Top Senior Level C++ Jobs in Miami, FL
Senior Backend Engineers at Raya focus on backend engineering in a high-growth environment. Responsibilities include leading core services, enhancing application performance with databases, collaborating with cross-functional teams, and ensuring user-centric development while maintaining operational excellence.
As a Lead Software Engineer focused on 3D Pipeline, you will define the technical roadmap, manage and mentor a team of engineers, lead the development of 3D pipeline architectures, enhance productivity through tool development, solve technical challenges, and collaborate across teams to innovate 3D technologies for Nike's product design processes.
As a Senior Site Reliability Engineer, you'll monitor production environments, design and enhance Azure-based infrastructure, and implement disaster recovery strategies, ensuring high availability and compliance while collaborating with engineering teams to improve system performance.
The Staff Software Engineer will own frontend features, working directly with customers and the design team. Responsibilities include developing high-performance React applications and enhancing user experiences in robotics and self-driving technologies.
As a Core AI Engineer, you will develop and deploy end-to-end Gen AI applications, build scalable AI systems, and work with advanced technologies in NLP and predictive analysis. You will collaborate with various teams to integrate AI models into both existing and new applications, automate model deployment through MLOps pipelines, and ensure efficient data processing and feature engineering.
The Principal Software Architect will focus on SaaS solutions and cloud-native technologies, driving architecture decisions to ensure product success and alignment with technical goals. Responsibilities include engaging with scrum teams, conducting code reviews, and recommending design adjustments across multiple projects to enhance software solutions.
The Integration Engineer will develop, test, and integrate applications using Rust and C/C++. Responsibilities include collaborating with teams to meet integration requirements, debugging and troubleshooting software/hardware, and designing system architecture for varied platforms. The role involves 25% travel for client collaborations and system testing.
As a Gameplay Engineer, you will collaborate with designers and engineers to create fun gameplay experiences for an upcoming AAA title. Responsibilities include prototyping, building, and maintaining gameplay systems, implementing production-quality C/C++, and maintaining documentation.
The Staff Software Engineer will design, implement, and maintain critical parts of Materialize using Rust, focusing on performance-sensitive distributed systems. Responsibilities include collaborating with engineers and product management to adapt to customer needs and working both autonomously and as part of a team.
This role involves developing scaleout solutions for AI technologies, collaborating with teams to define product offerings, understanding customer needs, and proving out solutions with hardware. Key responsibilities include creating orchestration software and being innovative within cross-functional teams.
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