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Top Graphic Designer Jobs in Poland
As a Graphic Designer, you will create visually compelling materials including product graphics, landing pages, advertisements, and social media visuals. Responsibilities also include interpreting creative briefs, ensuring alignment with brand guidelines, and collaborating with teams to meet marketing goals.
The Graphic Designer will lead the design and implementation of brand assets, ensuring alignment with the brand identity. Responsibilities include creating templates, collaborating with marketing and product teams, and designing presentations and infographics. The role requires creativity and the ability to manage projects in a fast-paced environment while keeping up with design trends.
The Graphic Designer will create visuals and designs for various communication initiatives, supporting marketing, events, and internal communications while upholding brand standards. Responsibilities include collaborating with teams, designing digital and print assets, managing artworks, and maintaining media libraries.
As a Product Designer at Dropbox Sign, you'll be responsible for the product design of Sign and its API, focusing on creating intuitive and user-friendly features that enhance customer experience. You will utilize your UX problem-solving skills, visual design expertise, and effectively communicate with stakeholders to drive product strategy and innovation.
As a Senior Product Designer at Smartcat, you will drive innovation by collaborating with product managers and UX designers, conducting user research, crafting wireframes and prototypes, maintaining design systems, and creating visually impactful designs for web and mobile applications.
The Staff Visual Designer will create and oversee visual and motion design for Backlight, enhancing the brand through various assets like marketing and sales materials. The role involves defining design systems, guiding motion asset production, and collaborating with teams to strategize design processes from conception to execution.
As a Product Designer at Vonage, you will craft user-centered designs, collaborating with cross-functional teams to create intuitive experiences. Your responsibilities include defining product requirements, creating wireframes and prototypes, conducting user research, and maintaining design systems, ensuring consistency and quality across multiple platforms.
As a Senior Product Designer at Vonage, you will lead product design initiatives, ensuring user-centered experiences across platforms. You'll collaborate with cross-functional teams to create features, conduct user research, iterate on designs, and mentor junior designers, all while improving design processes and maintaining brand standards.
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The Senior Online Designer will work with the Game Director and Lead Game Designer to create and implement online features for the Dying Light franchise. Responsibilities include designing gameplay mechanics, implementing economic systems, and optimizing LiveOps content, alongside full development cycle support and effective communication with various teams.
As a Motion Designer at Evolution, you'll be responsible for executing high-quality motion designs, collaborating with internal teams, presenting ideas, and ensuring adherence to design guidelines across multiple projects. You'll also manage timelines, provide quality control, and adapt designs based on stakeholder feedback while staying updated with industry trends.
As a Mid-level UI/UX Designer, you will work on the Digital Customer Journey, gathering user feedback, creating graphic elements, and constructing navigation components. You will translate concepts into user flows and prototypes, conduct user research, and develop a Design System for consistent user experiences while collaborating with product and engineering teams.
The Product Designer will be responsible for leading UX/UI solutions, collaborating within SCRUM teams to implement designs effectively, ensuring alignment with business and user goals, conducting user research, and maintaining a Design System, all while promoting consistent communication.
The Senior UI/UX Designer will create user-friendly interfaces and experiences for gaming and blockchain features. Responsibilities include conducting user research, designing wireframes and prototypes, and collaborating with cross-functional teams to ensure a seamless user experience. They will also advocate for design best practices and improve designs based on feedback and performance metrics.
The UI/UX Designer will engage in creating highly engaging user interface and experience designs, build prototypes, participate in brainstorming sessions, and collaborate with stakeholders to define product strategies. Responsibilities include maintaining design cohesion through design systems and preparing source files for development.
The Product Designer will join cross-functional teams to build a design culture and ensure quality UX/UI solutions. Responsibilities include translating business and user goals into UX strategies, collaborating with product managers, preparing design mock-ups, facilitating workshops, and conducting user testing.
As a Quest Designer, you will create and direct engaging storylines and quests within immersive worlds. Responsibilities include implementing quests with Unreal Engine 5, designing assets, integrating gameplay elements, maintaining quality, and collaborating with different teams. Strong narrative design and visual scripting skills are essential.
As a Senior UX Designer at Waymo, you will oversee the design of operational tools, leading all stages of the design process. You will collaborate with various teams to ensure product excellence while participating in user research and usability studies to enhance the user experience. Your role involves pushing for evolving mobile and transportation experiences.
As a Senior UI/UX Designer at Homa, you will design user-centric interfaces for internal Gametech tools, ensuring they are intuitive and aligned with user workflows. Your responsibilities include user research, prototyping, collaboration with stakeholders, and continuous improvement of tool usability to enhance productivity in game teams.
The Senior UX Designer will create user-centered digital experiences, collaborating with product and development teams. Responsibilities include user research, designing wireframes and prototypes, and ensuring designs meet business needs. The role requires strong communication skills and proficiency in design software.
As a Level Designer at Techland, you will design and build gameplay locations, script and optimize levels, collaborate closely with interdisciplinary teams, test levels for gameplay issues, and maintain documentation. Your role will focus on creating engaging game environments and implementing mechanics thoughtfully.
As a UI/UX Designer, you will create user-centered designs for web and mobile interfaces, conducting market research, and collaborating with the development team to implement high-quality products. Responsibilities include sketching, prototyping, and using design tools effectively while ensuring excellent communication and teamwork.
As a Senior Product Designer at Netguru, you'll develop products for clients worldwide, working within Agile teams to solve issues and present design ideas. You'll apply your UX knowledge and visual design skills while benefiting from remote work and mentorship.
As an Experience Designer at Autodesk, you will lead design workflows and interfaces, conduct user interactions, and gather customer insights while collaborating with a scrum team on Building Information Modeling software to enhance customer experiences.
As a UX Designer, you will oversee the complete human-centered design process within agile teams, from context specification to prototyping and testing. You will collaborate with other UX designers, innovate solutions for measurement systems, and support development teams.
As a Senior Product Designer, you'll define the user experience of our platform by evolving design strategies, maintaining a component-based design system, collaborating with technical users, and iterating designs based on user feedback. You will take end-to-end ownership of design initiatives, ensuring high-quality outcomes and seamless implementation in a fast-paced environment.
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