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Reposted 11 Days AgoSaved
In-Office or Remote
2 Locations
Entry level
Entry level
News + Entertainment
This is a general application for future game development roles, allowing candidates to submit their resumes for consideration.
21 Days AgoSaved
In-Office
Santa Monica, CA, USA
90K-120K Annually
Senior level
90K-120K Annually
Senior level
News + Entertainment
Lead planning and execution of voiceover and performance capture shoots, build and maintain production schedules, coordinate talent/studios/vendors, track deliverables across Narrative/Audio/Animation/Cinematics teams, prepare call sheets and scripts, identify and mitigate risks, process SAG talent payments, and support marketing audio needs to ensure assets are captured and delivered on schedule.
Top Skills: ConfluenceExcelJIRAShotgrid
Reposted 22 Days AgoSaved
In-Office
Santa Monica, CA, USA
165K-200K Annually
Senior level
165K-200K Annually
Senior level
News + Entertainment
Lead ML strategy and integrate ML into real-time game systems and toolchains. Design and deploy LLM techniques, build training and inference pipelines for on-device and real-time models, prototype ML-driven gameplay features, analyze telemetry for personalization, and mentor engineers.
Top Skills: C++CpuGenerative ModelsGpuLlmsPythonPyTorchTensorFlow
Reposted 22 Days AgoSaved
In-Office
Santa Monica, CA, USA
170K-195K Annually
Senior level
170K-195K Annually
Senior level
News + Entertainment
Lead the design and development of core gameplay systems, mentor engineers, enforce coding standards, and manage technical collaboration.
Top Skills: AngelscriptBlueprintC++LuaUnreal Engine 4Unreal Engine 5
24 Days AgoSaved
In-Office
Santa Monica, CA, USA
115K-140K Annually
Mid level
115K-140K Annually
Mid level
News + Entertainment
Implement and polish cinematic sequences in Unreal Engine 5 using Sequencer and Blueprint. Build cinematic control logic, integrate animation, audio, and mission systems, diagnose runtime issues in an open-world environment, and document pipelines while collaborating across design, animation, audio, and engineering.
Top Skills: BlueprintMetahumanPerforceSequencerUnreal Engine 5
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