support integrations, testing, CI/CD, production troubleshooting, and collaborate with cross-functional teams to deliver reliable, well-documented platform improvements.
Top Skills: APIsAutomated TestingCi/CdCloud EnvironmentsDatabasesGoJavaJavaScriptPython
Reposted 7 Days AgoSaved
In-Office
2 Locations
Senior level
Senior level
Gaming • Hardware
Develop and optimize rendering systems for PC and console, profile GPU/CPU performance, build new rendering solutions for open-world environments, and collaborate with art teams to deliver high-fidelity, high-performance visuals.
Top Skills: C++Cpu ArchitectureGpu ArchitectureGraphics ProgrammingLow-Level Graphics ApiLow-Level ProfilingMultithreaded ProgrammingOptimizationPhysically Based RenderingRay Tracing
Reposted 7 Days AgoSaved
In-Office
Warsaw, Warszawa, Mazowieckie, POL
Senior level
Senior level
Gaming • Hardware
Design and implement combat and non-combat NPC behaviors using behavior trees and in-house scripting. Own character animation graphs, account for animation requirements, and collaborate with multidisciplinary teams to deliver gameplay AI.
Top Skills: Animation GraphsBehavior TreesGame EnginesIn-House Scripting LanguageObject-Oriented ScriptingVisual Scripting
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