Top Design & UX Jobs
As a Lead VFX Artist, you will create realistic VFX for a sci-fi world, collaborate with the art and tech teams, optimize assets, troubleshoot issues, and ensure the quality of VFX productions from concept to final product.
As a Principal Open World Designer at Blizzard, you will be responsible for leading a creative team to design and implement gameplay mechanics and engaging environments for an immersive game experience. You will partner with artists and tech leaders, ensuring the creation of fun and iconic gameplay spaces, while also mentoring and supporting team members. Your role involves both high-level vision and detailed game content execution.
As Lead Brand Designer, you'll enhance the Gemini brand by crafting creative ad, social, and video content, working closely with marketing and product design teams. You'll manage multiple projects, evolve visual identity, and mentor other designers while facilitating collaboration across departments.
Featured Jobs
As a Senior Product Designer at Gather AI, you will design intuitive user experiences that meet customer needs and align with business goals. You'll work closely with cross-functional teams, oversee user research, and advocate for user-centered design principles throughout the product development lifecycle.
The Visual Designer at Ceribell will create impactful external communications, including marketing materials, presentations, and animations that reflect the brand's identity. Responsibilities include designing various print and digital assets, managing multiple projects, and collaborating with the marketing team to enhance brand strategies.
As the Head of Product Design at Jeeves, you will lead design efforts for user experiences, advocating for design systems and customer perspectives. Collaborate with teams across disciplines to create high-quality, user-focused products in the FinTech and B2B space. This role involves reporting to the CPO and influencing remote team operations.
The Principal Product Designer will lead the redesign of T-Mobile's digital products for eCommerce, guiding user-centered design activities and establishing UX/UI patterns. The role involves driving the UX roadmap, collaborating with engineering and business leaders, and enhancing customer experiences through innovative design solutions.
The Gamification Designer will create concepts for new characters and interaction scenarios for chatbots, collaborate with design and AI teams, coordinate creative sessions, and analyze user experiences. Responsibilities also include designing gamified elements for user engagement and implementing seasonal events to maintain interest.
As a Digital Designer at Nanit, you will collaborate with a creative team to develop advertising and organic creative assets, including video content. Responsibilities include designing campaign materials, maintaining brand aesthetic, and staying updated on social media trends to enhance digital presence.
Looking for a volunteer 3D Character Artist to create realistic character body, face, hair, and clothing/armor meshes and textures for an indie RPG. Experience with Unreal Engine 4 and 3D modeling software required. Strong communication skills and teamwork are essential.
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