Top C++ Jobs
The Algo Quant/Developer will develop in-house trading strategies, conduct quantitative research to improve trading algorithms, collaborate with teams to implement trading solutions, and maintain portfolio trading in a production environment.
As a Quantitative Software Engineer, you will design, implement, and deploy DV Energy's core trading platform. Collaborate with trading desks on feature requests and algorithms, utilize strong programming skills to build components for simulation and live trading, and troubleshoot complex problems in a cross-functional team environment.
The Principal Analog/Mixed-Signal Verification Engineer will model circuit blocks and mixed-signal IPs, perform functional verification and timing analysis, and collaborate with the digital verification team to enhance design robustness. The role focuses on high-performance analog/mixed-signal verifications to improve system-level performance in communication SoCs.
As a Lead Software Engineer for the World of Warcraft team, you will lead and mentor engineers, manage feature development, provide technical leadership, collaborate across teams, and implement code when required to enhance player experience.
The Senior Software Development Engineer in Test (SDET) will innovate and lead the implementation of technical solutions to enhance quality efficiency, implement automation, analyze test data, and collaborate with teams to understand business requirements. Responsibilities include creating automation frameworks, debugging issues, mentoring team members, and staying updated on industry trends.
The Senior Software Engineer, Engine Systems will design and implement new engine features, improve workflows, and ensure client stability by diagnosing and resolving bugs. This role demands collaboration with artists and designers to optimize engine systems for performance, particularly for console platforms, contributing directly to the development of the Diablo franchise.
As a Senior Software Engineer on the WoW team, you will develop and enhance internal tools for game designers and artists, ensuring optimal performance and fostering collaboration across teams. You will innovate and solve problems in a dynamic and inclusive environment, contributing significantly to the gaming experience.
As a Principal Gameplay Systems Engineer at Blizzard, you will collaborate with designers and artists to deliver high-quality game systems, optimize productivity, and enhance core technology. You will utilize your extensive experience to create compelling player experiences, champion team values, and mentor others, all within a collaborative and fast-paced environment.
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You will design and build efficient scalable services for network datapath, work on network architecture initiatives, solve complex data modeling challenges, and enhance visibility on network metrics. Your role involves debugging production issues and utilizing various tools and technologies related to virtual networking and distributed systems.
The Mid-Level Software Developer will provide support in software development and maintenance at NAVSEALOGCEN. Responsibilities include modifying systems, testing software, defining requirements, and deploying software while maintaining system documentation.
The Head of Embedded Software will lead the development of embedded software systems for heat pump products, manage project execution, and communicate with stakeholders. They will also co-design APIs, collaborate with cross-functional teams, and contribute to the technical roadmap and innovation.
The Software Development Engineer in Test (SDET) will develop and maintain automated test scripts while conducting regression testing. Responsibilities include collaborating with developers and product managers to understand requirements, troubleshooting issues across platforms, and enhancing testing processes to improve software quality.
The role involves analyzing workload performance, developing performance models, and validating performance in both pre-silicon and post-silicon stages. Collaboration with software engineers and hardware architects is essential to innovate and improve system performance in the rapidly evolving AI field.
The role involves developing innovative test generation strategies for an accelerator design, collaborating with software and hardware teams to create and improve test vectors, and profiling test generation code. The position requires strong problem-solving skills and the ability to work in a fast-paced team environment.
Proximate Technologies Inc. seeks a Software Developer to manage full application development lifecycle, including design, coding, debugging, and system integration. Responsibilities entail software analysis, quality assurance, user interface design, and project management while integrating new technologies and supporting existing systems.
The Lead Engine Systems Engineer at LightSpeed LA is responsible for leading a core technology engineering team in developing engine systems, optimizing performance, and mentoring engineers. The role involves collaboration with various departments, managing schedules, and conducting team-building activities while ensuring an open and energetic team culture.
The Research Engineer, Computer Vision will focus on the design, development, and deployment of software for self-driving technology, primarily involving 3D visual reconstruction, scene labeling, and optimization. The role includes collaborating with various engineering teams to enhance the auto labeling and mapping processes.
Design, implement and maintain gameplay-related systems and tools. In-depth cooperation with planning, art, and procedures. Write clear, maintainable, and efficient code. Performance analysis and optimization code. Test and document code.
As a Senior Gameplay Programmer, you will collaborate with designers to create gameplay systems and APIs within Unreal Engine. Responsibilities include designing, implementing, and maintaining gameplay systems, optimizing code performance, and writing clear, maintainable code, while ensuring effective teamwork with planning and art teams.
As a Senior Beamforming and Wireless Algorithms Engineer, you will lead the design, development, and optimization of advanced beamforming algorithms for Massive MIMO systems. Your role involves integrating antenna design with array processing techniques and collaborating with cross-functional teams to ensure high-quality performance of communication systems.
As a Senior FPGA Design Engineer at E-Space, you'll design and optimize FPGA-based solutions for wireless communication, conduct performance simulations, and collaborate with cross-functional teams to ensure reliable data transmission. You will also be responsible for debugging, testing, and documenting FPGA designs, staying updated on advancements in the field, and contributing to innovative communication technologies.
As a Senior DSP Engineer, you will design, develop, and optimize DSP algorithms for communication systems, focusing on modulation and error correction. Your role includes collaboration with cross-functional teams, system integration, and performance testing of algorithms in real-time applications.
As a GNC Software Engineer at E-Space, you will develop and maintain flight-code for satellite simulations, working closely with other engineers to implement and test GNC algorithms. Your role includes improving software for performance, conducting simulations, and participating in engineering reviews.
The Principal Electro-Optical Engineer will develop and test optical communications systems, design circuits, perform PCB layout and circuit analysis, and support production manufacturing. Collaboration with engineering teams is key to meet PCBA requirements and ensure system integration testing.
Develop and support high-performance multi-threaded applications, optimizing trading strategies and performance analysis platforms. Create tools for processing, storing, and analyzing financial data while collaborating with quantitative researchers and engineers.
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