Virtuos
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Recently posted jobs
Gaming • Software
Lead studio art production for AAA clients, oversee producers and resource planning, ensure efficient pipelines and quality standards, manage budgets and client communications, and drive team performance and development.
Gaming • Software
Produce original concept art for characters, weapons, vehicles, environments and props. Follow art direction, meet technical and artistic standards, iterate from feedback, manage multiple projects under tight deadlines, and stay current with industry and anime style trends.
Gaming • Software
Lead a C++/Unreal Engine core tech team to architect, implement, optimize, and port PC and console games. Ensure platform certification, performance profiling, platform-specific features, mentor developers, and collaborate with producers, artists, designers, QA, and platform holders.
Gaming • Software
Own multiple game levels from blockout to final gameplay and tuning. Collaborate with QA, level design and game design leads to define missions, balance progression, document designs, and ensure level stability and player-focused experiences.
Gaming • Software
Produce realistic 3D character models and textures for AAA games using industry tools; collaborate with concept artists and other departments; ensure technical and artistic quality; mentor junior artists and address feedback throughout production.
Gaming • Software
Lead internal knowledge-sharing by gathering, prioritizing, and communicating best practices, creating learning materials, organizing cross-studio meetings, capturing and sharing community content, and collecting feedback to continuously improve training and communication across the organization.
Gaming • Software
A ~2-month trainee program teaching game project management and art fundamentals. Trainees complete coursework and a client-style project, then undergo assessment. On hire, support producers or lead small projects, handle communication, reporting, task assignment and tracking, and perform other supervisor-assigned production duties.
Gaming • Software
Design and implement Unreal Engine tooling and pipelines using C++ and Blueprints. Collaborate with designers and artists to deliver modular, scalable tools, debug and optimize code, own feature delivery, and support engine/internal tooling and pipeline automation.
Gaming • Software
The Senior Credit Specialist manages credit risk, oversees credit policy compliance, handles client assessments, monitors collections, partners with teams, and optimizes credit processes.
Gaming • Software
Lead technical game-development projects end-to-end: plan, execute, and deliver. Manage developers and cross-functional teams, handle requirements, prototyping, testing, launch, risk mitigation, and continuous process improvement.
Gaming • Software
Support project management and process improvement in a global game-development studio: track milestones, coordinate cross-functional work, analyze workflows, learn industry tools, present findings, engage stakeholders, and propose data-driven solutions to improve production and operations.
Gaming • Software
Serve as the Prague studio's primary finance business partner: manage accounting, compliance, month-/year-end close, statutory filings and audits; produce management reports, budgeting, forecasting, variance analysis and financial insights; coordinate with external accountants, payroll, tax advisors and global Finance to support decision-making and ensure local regulatory compliance.
Gaming • Software
Support the recruitment team with resume screening, scheduling tests and interviews; assist campus and other hiring events; maintain recruitment channels; prepare weekly/monthly recruiting reports; perform other recruitment tasks as assigned. Internship targets 2027+ graduates for a minimum six-month commitment.
Gaming • Software
Manage payroll, HR operations, expatriate visa processes, onboarding, employee engagement, HR reporting/analytics, employer branding support, and ad hoc HR projects while ensuring compliance with Malaysian labour regulations.
Gaming • Software
Design and build polished FPS game levels, collaborate cross‑disciplinarily to integrate mechanics and assets, run playtests and iterate, track progress, optimize pacing and readability, and mentor junior designers.
Gaming • Software
Develop UI frameworks and implement UI elements in games, collaborating with UX designers and UI artists, while designing efficient systems.
Gaming • Software
Lead technical game development projects end-to-end: plan, execute, and deliver software features. Manage developers, coordinate cross-functional teams and vendors, mitigate risks, ensure quality, and continuously improve processes to meet customer expectations.
Gaming • Software
Lead roadmap, planning and delivery of ML/AI products for games. Scope ML efforts, track experiments and metrics, coordinate engineers and game teams, run Agile ceremonies, manage risks and stakeholders, and define evaluation plans for AI features.
Gaming • Software
Support production by identifying technical challenges, maintaining tools, pipelines and documentation, managing QA tickets, collaborating on materials/tools, scripting/automation, and troubleshooting PC/Windows and network issues while liaising between artists, producers, and clients.



