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As a Technical Solutions Engineer at Arista Networks, you will troubleshoot complex customer environments, resolve product inquiries, and document technical issues. You will work collaboratively with diverse teams to ensure customer success and satisfaction through effective communication and problem-solving skills, while also assisting in the support and development of networking products.
The Computer Vision Engineer will develop, implement, and enhance computer vision algorithms for robotic systems. Responsibilities include addressing technical challenges, performing analysis and tests on algorithms, and deploying vision systems at customer sites. This role requires collaboration with leading researchers to advance robotics applications in the industrial sector.
As a Senior Software Engineer on the Starshield team at SpaceX, you'll develop highly reliable software systems for satellite control, optimizing performance and security. Responsibilities include creating software for satellite communication, developing testing tools, and collaborating with interdisciplinary teams to enhance satellite capabilities.
The Software Engineer will develop reliable software systems for satellite control, improve performance and security of satellite constellations, and oversee the software lifecycle from development to on-orbit rollout. Responsibilities include using C++ for Linux-based software, implementing networking technologies, and developing simulation models for testing.
As a Senior Software Engineer at SpaceX, you will improve additive manufacturing pre-print software and numerical multiphysics simulation tools. You will develop algorithms for quality control in 3D printing, collaborate with engineering teams on material properties, and refine processes to enhance manufacturing methods in support of space exploration.
As an RF Software Engineer on the Starshield team at SpaceX, you will collaborate with engineers to develop and validate RF systems for national security. This role involves designing RF test benches, automating tests using Python and C++, and researching innovative solutions for satellite RF systems.
As a Software Engineer on the simulations team at SpaceX, you will develop high-fidelity simulation software for various flight systems, maintain software standards, improve reliability and performance, and collaborate with users to enhance user experiences.
The Gateway Engineer at SpaceX will design, build, and maintain global gateway sites, ensuring reliable operations and management of related infrastructure. Responsibilities include overseeing technical projects, engaging with cross-functional teams, and developing software for automation. Ideal candidates will have experience in engineering and project management within multidisciplinary settings.
As a Trajectory Analysis Engineer at SpaceX, you will analyze launch trajectories, create flight plans, generate flight safety deliverables, and collaborate with various teams to support mission operations. You'll devise solutions to complex problems related to launch vehicle and spacecraft systems, ensuring safety objectives are met for future flights.
The Trajectory Analysis Engineer will analyze launch vehicle trajectories and performance issues, develop flight plans, generate safety deliverables, support mission operations, and automate analysis product generation. This role involves collaboration with multi-disciplinary teams and addressing complex engineering challenges.
The Sr. GNC Engineer at SpaceX is responsible for developing cutting-edge guidance, navigation, and control systems for the Starship. Responsibilities include designing vehicle systems, implementing software for launch performance, performing dynamics simulations, and supporting mission operations. Candidates must have extensive experience in control systems and software development, and be ready to solve complex problems in a collaborative environment.
As a GNC Engineer at SpaceX, you will innovate guidance, navigation, and control systems for the Starship. Responsibilities include simulating dynamics, analyzing vehicle trajectories, conducting data reviews, and testing GNC software. You will collaborate with a team to enhance launch vehicle performance in a fast-paced environment.
As an Antenna Engineer on the Starshield team at SpaceX, you will design advanced antenna and feed systems, fabricate and test prototypes, and contribute to software development for phased array functionality. Your role will involve analyzing RF performance and integrating antennas with spacecraft in a dynamic environment focused on national security needs.
The Software Engineer II, C++ (Starshield) at SpaceX is responsible for creating reliable software systems that control satellites, developing robust tools for testing and execution, and collaborating to innovate satellite capabilities. The role involves full lifecycle development from conceptualization to real-world deployment and requires software design to enhance security and performance.
Develop and implement reliable autonomous software systems while designing fault detection and mitigation strategies. Engage in the entire software development life cycle, providing technical leadership and continuous improvement efforts. Collaborate within a team in a dynamic environment to tackle challenges related to national security missions.
The role of Principal Antenna Engineer at SpaceX focuses on designing and developing advanced antenna systems for national security applications. Responsibilities include prototyping antennas, providing phased array expertise, and analyzing RF performance data. Engineers will work collaboratively in a fast-paced environment to solve unique technical challenges related to satellite communication and Earth observation.
As an AI Software Engineer, you will transform ML models into production-ready systems, collaborating with research teams to implement novel AI architectures while ensuring high performance and efficiency.
The Staff Simulation Engineer will develop simulation software for automated driving and ADAS, focusing on engines and frameworks in Rust, C++, and Python. Responsibilities include aligning simulation roadmaps, architecting technologies, and providing technical mentorship while ensuring integration meets user needs.
As a Senior Software Engineer, you will enhance Linux desktop virtualization for the development team at Woven by Toyota. Responsibilities include developing infrastructure for virtualization, resolving technical issues, implementing analytics, ensuring security, and automating services to improve quality. You will work closely with developers to create an efficient workflow in their Linux environments.
The Test Engineer will develop and review test plans, troubleshoot software and hardware issues, analyze data, and communicate results to engineering teams. They will also influence software design based on customer requirements and may travel for work.
As an Embedded Systems Lead Engineer, you will develop embedded software and hardware for Broadcom products, lead a team of firmware engineers, design and implement firmware, and collaborate with other engineers for system architecture. You'll be engaged in quality software practices and ensure effective interface and testing of hardware and software components.
Seeking a PC-platform-focused Gameplay Engineer to work on a brand-new title Towerborne, optimizing performance, supporting gameplay, and implementing UI designs in Unreal Engine. Must have C++ expertise and experience with PC game development on multiple platforms. Nice to have experience on shipped games, Test Driven Development, live service games, and cross-platform play.
Lead a team to perform testing activities for automotive software. Mentor engineers in manual and automated testing, collaborate with project management and development teams, and interface with suppliers for testing solutions. Manage test cases and procedures, ensure timely task completion, and communicate detailed reports.
The Senior Software Development Engineer in Test (SDET) will design, create, and maintain automation tools for QA and build processes in various game engines. Responsibilities include managing CI/CD pipelines, proposing QA tools, and collaborating with SDK and backend teams. Ideal candidates should have experience in game development and test automation, particularly with Unreal and Unity.
As a Lead DevOps Engineer at PlayStation, you will manage team efforts on automation workflows and systems, support pipeline builds and code integration, optimize CI/CD processes, and maintain infrastructure. You'll need strong Linux and Windows administration skills, experience in AWS, and proficiency in various tools. You'll collaborate with the IT team and the development studio to solve complex problems and improve efficiencies.
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