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Reposted 2 Days AgoSaved
In-Office
Raleigh, NC, USA
Senior level
Senior level
News + Entertainment
Lead implementation, iteration, and polish of core gameplay systems (movement, controls, camera). Build prototypes, optimize performance and code quality, improve designer workflows and tools, mentor junior engineers, and collaborate closely with designers to create responsive, fun player experiences.
Top Skills: C++Ue4Ue5Unreal Engine
Reposted 2 Days AgoSaved
In-Office
Raleigh, NC, USA
Senior level
Senior level
News + Entertainment
Architect and own real-time rendering pipelines for cinematic-quality interactive experiences. Research, prototype, and implement advanced rendering techniques (global illumination, ray tracing, PBR, post-processing). Optimize GPU/CPU performance, build engine-level tools and editor workflows, and collaborate with Art, Technical Art, and cross-functional teams to balance visual fidelity and performance across platforms.
Top Skills: C++Directx 12Directx 12 UltimateGlslHlslMetalOpenglPhysically-Based RenderingRay TracingTemporal Anti-AliasingUnreal Engine 5VulkanWgsl
Reposted 2 Days AgoSaved
In-Office
Raleigh, NC, USA
Expert/Leader
Expert/Leader
News + Entertainment
Lead technical owner for gameplay systems across projects: architect, implement, and optimize complex gameplay and character mechanics; contribute engine-level improvements; define technical strategy and standards; mentor engineers; collaborate with design and cross-functional teams to deliver performant, high-quality interactive systems.
Top Skills: C++Ue4Ue5Unreal Engine
Reposted 2 Days AgoSaved
In-Office
Raleigh, NC, USA
Mid level
Mid level
News + Entertainment
Contribute across gameplay, systems, UI, tools, and performance for Unreal Engine projects. Write clean C++ code, fix bugs, optimize performance, participate in planning and code reviews, and collaborate closely with designers, artists, and engineers. Work primarily on-site in Raleigh, NC.
Top Skills: C++Ue4Ue5Unreal Engine
Reposted 5 Days AgoSaved
In-Office
Raleigh, NC, USA
Mid level
Mid level
News + Entertainment
Design and implement moment-to-moment combat systems, prototype encounters in-engine, collaborate with animation/VFX/audio/engineering, maintain design documentation and tuning data, run playtests and iterate to deliver responsive, readable, and character-driven combat experiences.
Top Skills: Unreal Engine 5
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Reposted 8 Days AgoSaved
In-Office
Los Angeles, CA, USA
90K-110K Annually
Mid level
90K-110K Annually
Mid level
News + Entertainment
Maintain and improve character pipeline from high-resolution sculpts to fully rigged, engine-ready characters. Author shaders, optimize skinning and rendering, build scripts/plugins for riggers and animators, integrate assets into Unreal Engine 5, and collaborate with artists, animators, and engineers to ensure performance and stability across hero and background characters.
Top Skills: Animation BlueprintsBlend ShapesCloth SimulationControl RigFacsGpu SkinningGroomHlslLod GenerationMayaMelPbr TexturingPhysics AssetsPythonSkeletal MeshUnreal Engine 5
Reposted 8 Days AgoSaved
In-Office
Raleigh, NC, USA
Mid level
Mid level
News + Entertainment
Maintain and optimize character pipeline from high-resolution sculpts to rigged, engine-integrated characters. Author shaders and scripts, troubleshoot technical character issues, partner with artists and engineers, optimize skinning, LODs, grooming, physics and rendering for performance and stability.
Top Skills: Animation BlueprintsBlend ShapesCloth SimulationControl RigFacsGpu SkinningGroomHlslLodMayaMelMorph TargetsPbr TexturingPhysics SimulationPythonSkeletal MeshUnreal Engine 5
Reposted 10 Days AgoSaved
In-Office
Los Angeles, CA, USA
100K-135K Annually
Mid level
100K-135K Annually
Mid level
News + Entertainment
Act as the day-to-day production lead for the art team, managing schedules, task assignments, milestone delivery, capacity and risk. Coordinate with development, design, engineering, art leadership, and external partners to ensure high-quality asset delivery. Build and maintain workflows, documentation, reviews, and outsource handoffs to keep art production aligned with project roadmaps and milestones.
Top Skills: JIRAShotgrid
Reposted 11 Days AgoSaved
In-Office
Raleigh, NC, USA
Senior level
Senior level
News + Entertainment
Lead design, documentation, prototyping, and implementation of large-scale live event features in Unreal Engine using Blueprints. Collaborate with engineers, animators, VFX, and audio; run playtests, iterate on designs, and ensure engaging multiplayer live-ops player experiences.
Top Skills: BlueprintsUnreal Engine
Reposted 13 Days AgoSaved
In-Office
Los Angeles, CA, USA
Mid level
Mid level
News + Entertainment
Technical Artist roles to build pipelines, tools, and shaders; optimize and implement assets in Unreal Engine; collaborate across art, design, and engineering to ensure performance and scalable workflows.
Top Skills: 3Ds MaxBlenderBlueprintHoudiniLod GenerationMayaMelPcgPythonShader/Material AuthoringTexture StreamingUe4Ue5Unreal Engine
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