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Create 3D characters for an upcoming AAA title at Techland, a leading Polish game developer known for successful franchises like Call of Juarez and Dying Light. Work closely with the Lead Character Artist and Art Director to bring characters to life in a new fantasy universe. Mentor other artists and shape the player experience through your creative input.
Lead Game Designer responsible for creating and implementing new gameplay mechanics and systems for popular game franchises. Manage and mentor the Game Design team and collaborate with other teams to deliver high-quality gameplay experiences. Requires senior experience in game design with at least 1 shipped AAA title.
Lead Game Designer role at Techland, responsible for creating and implementing new gameplay mechanics for Dying Light universe and new IPs. Manage Game Design Team, collaborate with Core Team, and support development roadmap and goals.
Creating high-quality 3D models of weapons for AAA projects, collaborating with interdisciplinary teams, and ensuring the best player experience possible.
Creating high-quality 3D models of weapons for AAA projects, collaborating with the team to ensure the best player experience, and learning internal tools.
Providing technical support to users of Techland S.A. software through email support. Collaborating with other departments to find solutions to reported problems and documenting issues. Working standard business hours Monday to Friday.
Techland is seeking a Senior Digital Artist to join their Creative Marketing Team in creating key arts, key visuals, screenshots, and multimedia content for AAA titles' marketing campaigns. The ideal candidate should have at least 6 years of graphic design experience in gaming, proficiency in 3D tools and game engines, and expertise in various design aspects within the gaming industry.
Techland is seeking a Senior Digital Artist to create key arts, key visuals, and multimedia content for marketing campaigns of AAA titles. Responsibilities include working with game engines, 3D tools, and design programs to maintain consistent branding and visual style. Qualifications include 6 years of graphic design experience, proficiency in 3D tools and game engines, illustration/art background, and knowledge of game art styles and marketing trends.
Providing technical support to users of Techland S.A. software, actively seeking solutions to reported problems, documenting and reporting issues, working Monday - Friday in standard business hours.
Support the design, implementation, and maintenance of complex systems and technological solutions related to rendering in Techland's proprietary engine. Work on rendering for all Techland products on all consoles.
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