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Top Graphic Designer Jobs in Poland
The Graphic Designer will create visuals and designs for various communication initiatives, supporting marketing, events, and internal communications while upholding brand standards. Responsibilities include collaborating with teams, designing digital and print assets, managing artworks, and maintaining media libraries.
The Graphic Designer will create marketing materials for Yggdrasil's games, collaborating closely with development, marketing, and commercial teams. Responsibilities include designing banners, social media graphics, and promo videos, ensuring brand consistency, and staying updated with industry design trends.
As a Motion & Graphic Designer, you will create innovative designs, animations, and branding materials to enhance visual communication. Collaborating closely with the marketing team, you'll manage multiple projects while producing unique, impactful designs that uphold consistent brand identity across various platforms.
The Graphic Designer will lead the design and implementation of brand assets, ensuring alignment with the brand identity. Responsibilities include creating templates, collaborating with marketing and product teams, and designing presentations and infographics. The role requires creativity and the ability to manage projects in a fast-paced environment while keeping up with design trends.
As a Senior Product Designer at Smartcat, you will collaborate with Product Managers and UX designers to understand project requirements and user needs. Your role involves conducting user research, creating wireframes, interactive prototypes, and high-quality visual designs, while maintaining a design system. You will iterate on designs based on user feedback and stay updated on industry trends to enhance the user experience across the platform.
As a Lead Level Designer at Techland, you will direct a team of designers to create engaging game levels, ensuring alignment with the game's vision. Your role involves conducting reviews, mentoring team members, collaborating with other departments, and establishing best practices to maintain high-quality standards throughout development.
As a Lead Level Designer, you will lead a team of Level Designers, ensuring high-quality level delivery and supporting the creative vision of the game. You will conduct reviews, mentor team members, and collaborate closely with various departments to improve workflow and establish best practices in level design.
The UI/UX Designer will create high-quality landing pages for the Ahrefs website, collaborate with developers and marketers, support the design system, and ensure designs are responsive and accessible across devices.
The Senior Innovation Designer will collaborate within a multidisciplinary team to develop new digital products and services, leveraging design and research insights. Responsibilities include iterating on solution concepts, presenting ideas to stakeholders, and adapting to new tools and techniques in innovation design.
As an Experience Designer at Autodesk, you will lead design workflows and interfaces, conduct user interactions, and gather customer insights while collaborating with a scrum team on Building Information Modeling software to enhance customer experiences.
The Product Designer will own and enhance the user experience for NordPass, collaborating with cross-functional teams to define problems, create solutions, and iterate on designs. Key responsibilities include designing interactive prototypes, facilitating user testing, and ensuring seamless communication across teams throughout the product development lifecycle.
As a Product Designer at INGENIOUS.BUILD, you'll collaborate with product management and engineering teams to develop user interfaces for the platform. Your responsibilities include creating prototypes, conducting user research, and maintaining design consistency, all aimed at enhancing user experience for financial tools within the application.
Monterail is building a network of freelance product designers. They are looking for great communicators who want to develop their skills. Designers will work on a variety of projects for at least 20 hours per week and should have a one-person entity for b2b cooperation.
The System Designer - Live Ops will support the Lead Game Designer in delivering the vision for live events and updates within the Dying Light Franchise. Responsibilities include designing and implementing systems for live game operations, overseeing data entries, ensuring proper telemetry for data-driven features, and maintaining communication between teams. Additionally, the role involves creating clear design documentation and helping fellow team members fulfill their tasks.
As a Senior Product Designer at Netguru, you will create outstanding web and mobile products, mentor junior designers, and conduct studies and user testing to solve design challenges. Your role involves working with global clients and enhancing internal design processes.
As a UX/UI Designer, you will create intuitive and impactful financial products by collaborating with the design team and stakeholders. Responsibilities include user research, prototyping, and developing guidelines, with a focus on enhancing user experience across the website.
The Motion Designer will create animations and motion graphics for digital channels, develop video ads, collaborate with teams to generate creative ideas, use data to optimize content, and stay updated on industry trends. The role demands creativity, attention to detail, and the ability to manage multiple projects.
The Senior 3C Game Designer will enhance the gameplay experience of a new AAA game in the World of Tanks franchise by refining vehicular controls, camera behavior, and shooting mechanics. Responsibilities include collaboration with VFX artists, sound designers, and other team members to improve vehicle physics and player immersion in PvP battles.
As a Product Designer II at Fandom, you will design and improve user experiences across their product suite. Responsibilities include collaborating with teams, applying user insights, and managing design execution from concept to production. You will ensure that your designs meet both user needs and business goals while working in an Agile environment.
As a Product Designer, you'll design and build an innovative platform that helps companies set and achieve their strategic objectives. Responsibilities include creating intuitive user experiences, collaborating with product and engineering teams, conducting user research, and delivering market-leading design solutions using various design artifacts.
As a Senior Experience Designer at Autodesk Forma, you will enhance the design process for architects and urban developers using AI and data-driven insights. Your role involves defining product areas, collaborating closely with local and global teams, and providing innovative design solutions to address user needs effectively.
As a UI/UX Designer at MojoHire, you will collaborate with Product Managers and Engineers to design intuitive web and mobile experiences for our SaaS products. Your role involves creating user flows, wireframes, prototypes, and maintaining a design style guide. You will be expected to understand user needs and foster a user-centered design approach.
The Senior Product Designer will lead major design projects with a focus on UX, conducting user research, prototyping, wireframing, and collaborating with cross-functional teams to create intuitive user experiences. Responsibilities include usability testing, contributing to the design system, and mentoring junior designers.
As a Product Designer, you will shape the user experience and visual design of the User Control Panel, collaborating with the Product Owner and team members across various stages of product development. Responsibilities include creating intuitive prototypes, evaluating user feedback, and contributing to the overall quality of designs.
As a Product Designer at Arista Networks, you will work with the CVP team to enhance cloud-based telemetry services, solve user issues, create intuitive UI designs, and collaborate with product management and engineering teams. You will engage in user research, develop effective designs, and continuously evaluate design performance for improvement.
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