Top Design & UX Jobs
As a Recruiter for Product & Design at GlossGenius, you will drive the recruitment process for product management, design, and creative roles, collaborate with hiring managers, analyze conversion metrics, and manage the offer process. You will build a strong talent network and support hiring across other functions as necessary.
As a Senior Manager of Design Engineering, you will lead a global engineering team, focusing on system reliability, scalability, and performance. You will collaborate closely with engineering, product, and operations teams to implement automated solutions and manage critical technologies, ensuring efficient operational management while fostering a continuous improvement culture within the team.
The Senior Manager of Design at Interactive Brokers will lead a team of engineers, ensuring reliable and scalable systems. Responsibilities include designing automated solutions, collaborating with various teams, managing operational tasks, and implementing innovative technology and processes.
As a Product Design Consultant at NuFace Home Improvements, you'll be responsible for delivering sales presentations to homeowners using an iPad, participating in weekly sales training, and closing sales on a daily basis. You'll focus solely on selling while the company handles lead generation and order processing.
Featured Jobs
Kuku Studios is seeking Designer applicants for future opportunities to contribute to the production design for animated projects. Responsibilities include collaborating with Directors, presenting designs, iterating throughout production, and supporting development material. Candidates should have strong design skills, be proficient with drawing and painting software, and work well under tight deadlines.
The Story Artist will collaborate with Directors and Showrunners to craft sequences and episodes, pitch material weekly, and re-work sequences in both Story and Editorial. They will support with Development material and work independently in a small studio environment.
The Sr. Mobile UX Designer will collaborate with cross-functional teams to design engaging mobile experiences for iOS applications. Responsibilities include gathering requirements, creating prototypes, conducting usability tests, and mentoring junior designers.
The Structural Designer will handle design projects, create packaging prototypes using ArtiosCad, manage multiple projects, and ensure compliance with company policies. The role involves collaborating with sales representatives and requiring strong knowledge of various packaging types and materials.
The Product Designer at APPARATUS is responsible for implementing the Artistic Director's vision through 2D sketching, 3D modeling, and producing concept and production-ready drawings. The role involves collaboration with the design team, managing technical drawings for global vendors, and assisting with showroom installations. Strong experience in furniture and lighting design as well as prototyping is essential.
As a Technical Art Director, you will lead the technical visual development for BioShock 4, collaborating with artists and engineers, managing a team of technical artists, and fostering a productive and innovative work environment.
As a Senior Combat Designer, you will lead the implementation of combat gameplay in an immersive sandbox world, mentor junior designers, and refine combat systems development. Your role involves collaboration and creativity to design encounters that engage various play-styles and player ingenuity while pushing the boundaries of game design.
The Principal Cinematic Designer at Cloud Chamber will create and implement cinematic sequences, collaborating with multiple departments, and mentor junior designers. This role requires a thorough understanding of cinematic storytelling, game lighting, and the ability to solve problems creatively while following technical requirements.
As a Product Designer at Sourcegraph, you will create user-centric designs for the Cody AI assistant and code search functionality, enhancing developer productivity. You will collaborate with teams to define design processes, contribute to product requirements, and learn about user research to understand customer needs further.
As a Product Designer at Retool, you will design user-centered interfaces and experiences for internal software used across various companies. The role involves collaborating with a diverse team, utilizing research and data insights, and balancing user needs with technical capabilities.
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