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Top Entry Level Design & UX Jobs

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10 Days Ago
New York, NY, USA
3,705 Employees
185K-225K Annually
Entry level
3,705 Employees
185K-225K Annually
Entry level
Insurance • Financial Services
The UX/UI Digital Designer will enhance client-facing sites and support digital experiences by creating user-friendly designs, overseeing the entire design process from research to prototyping, collaborating with various stakeholders, and advocating for user-centered design practices. They will focus on ensuring seamless visual strategies and will analyze user feedback to refine designs.
10 Days Ago
New York, NY, USA
378 Employees
Entry level
378 Employees
Entry level
Marketing Tech • Software
As an Associate UI/UX Designer, you will create interactive experiences by collaborating with design leads and developers, conducting user research, developing information architecture, and learning the end-to-end project delivery process. Your role bridges design, business, and technology to deliver digital experiences for clients.
10 Days Ago
Charlotte, NC, USA
333 Employees
Entry level
333 Employees
Entry level
Design
As a Designer II at LandDesign, you will support the design studio by developing innovative design concepts, preparing drawings and CAD documentation, and collaborating with various teams. Responsibilities also include conducting research, specifying materials, and participating in construction services activities.
10 Days Ago
San Francisco, CA, USA
39 Employees
Entry level
39 Employees
Entry level
Design
The Content Designer role at Tangible involves writing compelling and effective marketing copy for websites, emails, and videos, aligning content with brand guidelines, collaborating with project teams, and optimizing existing content for improved conversion rates.
10 Days Ago
Los Angeles, CA, USA
127 Employees
70K-100K Annually
Entry level
127 Employees
70K-100K Annually
Entry level
Information Technology • Design
The Graphic/Branding Designer will create designs and motion concepts, push creative boundaries, and contribute to the team culture. Responsibilities include developing branding materials and collaborating with team members to meet project deadlines.
10 Days Ago
San Diego, CA, USA
112 Employees
66K-99K Annually
Entry level
112 Employees
66K-99K Annually
Entry level
Gaming
The VFX Artist will create high-quality real-time visual effects, develop assets using engine and third-party tools, and collaborate across departments to resolve technical challenges. They will also innovate in visual effect styles, demonstrating their skills through a reel during the application process.
10 Days Ago
Chicago, IL, USA
8 Employees
Entry level
8 Employees
Entry level
Other
The designer will be responsible for creating visual concepts and designs for various projects. They will work collaboratively with other team members to ensure that the designs meet the client's needs and are delivered on time.
10 Days Ago
2 Locations
96 Employees
180K-440K Annually
Entry level
96 Employees
180K-440K Annually
Entry level
Information Technology
As a Product Designer at xAI, you will create innovative consumer products by leveraging AI models, designing interfaces for various platforms, and collaborating with research to define product directions. You should excel in a fast-paced environment and possess strong communication skills.
10 Days Ago
Visalia, CA, USA
1,000 Employees
58K-87K Annually
Entry level
1,000 Employees
58K-87K Annually
Entry level
Other
The Designer I at BlueScope is responsible for providing project coordination and structural design services for customers. They ensure structural integrity and safety, collaborate with project teams, and provide technical assistance to customers. This role requires a Bachelor of Science in Engineering and proficiency in PC competence, Excel, Word, and PowerPoint.
10 Days Ago
Santa Monica, CA, USA
735 Employees
Entry level
735 Employees
Entry level
Digital Media
The Flame Artist will support VFX production by organizing media, managing timelines, and adhering to tight deadlines. Responsibilities include working on conforming, mastering, quality control, and collaborating with team members to meet high creative and technical standards.
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