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Top Graphic Designer Jobs in Warsaw
The Graphic Designer will lead the design and implementation of brand assets, ensuring alignment with the brand identity. Responsibilities include creating templates, collaborating with marketing and product teams, and designing presentations and infographics. The role requires creativity and the ability to manage projects in a fast-paced environment while keeping up with design trends.
As a Lead Level Designer, you will lead a team of Level Designers, ensuring high-quality level delivery and supporting the creative vision of the game. You will conduct reviews, mentor team members, and collaborate closely with various departments to improve workflow and establish best practices in level design.
The Product Designer will own and enhance the user experience for NordPass, collaborating with cross-functional teams to define problems, create solutions, and iterate on designs. Key responsibilities include designing interactive prototypes, facilitating user testing, and ensuring seamless communication across teams throughout the product development lifecycle.
As a Senior Product Designer at Smartcat, you will collaborate with Product Managers and UX designers to understand project requirements and user needs. Your role involves conducting user research, creating wireframes, interactive prototypes, and high-quality visual designs, while maintaining a design system. You will iterate on designs based on user feedback and stay updated on industry trends to enhance the user experience across the platform.
The System Designer - Live Ops will support the Lead Game Designer in delivering the vision for live events and updates within the Dying Light Franchise. Responsibilities include designing and implementing systems for live game operations, overseeing data entries, ensuring proper telemetry for data-driven features, and maintaining communication between teams. Additionally, the role involves creating clear design documentation and helping fellow team members fulfill their tasks.
As a UX/UI Designer, you will create intuitive and impactful financial products by collaborating with the design team and stakeholders. Responsibilities include user research, prototyping, and developing guidelines, with a focus on enhancing user experience across the website.
The Motion Designer will create animations and motion graphics for digital channels, develop video ads, collaborate with teams to generate creative ideas, use data to optimize content, and stay updated on industry trends. The role demands creativity, attention to detail, and the ability to manage multiple projects.
The Senior 3C Game Designer will enhance the gameplay experience of a new AAA game in the World of Tanks franchise by refining vehicular controls, camera behavior, and shooting mechanics. Responsibilities include collaboration with VFX artists, sound designers, and other team members to improve vehicle physics and player immersion in PvP battles.
The UI/UX Designer will create high-quality landing pages for the Ahrefs website, collaborate with developers and marketers, support the design system, and ensure designs are responsive and accessible across devices.
As an Experience Designer at Autodesk, you will lead design workflows and interfaces, conduct user interactions, and gather customer insights while collaborating with a scrum team on Building Information Modeling software to enhance customer experiences.
As a Product Designer, you will shape the user experience and visual design of the User Control Panel, collaborating with the Product Owner and team members across various stages of product development. Responsibilities include creating intuitive prototypes, evaluating user feedback, and contributing to the overall quality of designs.
The Product Designer at InPost Group will enhance user experience for mobile and web platforms, conduct user research, create user flows and prototypes, and collaborate with teams to deliver effective design solutions. The role emphasizes the application of human-centered design principles and effective communication with stakeholders.
As a Product Designer at INGENIOUS.BUILD, you'll collaborate with product management and engineering teams to develop user interfaces for the platform. Your responsibilities include creating prototypes, conducting user research, and maintaining design consistency, all aimed at enhancing user experience for financial tools within the application.
Monterail is building a network of freelance product designers. They are looking for great communicators who want to develop their skills. Designers will work on a variety of projects for at least 20 hours per week and should have a one-person entity for b2b cooperation.
As a Quest Designer, you will craft detailed storylines, design quests, and implement them in Unreal Engine 5. Your role involves asset planning, cooperation with departments, quality maintenance, bug fixing, and documentation. Passion for narrative-driven RPGs is key.
As a Senior Product Designer at Netguru, you will create outstanding web and mobile products, mentor junior designers, and conduct studies and user testing to solve design challenges. Your role involves working with global clients and enhancing internal design processes.
As a Senior UI Artist, you will create engaging and visually appealing user interfaces for RPGs, collaborating with designers and developers to ensure functionality and artistic alignment. Your role involves defining UI art, implementing assets, and mentoring team members while adhering to user-centered design principles.
As a Mid-level UI/UX Designer, the role involves gathering user feedback, creating graphic elements, and constructing navigation components for digital customer journeys. Responsibilities include translating concepts into user flows and prototypes, conducting user research, and establishing design systems while ensuring design consistency and usability.
The Senior UI Designer at People Can Fly will oversee UX features from concept to finalization, ensuring a high-quality user experience while working with multiple teams. Responsibilities include creating wireframes, analyzing user research, and assisting in recruitment. A strong background in game UX design and industry collaboration is essential.
The Senior Online Designer will work with the Game Director and Lead Game Designer to create and implement online features for the Dying Light franchise. Responsibilities include designing gameplay mechanics, implementing economic systems, and optimizing LiveOps content, alongside full development cycle support and effective communication with various teams.
As a Product Designer II at Fandom, you will design and improve user experiences across their product suite. Responsibilities include collaborating with teams, applying user insights, and managing design execution from concept to production. You will ensure that your designs meet both user needs and business goals while working in an Agile environment.
The Senior UX Designer will own parts of Waymo's operational tools, lead the design process from concept to implementation, collaborate with various stakeholders, and participate in user experience research. They will focus on creating user-centered designs that improve mobility and user interactions across multiple platforms.
As a Product Designer, you'll design and build an innovative platform that helps companies set and achieve their strategic objectives. Responsibilities include creating intuitive user experiences, collaborating with product and engineering teams, conducting user research, and delivering market-leading design solutions using various design artifacts.
As a Senior Experience Designer at Autodesk Forma, you will enhance the design process for architects and urban developers using AI and data-driven insights. Your role involves defining product areas, collaborating closely with local and global teams, and providing innovative design solutions to address user needs effectively.
The Senior Product Designer will lead major design projects with a focus on UX, conducting user research, prototyping, wireframing, and collaborating with cross-functional teams to create intuitive user experiences. Responsibilities include usability testing, contributing to the design system, and mentoring junior designers.
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