Top Design & UX Jobs
Striking Distance Studios is seeking a talented UX Designer with multiplayer experience to work on an unannounced AAA title in UE5. Responsibilities include developing high-level vision, creating wireframes and mockups, and collaborating with a multidisciplinary team. Qualifications include 5+ years of experience, shipped AAA title, proficiency in UI/UX design tools, and a deep passion for video games.
The Graphic Designer will create digital and print marketing content aligned with brand guidelines, manage multiple design projects, and collaborate with various teams. Responsibilities include maintaining visual identity, conceptualizing marketing pieces, and ensuring timely project delivery. The role requires strong design skills, creativity, and attention to detail.
As an FX Artist at Ingenuity Studios, you will create compelling visual effects utilizing your knowledge of Houdini. Responsibilities include building digital assets, solving complex challenges related to physics and natural phenomena, and collaborating with the CG and Compositing Departments on various FX projects like smoke, fire, and lightning.
The Video Creator & Digital Content Designer will create and edit high-quality digital and video content for social media platforms and paid advertising. Responsibilities include utilizing AI tools for optimization, developing various content formats, and analyzing performance data to improve content effectiveness.
The Associate Color Designer will support seasonal color and print strategies, conduct market research, maintain color libraries, create design tools, coordinate with the Color Development team on color matching, and facilitate communication across teams to ensure timely and effective design execution.
The graphic artist will enhance journalism by producing data visuals and informational graphics for multiple platforms. Responsibilities include creating charts, maps, and interactive graphics under tight deadlines, collaborating with a team, and using strong communication skills.
As a Senior Level Designer at Bit Reactor, you will collaborate with Art, Design, and Engineering teams to create engaging gameplay environments using Unreal Engine. Responsibilities include authoring scripted events, generating gameplay spaces, and ensuring a high-quality playable experience. You'll also help define level design standards and advocate for optimal gameplay.
The Senior Product Designer will lead digital product design projects at BitGo, working from research and conception through to launch. Responsibilities include user advocacy, creating user flows, wireframes, and prototypes, and collaborating with multidisciplinary teams to maintain design excellence and evolve design tools and systems.
Lead the design of Everlaw's design system, Bluebook, with a focus on accessibility and user experience. Collaborate closely with Engineering to ensure quality implementation and continuously improve the component library. Provide feedback to designers and maintain the design standards for consistency and brand alignment, enhancing the product development process.
As Head of Design, you will lead and expand a design team, drive product strategy, and innovate design practices across games and consumer products. Your responsibilities include overseeing design quality, balancing user needs with business goals, and mentoring team members within a collaborative environment.
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