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Top Fully Remote eSports Companies (19)

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Fintech • Gaming • Mobile • Sports • eSports
Fully Remote
450 Employees

PrizePicks is the fastest-growing sports company in North America according to the 2022 Inc. 5000 rankings and the largest independent skill-based fantasy sports operator in North America. The company was recognized as the Fantasy Sports Business of the Year Award by the Fantasy Sports & Gaming Association and as the Fantasy/DFS Operator of the Year by EGR North America. PrizePicks is the most fun, fast and simple version of daily fantasy sports, covering a wide variety of sports leagues from the NFL and NBA to esports titles League of Legends & Counter-Strike. Founded and headquartered in Atlanta, GA, the PrizePicks workforce has grown to over 200 in the past year, with the company recently being recognized as a Top Workplace by the Atlanta Journal Constitution.


Gaming • eSports
Fully Remote
140 Employees

Founded in 2018, Hypixel Studios Ltd is a team of more than 70 globally. Hytale is the studio’s first project. The company’s goal is to apply years of collective experience in the modding and minigame server scenes to independent game development, providing community-empowering games that meet the needs of players and content creators alike. Hypixel Studios was acquired by Riot Games in April 2020. It continues to operate as an independent studio while leveraging Riot’s expertise, technology, and resources to support the development of Hytale. Our teams across the globe have been working hard to make this a huge success, we are driven by a great culture which we nurture as well as a passion to thrive. If you are interested in learning more about Hytale, or would like the opportunity to join our talented team, visit www.hypixelstudios.com/jobs


3D Printing • Software • eSports
Fully Remote
35 Employees

As fans of Esports, we have envisioned virtual stadiums and a 3D viewing experience from the moment consumer VR arrived. With Virtex Stadium, we make that dream a reality. Esports fans are able to view gameplay live, in 3D in the centre of a virtual stadium which has not been possible before in any other medium. Partnering with publishers and organisers, we are working towards providing a virtual stadium experience for all the top Esports games. Virtex Entertainment is headquartered in London, UK with fully remote team members in various countries like Finland, Germany, Romania, Turkey and Spain


Gaming • News + Entertainment • eSports
Fully Remote
23 Employees

Playvalve is a young, agile and fast-growing gaming studio with an eye on the future. Built in Barcelona by an international team of industry veterans from Google, Disney and Facebook, our passion is making fun and relaxing games that are built to last. Our users never stop growing and evolving, so neither do we


Gaming • Music • Social Media • Sports • eSports
Fully Remote
3,370 Employees

Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and a lot more. It’s a place where millions of people come together live every day to chat, interact, and make their own entertainment together.


eSports
Fully Remote
25 Employees


Gaming • News + Entertainment • Sports • eSports • Cryptocurrency
Fully Remote
37 Employees

Fan Controlled Sports + Entertainment (FCSE) combines the best of traditional sports, video games and web3 to create an entirely new category of interactive sports. Fans own, build, and manage their teams, draft the players and call all the plays in real-time using FCSE’s patented digital technology. FCSE first launched Fan Controlled Football (FCF) in Spring 2021 and in just two seasons we've changed the game by putting fans at the center of the experience. In February 2023, FCSE will be launching Fan Controlled Hoops, bringing our model of a dynamic, disruptive, and engaging interactive sports experience to professional basketball. FCSE is backed by major corporate partners, venture capital firms, and celebrities, along with several well-known football and gaming fans from around the world of sports and entertainment. About Fan Controlled Football: Fan Controlled Football (FCF) is a professional 7-on-7 Indoor football league created in 2017 as the first sports league controlled by fans. All games are played at the Pullman Yards in Atlanta, Georgia and broadcast on Twitch, NBCLX, DAZN, FuboTV and Peacock. It was created by Project Fanchise, who established the first fan-controlled professional sports franchise, the Salt Lake Screaming Eagles, and operated the Colorado Crush to play in the Indoor Football League in 2017 before Fanchise pulled both teams out of the league. About Fan Controlled Hoops: Fan Controlled Hoops will take the court in February 2023. FCH will feature an unprecedented, 4v4 full-court brand of high-flying hoops and will be the first league played on a dynamic, fully interactive LED court, providing viewers with a fresh way to control the game.


eSports
Fully Remote
10 Employees


Gaming • News + Entertainment • eSports
Fully Remote
7 Employees


eCommerce • Other • Sales • eSports
Fully Remote
450 Employees

MyFirsToys is an online toy store that offers a wide range of toys for children of all ages. From educational toys to interactive games and puzzles, they provide a diverse selection to promote learning and fun. With a user-friendly interface and secure payment options, MyFirsToys offers a convenient shopping experience for parents and caregivers. Discover the perfect toys to ignite your child's imagination and development at MyFirsToys. Contact Details: Phone No. 011-43053855 [email protected]


Gaming • eSports
Fully Remote
1,354 Employees

The ESL FACEIT Group is the leading competitive games and esports company. At EFG we create worlds beyond gameplay where players and fans become community. The company is built on the great legacy of the world-renowned ESL, FACEIT, DreamHack and DreamHack Sports Games brands. We harness this legacy to further innovate and develop the esports and gaming landscape worldwide. Working with our developer, publisher, brand, and media partners, we deliver products that accelerate gaming culture and make gamer communities come together. Join us on the journey as we help gaming communities thrive by creating worlds beyond gameplay that unite players, fans, and creators around the esports and games they love.


Gaming • eSports
Fully Remote


Gaming • eSports
Fully Remote
15 Employees


News + Entertainment • Sports • eSports
Fully Remote
4,381 Employees

We’re Flutter International, a global sports betting, gaming and entertainment provider. We operate some of the world’s most innovative, diverse and distinctive brands, including PokerStars, Betfair International, Adjarabet, Junglee Games, Sisal and Singular. Our vision is to be the player's champion, wherever they play, and that’s #MadePossibleBy the people in our teams. If you’re ready to champion play, champion empowerment, and champion teamwork, then we could have the perfect role for you. With five million customers around the world, it’s a fast-paced environment, but we really do have something for everyone. Are you ready to discover a world of possibilities? Take a look at our openings in the Jobs tab and apply today.


News + Entertainment • eSports
Fully Remote
95 Employees

GameSquare Holdings Inc. (NASDAQ:GAME)(TSXV:GAME) is a vertically integrated, international digital media, entertainment and technology company, which leverages an audience of over 290 million followers. GameSquare’s leading audience and platform enables global brands to connect with gaming and youth culture audiences. GameSquare’s end-to-end platform includes Code Red Esports Ltd., an esports talent agency serving the UK, GCN, a digital media company focusing on the gaming and esports audience based in Los Angeles, USA., Cut+Sew (Zoned), a gaming and lifestyle marketing agency based in Los Angeles, USA, Complexity Gaming, a leading esports organization operating in the United States, Fourth Frame Studios, a multidisciplinary creative production studio, Mission Supply, a merchandise and consumer products business, Frankly Media, programmatic advertising, Stream Hatchet, leader in live gaming and esports streaming analytics, and Sideqik a social influencer marketing platform


Blockchain • Digital Media • eSports
Fully Remote


Gaming • Software • Sports • eSports
Fully Remote
71 Employees

PlayVS is the home of amateur esports, with official scholastic high school esports leagues dedicated to inclusivity, teamwork, and sportsmanship.


eSports
Fully Remote
25 Employees

eGoGames is the leading esport platform in Europe. Which brings gamers and developers together through fair and fun competitions. eGoGames combines the brilliant eSports monetizing ways with a highly scalable software. We take advantage of the best eSports software development kit in the market while adapting our platform to all traditional/digital business models.


Artificial Intelligence • Machine Learning • Natural Language Processing • Software • eSports
Fully Remote
10 Employees