Top C++ Jobs in San Diego, CA
The Staff Embedded Software Engineer (Compute) will implement algorithms on new compute architectures, optimize code performance on CPU and GPU architectures, develop and maintain Linux board support packages, and produce technical documentation. This role involves collaboration within small engineering teams on various projects.
The Principal Software Engineer will enhance and maintain PTC's Ada product development tools, focusing on compilers and embedded runtime libraries. Responsibilities include product builds, release testing, diagnosing compiler issues, and providing technical support to customers.
The Staff Software Engineer at InnoPhase IoT will design and implement security features for IoT products, analyze and fix vulnerabilities, integrate security tools, and support customer trials. The role involves driving innovation and testing firmware in embedded systems, with a focus on security and modular designs.
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The Technical QA Tester at Intrepid Studios will be responsible for conducting testing efforts, creating test cases, collaborating with development teams, and ensuring quality in game features. The role requires a deep understanding of game design and the ability to organize and manage test passes while tracking defects and providing feedback on player experience.
The role involves researching, designing, developing, testing and maintaining business applications and information systems. Responsibilities include coding, documentation, and compliance with standards while leading projects affecting organizational goals. Requires extensive experience in software development methodologies and advanced knowledge of various programming languages and database systems.
Naval Special Warfare is modernizing its Unmanned Systems portfolio by employing advanced technologies such as AI, autonomy, and robotics. Responsibilities include assessing AI-powered software solutions, reviewing research and studies, analyzing concepts and technologies, and guiding software development.
The role involves working with Unreal Engine and C++ to develop engaging AAA or MMO video game titles. The position focuses on creating complex and immersive gameplay experiences that resonate deeply with players. Candidates are expected to contribute to innovative game design and technical problem-solving.
As a Staff Backend Software Engineer at Singularity 6, you will develop and maintain online services and tools for the game Palia. You will work with a cross-functional team, focusing on design, development, and deployment of large-scale, distributed systems, including payment systems and character customization features, primarily using Rust.
Design and implement backend APIs and services for Voxel's core customer experience. Collaborate with various teams to meet user needs, lead projects from implementation to maintenance, and ensure high-quality system performance using data-driven approaches. Mentor other engineers and contribute to technical documentation.
As a Digital Verification Engineer, you will ensure a reusable and scalable verification environment for semiconductor IP solutions. Responsibilities include creating and executing test plans, developing firmware tests, supporting silicon characterization, and driving automation within the verification process. You will leverage your experience in verification methodologies and high-speed interface IP to contribute to timely project delivery and quality assurance.
As an AI Engineer, you will develop and maintain AI systems for AAA games, implementing production quality C/C++ code, collaborating with designers to create engaging AI behaviors, and managing documentation and production schedules.
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