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Gaming
Lead end-to-end product/game lifecycle for mobile/consumer games: write specs, prioritize features, analyze data, run experiments, and coordinate design, art, and engineering to deliver engaging player experiences and measurable business outcomes.
Gaming
Own analytics for Words With Friends Instant, providing insights on player behavior, product performance, experimentation, revenue, retention, and engagement. Design statistical experiments, dashboards, telemetry, and ETL pipelines; analyze trends and feature health; maintain data tools and models; and communicate recommendations to product, engineering, design, and executive stakeholders. The role also supports AI initiatives and optimization of the player experience.
Gaming
Own the full lifecycle of mobile and consumer game products, from specifications and prioritization through launch. Partner with design, art, and engineering teams to develop product strategy, improve user experiences, analyze data, run experimentation, and deliver measurable business outcomes. The role requires strong communication, product judgment, project management, analytical skills, and the ability to understand player needs in a fast-paced environment.
















