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6 Hours Ago
3 Locations
539 Employees
539 Employees
Not Specified
Gaming • Software
As a Unity Game Developer at Homa, you will be responsible for creating new features, events, and improved game mechanics for mobile games. You will collaborate with the Tech Director and Dev team to enhance the player experience and support post-release activities. Ideal candidates should have strong experience in mobile game development and a passion for gaming.
6 Hours Ago
France
539 Employees
Senior level
539 Employees
Senior level
Gaming • Software
As a Lead Data Engineer, you will be responsible for leading the Data Platform team, ensuring data quality and availability, managing team performance, and driving innovation and strategy within data engineering. You'll work closely with the Head of Data to align data strategies with organizational objectives and lead projects enhancing data systems.
6 Hours Ago
France
539 Employees
Senior level
539 Employees
Senior level
Gaming • Software
The Senior Ad Monetization Manager will design and execute ad strategies for Homa's game portfolio, focusing on optimizing ad placement, frequency, and formats. This role involves data-driven analysis to enhance ad revenue, collaborating with product and acquisition teams, managing vendor relationships, and conducting A/B testing to ensure effective ad integration.
6 Hours Ago
France
539 Employees
Senior level
539 Employees
Senior level
Gaming • Software
The Senior User Acquisition Manager will lead user acquisition strategies for multiple mobile game titles, driving user growth and retention while optimizing advertising spend. Responsibilities include developing data-driven strategies, managing user acquisition campaigns, collaborating with cross-functional teams to create ad content, analyzing performance, managing partner relationships, and mentoring junior associates.
6 Hours Ago
4 Locations
539 Employees
Junior
539 Employees
Junior
Gaming • Software
As a Mobile Game QA Tester, you will test hypercasual and casual mobile games, focusing on identifying bugs and ensuring optimal user experience. You will perform functional, regression, and performance testing, execute automated test runs, maintain test cases, and collaborate with development teams to improve game quality.
6 Hours Ago
France
539 Employees
Senior level
539 Employees
Senior level
Gaming • Software
As a Senior Game Data Analyst, you'll leverage data insights to influence game development and strategy, collaborate with product management, establish data tracking and reporting pipelines, and analyze game performance to enhance user engagement and success.
6 Hours Ago
Paris, Île-de-France, FRA
539 Employees
Senior level
539 Employees
Senior level
Gaming • Software
As a Senior HRBP, you will collaborate with leadership to develop HR initiatives that align with business goals, enhance performance management systems, support employee engagement, and ensure legal compliance. You will nurture a positive work environment and assess training needs while acting as a trusted advisor to managers.
6 Hours Ago
France
539 Employees
Senior level
539 Employees
Senior level
Gaming • Software
As a Lead 3D Artist, you will oversee the production workflows for 3D asset creation in mobile games, manage a team of artists, and ensure high-quality visuals that align with the game's artistic vision. You will drive the 3D art vision, conduct quality assurance for assets, optimize them for mobile, and maintain visual documentation.
6 Hours Ago
France
539 Employees
Mid level
539 Employees
Mid level
Gaming • Software
Seeking a talented Senior Level Designer to craft engaging and innovative levels for a hybridcasual puzzle game. Responsibilities include designing levels, analyzing user data, and optimizing player experience. Requires 3+ years of experience in level design for casual puzzle games and familiarity with Unity.
6 Hours Ago
France
539 Employees
Senior level
539 Employees
Senior level
Gaming • Software
The Senior 2D/Concept Artist will lead the creation of high-quality 2D assets for a major arcade puzzle game, focusing on character design, environmental art, and UI elements. Collaboration with various teams is essential to maintain a cohesive art style and ensure the game's visual appeal.
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