One of Us

United Kingdom
Total Offices: 4
329 Total Employees
Year Founded: 2004

Jobs at One of Us

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Recently posted jobs

6 Days AgoSaved
In-Office
2 Locations
Digital Media • News + Entertainment • Design
Manage high-end VFX projects from bidding and planning through delivery. Responsibilities include owning budgets, schedules, resourcing, reporting, production workflows, client relationships, and production team leadership. The Producer partners with VFX supervisors and support departments to maintain delivery milestones, monitor spending, resolve issues, and ensure creative and technical objectives are achieved.
7 Days AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Digital Media • News + Entertainment • Design
Creates complex digital matte paintings for hero environments, set extensions, full sequences, and multi-camera setups. Builds and troubleshoots 2.5D projection workflows in Nuke and Maya, ensuring resolution-safe, pipeline-compatible scenes. Collaborates with layout, lighting, and compositing teams, integrates lidar, scan data, CG, and FX passes, and supports stereo or multi-view work. Provides mentorship and feedback to junior artists, maintains organized scenes, resolves technical issues, and contributes to workflow improvements.
7 Days AgoSaved
In-Office
London, Greater London, England, GBR
Digital Media • News + Entertainment • Design
Plans and allocates crew resources to support show schedules and operational efficiency. Manages artist teams through onboarding, performance reviews, development, promotions, contracts, and offboarding. Maintains talent and scheduling records, coordinates hiring, supports equipment and software access, balances departmental skills, identifies training needs, and serves as the primary contact for artist wellbeing and day-to-day concerns.
7 Days AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Digital Media • News + Entertainment • Design
Lead and maintain creative and technical quality of 3D environments and 2.5D matte paintings across shows. Manage and mentor a hybrid DMP team, perform quality control, create hero builds and projection setups, coordinate with layout/lighting/comp, assist production planning and estimates, improve workflows and pipeline standards, and ensure deliverables align with creative vision and production needs.
20 Days AgoSaved
In-Office
London, Greater London, England, GBR
Digital Media • News + Entertainment • Design
Manage VFX project production from scheduling through delivery, coordinating Producers, Supervisors, Leads, Coordinators, artists, editorial, and support departments. Responsibilities include tracking workflows, deadlines, resources, dailies, meetings, notes, database updates, client deliveries, edits, and project progress. The role requires strong organization, communication, prioritization, scheduling, live-action and CG VFX workflow knowledge, production database experience, and basic Linux and Avid skills.
21 Days AgoSaved
In-Office
2 Locations
Digital Media • News + Entertainment • Design
Create feature-film-quality FX using Houdini, including procedural, dynamic, particle, and fluid simulations. Light complex shots, manage heavy particle effects, perform moderate compositing in Nuke, write pipeline scripts and plug-ins, develop shaders, animate objects, and debug simulations. The role requires strong problem-solving, communication, aesthetic judgment, teamwork, time management, and the ability to work with minimal supervision. Hybrid work is based in London or Paris.
27 Days AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Digital Media • News + Entertainment • Design
Coordinates visual effects production schedules, targets, meetings, turnovers, dailies, client reviews, feedback, asset and shot tracking, and production database updates. The role supports VFX producers, supervisors, leads, and artists by maintaining schedule visibility, clarifying briefs, monitoring progress, and managing dependencies throughout the post-production pipeline.
One Month AgoSaved
In-Office
Paris, Île-de-France, FRA
Digital Media • News + Entertainment • Design
Coordinate VFX project delivery by managing schedules, attending briefings and dailies, tracking shot and asset status in the production database, communicating client notes and schedule changes, and reporting progress to Producers and Supervisors to ensure timely completion.
One Month AgoSaved
In-Office
Paris, Île-de-France, FRA
Digital Media • News + Entertainment • Design
Manage VFX project scheduling, workflow and deliveries; liaise with directors, supervisors, editors and internal teams; oversee coordinators, maintain production database, track progress, resolve issues, manage resources and client deliveries to ensure on-time, on-budget delivery.
One Month AgoSaved
In-Office
Paris, Île-de-France, FRA
Digital Media • News + Entertainment • Design
Lead creative and technical delivery of VFX from concept to completion for live-action features and series. Serve as client-facing creative authority, run dailies, approve deliverables, coordinate distributed teams across studios, ensure pipeline compliance, troubleshoot technical issues, manage timelines, budgets and resources with producers, and mentor VFX artists while supporting occasional new-business efforts.
One Month AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Digital Media • News + Entertainment • Design
Senior Houdini FX Artist responsible for creating complex simulations and hero FX, defining visual FX lookdev, ensuring efficient pipeline-friendly setups, mentoring junior artists, troubleshooting technical issues, and collaborating with lighting, comp, layout, and CFX to deliver high-quality, production-ready FX.
One Month AgoSaved
In-Office
Bengaluru, Bengaluru Urban, Karnataka, IND
Digital Media • News + Entertainment • Design
Create photorealistic character and creature effects in Houdini (muscles/skin, cloth, hair, fur). Build scalable CFX setups, run simulations (Vellum), refine with sculpt tools, collaborate on pipeline/tools, and apply Python/VEX to support production and shot execution.
One Month AgoSaved
In-Office
Paris, Île-de-France, FRA
Digital Media • News + Entertainment • Design
Develop photorealistic materials and shaders for characters, creatures, environments, and props using Arnold and Houdini. Collaborate with surfacing, texturing, modeling, and lighting teams to ensure consistency and render performance, prepare diagnostics, and optimize shaders for production.
One Month AgoSaved
In-Office
Paris, Île-de-France, FRA
Digital Media • News + Entertainment • Design
Create photoreal 3D assets (characters, creatures, environments, vehicles, props) from on-set data and concept art. Ensure clean topology, textures and utility maps, hand off to rigging/lookdev, work with photogrammetry/LiDAR, and meet creative and technical briefs and deadlines.