Virtuos

HQ
Singapore
Total Offices: 13
3,007 Total Employees

Jobs at Virtuos

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Recently posted jobs

3 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Creates high-quality 3D character, creature, costume, object, and scene models and textures for AAA games. Collaborates with concept art, animation, rigging, game design, producers, clients, and other teams to meet project standards and schedules. Performs quality checks, resolves feedback, reports issues, and mentors junior artists.
4 Days AgoSaved
Remote
Malaysia
Gaming • Software
Leads video game production across scheduling, sprint planning, backlog management, milestone tracking, risk mitigation, scope control, and quality oversight. Coordinates multidisciplinary teams, communicates with internal and external stakeholders, supports client reviews, mentors producers, and drives process improvements. The role also contributes to team morale, post-mortems, business growth opportunities, and delivery of high-quality projects within deadlines.
4 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Performs quality control for 3D game art assets, including models, textures, and materials. Reviews client specifications, creates checklists, manages bugs, develops internal QC processes, prepares test reports, and recommends solutions. Collaborates with art and project teams to identify issues and improve quality workflows.
4 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Assists the IT manager with organizing and maintaining IT equipment, desktop support, system installations, and troubleshooting Active Directory, Exchange, and servers. The intern performs hardware and software setup, resolves common computer issues, and supports network and infrastructure maintenance. Candidates should be computer-related undergraduates with strong English reading and writing skills, networking knowledge, troubleshooting ability, responsibility, teamwork, and initiative.
5 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Leads game design across the development lifecycle, defining creative vision, guidelines, goals, workflows, and player experiences. Manages and mentors designers, coordinates with production and cross-functional teams, reviews gameplay, and uses player feedback and data to refine content. Requires strong gameplay design, prototyping, tuning, testing, progression and balance knowledge, plus experience shipping mobile games and enthusiasm for football and sports games.
Gaming • Software
Manage game art production projects from planning through completion, ensuring schedules, quality, efficiency, and client requirements are met. Coordinate Art and Tech teams, artists, managers, and international clients; track progress, communicate status, mitigate risks, resolve issues, support team development, and evaluate project outcomes.
5 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Administer and improve secure, reliable AWS infrastructure across multi-account environments. Responsibilities include IAM, networking, compute, containers, storage, databases, backups, disaster recovery, Terraform automation, CI/CD, security, monitoring, cost optimization, incident response, change management, and operational documentation. The role also provides technical guidance, mentors colleagues, coordinates with stakeholders and suppliers, and supports architecture, compliance, and resilience initiatives.
10 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Leads a large AAA game development project across multiple studios, disciplines, and client teams. Oversees producers, schedules, milestones, budgets, scope, risks, quality, and change management. Builds collaboration across locations, resolves cross-studio issues, manages client communications, and ensures timely delivery. Requires shipped AAA game experience, strong production leadership, Agile and Scrum knowledge, project-management software expertise, and familiarity with technical game development and porting.
11 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Leads the organization’s IT strategy, infrastructure, operations, service delivery, security governance, business continuity, budgeting, vendor management, and technology projects. Oversees IT policies, architecture, systems, networks, compliance, and modernization initiatives while managing and developing the IT team. Partners with executives and business stakeholders to align technology investments with organizational objectives, improve operational performance, and reduce technology-related risks.
12 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Leads character art production for AAA games, managing 2D and 3D artists, setting artistic direction, communicating with clients, establishing art pipelines, ensuring quality, mentoring artists, and recruiting team members. The role requires expertise in character art software, Unreal and Unity, art pipeline optimization, creative leadership, and strong English communication.
12 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Create pixel art assets for games, including characters, props, environments, backgrounds, tilesets, modular elements, and frame-by-frame animations. Follow approved visual styles, palettes, dimensions, and technical requirements. Prepare assets for game integration, polish work based on Art Director feedback, and maintain consistency across asset types while incorporating creative briefs and revisions.
13 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
The Accounting Lead oversees general ledger, accounts payable, accounts receivable, fixed assets, intercompany accounting, financial reporting, month-end and year-end close, tax filings, audits, statutory reporting, compliance, and internal controls. The role also leads accounting staff, improves processes, optimizes ERP use, supports budgeting and forecasting, and partners with business stakeholders and Group Finance.
14 Days AgoSaved
In-Office
Singapore, SGP
Gaming • Software
Design and productionize applied AI systems for game development, including agent workflows, generative 2D/3D/video pipelines, and integrations with creative tools and game engines. Build evaluation frameworks and scalable deployments using Python, FastAPI, AWS, and MLOps practices. Develop proof-of-concepts, optimize inference, decide between pretrained models and fine-tuning, and collaborate with product and creative teams on technical roadmaps.
16 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Leads creative direction for AAA game projects from concept through release. Responsibilities include pitching new opportunities, defining game vision and design strategy, managing and mentoring design teams, collaborating across art, engineering, animation, and production, overseeing milestones and budgets, and driving innovation in gameplay and player experience.
17 Days AgoSaved
Remote
Malaysia
Gaming • Software
Design, implement, test, debug, document, and optimize game code. Research algorithms, investigate project risks, and develop tools, features, reusable technologies, and engine components. Work with mentor engineers and producers while following Agile/Scrum processes.
19 Days AgoSaved
In-Office
Kuala Lumpur, WP. Kuala Lumpur, Kuala Lumpur, MYS
Gaming • Software
Build, customize, secure, and deploy AI-powered developer tools and coding assistants. Develop AI agents and workflows, integrate enterprise authentication, create CI/CD and application distribution pipelines, and implement monitoring and observability. Investigate vulnerabilities, telemetry, network activity, and user issues while collaborating with security, DevOps, platform, and developer experience teams. Maintain documentation, audit records, runbooks, and developer support materials.
20 Days AgoSaved
Hybrid
Singapore, SGP
Gaming • Software
Own the vision, roadmap, backlog, and outcomes for Virtuos’ coding agents. Lead product discovery with studio developers, shape the developer journey, evaluate AI tools, and guide agents from prototypes through production. Manage developers and a Project Manager while coordinating integrations, pilots, quality standards, adoption, and measurable engineering improvements. Report to the Chief AI Officer and align studios, AI teams, and stakeholders across locations.
26 Days AgoSaved
Hybrid
Singapore, SGP
Gaming • Software
Designs and manages global learning programs for game development teams, especially producer, art, and technical disciplines. Conducts learning needs assessments, partners with stakeholders and subject-matter experts, oversees instructional design and delivery, manages vendors, budgets, timelines, and success metrics, and evaluates program effectiveness. The role requires strong facilitation, project management, adult learning expertise, and collaboration across studios, cultures, and time zones.
27 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Owns product vision and backlog for video game projects, coordinating multidisciplinary teams across design, art, engineering, audio, localization, and production. Establishes milestones, processes, quality standards, and risk mitigation plans while communicating with clients, executives, and internal stakeholders. Resolves development issues, manages team collaboration, supports legal and localization requirements, and drives projects toward high-quality delivery within deadlines.
One Month AgoSaved
Remote or Hybrid
2 Locations
Gaming • Software
Leads and mentors character artists producing AAA real-time characters from concept or scan through final Unreal Engine 5 implementation. Responsibilities include planning and delegation, quality reviews, hands-on sculpting, modeling, texturing, grooming, clothing, optimization, MetaHuman integration, documentation, client communication, and collaboration with distributed art, animation, rigging, technical art, and engineering teams.