Top Hybrid Design & UX Jobs
As a Sr. Manager in Product Design at ServiceNow, you will oversee a portfolio of products, mentor subordinates, collaborate with Product and Engineering teams, and ensure a cohesive user experience across the ecosystem. You will lead design for developer tools, innovate product experiences, and solve complex problems at an enterprise scale.
You'll work on high visibility, high impact experiences that balance complex technical and regulatory considerations. You'll help make the complicated process of running payroll approachable, easy to use, and stress-free for businesses of all kinds.
As the Principal Product Designer for Gusto's Embedded Payroll Platform, you'll be responsible for driving the strategic experience direction of this business segment, and involved in the entire product development process from research to creating a vision to iterating on an experience for launch.
As the Principal Product Designer for Gusto's Embedded Payroll Platform, responsible for driving the strategic experience direction and shaping the team and practice. Focus on customer-driven decisions and improving customer experiences through research and data analysis.
As a Senior Staff Product Designer, Accessibility at CNN, you will lead the advocacy and implementation work for A11y strategy, standards, and best practices to ensure an accessible end user experience. Collaborate with cross-functional teams, conduct accessibility audits, establish guidelines, provide mentorship, and stay updated on industry standards.
Coordinator of Design Management role at Warner Bros. Discovery supporting the Performance & Engagement team to QC and deliver paid media designs for campaigns. Responsibilities include managing assets, project management, liaising with media and design teams, and ensuring quality and timelines are met.
As a Staff Product Designer, Accessibility at Warner Bros. Discovery, you will lead the design process for digital products with a focus on adherence to accessibility standards. You will collaborate with cross-functional teams to integrate accessibility best practices, drive the development of inclusive design systems, conduct accessibility audits, mentor team members, and advocate for accessibility within the organization.
Featured Jobs
The Director, Industrial Design will oversee the design process from initial brief to mass production. Responsibilities include supervising designs, CAD, and illustrations, collaborating with cross-functional teams, and ensuring compliance with regulations. The role involves leading a team of designers, analyzing areas for improvement, and managing product development.
The Manager, CMF Design at SharkNinja is responsible for leading a team of designers, establishing CMF strategies, and overseeing the design process from conception to mass production. They collaborate with cross-functional teams, monitor market trends, and ensure product development objectives are met. The ideal candidate has a bachelor's degree in CMF Design or related field, 5+ years of experience, and strong communication and analytical skills.
As a CG Artist Co-Op for SharkNinja’s in-house agency creative team, you’ll be a bridge between the Creative and Industrial Design departments. Responsibilities include executing high-quality product renderings, cleaning engineering CAD files, using lighting and shaders, supporting new product launches, and collaborating with designers and marketing partners.
The Instructional Designer at Roblox is responsible for creating engaging learning environments for the global community of developers and creators. They will work on developing and implementing curriculum, consulting with partners and subject matter experts, and measuring the impact of learning interventions. This role requires 5+ years of experience in Instructional Design and modern learning tools proficiency.
As the Design Director, Social at Roblox, you will lead the design and strategy for immersive co-experience platforms. Your role involves overseeing a team creating social products, defining UX strategy, setting goals and metrics, and coaching designers to build an industry-leading metaverse platform. This high-visibility role requires 10+ years of product design experience and expertise in leading user-experience teams.
As a Principal Product Designer on Social at Roblox, you will directly shape how Roblox players socialize, communicate, and connect in the metaverse. This is a high visibility role, responsible for defining the core experiences that promote engagement on our platform.
Join Team Snapchat as a Bitmoji 3D Artist to create optimized 3D models, textures, and assets for Snapchat products. Collaborate with various teams in the design and implementation process. Requires 3+ years of experience, strong 3D design portfolio, and proficiency in Zbrush, Maya, and more.
Snap Inc. is looking for a Core Product Designer to work on innovative features for the Snapchat application, collaborate with cross-functional leaders, and drive product design and execution. The role involves designing intuitive experiences, defining product roadmaps, and communicating design decisions to various stakeholders.
Seeking a highly skilled Staff UX Researcher to shape the user experience vision for the organization, lead and manage research projects, develop strategies, provide insights, and mentor earlier career researchers. Collaborative, user-centered focus with a hybrid role at the San Francisco or New York office.
The Lead Product Designer will be responsible for building and executing the design strategy for a multi-domain strategy. They will partner with key stakeholders to create simple and elegant solutions, lead the design system, and collaborate with the User Research team. The designer will also be involved in the end-to-end user experience design process, lead design discussions, and iterate on products post-launch. They should have experience in UX design for desktop and mobile web applications, as well as owning design systems.
The Brand Design Lead will be responsible for building and evolving the Course Hero brand through design. They will collaborate with various teams to create compelling brand experiences and ensure consistency and quality.
Motion Designer and Video Editor role at Philo, responsible for creating and editing video assets and motion designs for marketing and communications needs. Must have 5-7 years of experience and a strong portfolio showcasing motion design skills and editorial instincts.
As a mid-level UI Artist, you will work with Designers and Engineers to coordinate development of the game's UI experience as well as help drive the visual direction of the UI in collaboration with Art Leadership.
Collaborate with the design team to design, implement, and optimize UI assets for game titles. Maintain high visual fidelity and present game information in a clear and understandable manner. Create storyboards, user flows, wireframes, and prototypes. Run user tests to identify and troubleshoot UX problems. Create comprehensive documentation detailing individual feature functions, states, and interactions.
Top hybrid Companies Hiring Design + UX Roles
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