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Recently posted jobs
Gaming • Software
Design and own multiplayer game levels from concept through launch, including layout, scripting, iteration, optimization, AI movement, pacing, balance, and mobile readability. Collaborate with designers, artists, QA, and clients to deliver polished maps in Unity using C#. Analyze playtest feedback and telemetry, document designs, resolve bugs, and mentor other designers. The role requires shipped game experience, competitive multiplayer map design, Unity and C# proficiency, Mandarin, and at least five years of level design experience.
Gaming • Software
Own game mechanics and systems from concept through launch, including prototyping, implementation, tuning, competitive multiplayer balance, AI behavior, and data-driven configuration. Collaborate with level designers, engineers, artists, QA, and client teams to maintain design intent, resolve issues, analyze playtest and telemetry data, and improve player experiences. The role also requires detailed documentation, stakeholder presentations, mentorship, and delivery of shipped game content.
Gaming • Software
Inspects 3D game assets such as models, textures, and materials for compliance with technical specifications. Creates checklists, develops quality control processes, manages bug lifecycles, prepares test reports, communicates issues and solutions, and improves internal workflows. The role collaborates closely with art and project teams in an English-speaking game development environment.
Gaming • Software
Research technical solutions, document workflows, define art production standards, and optimize geometry, materials, shaders, and assets for Unreal Engine 5 across PC, console, mobile, and VR platforms. The role ensures visual quality and technical consistency, creates environment assets, and collaborates with artists and stakeholders through feedback and delivery cycles.
Gaming • Software
Provides first-line IT support for hardware, software, account, connectivity, and Microsoft-related issues. Assists with device setup, deployment, onboarding, offboarding, troubleshooting, ticket documentation, IT asset management, user guides, workstation rollouts, system updates, and office technology setup. The role requires clear customer communication, confidentiality, adherence to security procedures, and collaboration with the IT team.
Gaming • Software
Execute test plans on pre-release games across mobile, console, and PC platforms; identify, document, and submit software bugs through an online tracking database. Work under QA leadership while maintaining attention to detail, information security, schedule commitments, and performance under pressure.
Gaming • Software
Manages strategic video game development accounts, serving as an advocate for partners and internal teams. Coordinates project planning, milestones, communication, contracts, invoices, feedback, and production needs across global studios. Builds long-term client relationships, supports business development and opportunity identification, maintains Salesforce account tracking, represents Virtuos at industry events, and assists with project onboarding and due diligence. The role includes travel to partner sites and Virtuos studios, with potential future people-management responsibilities.
Gaming • Software
Develops and manages business opportunities, sales pipelines, and client accounts to achieve revenue targets. Responsibilities include preparing proposals, negotiating and closing contracts, coordinating after-sales support, forecasting, addressing competitive threats, attending industry events, and strengthening cross-region partnerships. The role also supports charitable organization outreach across North America and requires strong communication, relationship-building, gaming industry knowledge, and willingness to travel.
Gaming • Software
Design and build agentic and generative AI systems for game asset pipelines and production workflows. Develop agent libraries, runtimes, memory layers, tool integrations, creative generation workflows, backend APIs, model-serving infrastructure, and evaluation frameworks. Integrate AI with DCC tools and game engines, optimize performance, maintain CI/CD, and collaborate with artists, technical artists, engineers, and production teams to deliver reliable, production-ready AI tools.
Gaming • Software
Supports Group FP&A through month-end closing, management reporting, project costing, cost allocations, gross margin analysis, forecasting, budgeting, variance reporting, and game proposal margin simulations. The role also reviews revenue recognition and forecasting risks, improves finance workflows, and supports ad hoc projects. Success requires strong analytical, financial modeling, communication, and process improvement skills in a fast-paced multicultural environment.
Gaming • Software
Supports Production Managers with project tracking, scheduling, deliverables, team communication, meeting coordination, documentation, workflow improvement, and risk identification. Collaborates with artists, engineers, and designers while learning project management and game production best practices.
Gaming • Software
Supports the planning, coordination, and execution of internal learning and development programs, including hard- and soft-skills training. Responsibilities include coordinating trainers and vendors, managing schedules and logistics, preparing materials, tracking attendance and learning data, collecting feedback, producing reports, and improving programs. The role also facilitates soft-skills workshops for university students and supports broader HR and people-development initiatives.
Gaming • Software
Build and maintain the backend, REST APIs, CMS, administration tools, reporting interfaces, authentication, authorization, player progress systems, and event pipelines for an educational gaming platform. Integrate web and mobile clients, design scalable and localization-ready data models, and support deployment, monitoring, testing, and production stabilization while collaborating with cross-functional teams.
Gaming • Software
Lead a team of programmers developing AAA games in Unreal Engine 5. Provide technical direction, establish coding standards, manage risks, create documentation, and collaborate with designers, animators, and project managers. Develop high-performance NPC behaviors, character movement, and animation systems; build debugging and development tools; anticipate production needs; prioritize tasks; and share knowledge across teams.
Gaming • Software
Design, implement, and maintain UE5 procedural content generation (PCG) systems and tools for level and environment teams. Build scalable pipelines for world building, optimize performance and streaming for World Partition projects, document workflows, and collaborate with art, design, and engineering to meet visual and performance targets.
Gaming • Software
Develops new business opportunities with Japanese game publishers and developers, especially remakes, remasters, ports, and co-development projects. Researches game IPs, market trends, audiences, competitors, and platforms; builds business rationales and client-facing pitch materials; presents proposals to senior stakeholders; and coordinates with global studios and internal production, creative, engineering, art, and business development teams through potential project award.
Gaming • Software
Designs, implements, and optimizes cloud infrastructure for AI, data, web, and game-production applications. Develops Terraform infrastructure-as-code standards, AWS architectures, CI/CD workflows, source-control practices, automation tools, monitoring, alerting, and observability systems. Manages Linux environments, writes Python and Shell scripts, integrates RESTful APIs, and troubleshoots reliability, performance, and scalability issues while collaborating with IT and infrastructure teams.
Gaming • Software
Develop and maintain game UI using Unreal Engine UMG, Slate, and CommonUI, including HUDs, menus, reusable widgets, navigation, and controller focus systems. Optimize UI performance across draw calls, widget hierarchies, ticks, and memory constraints. Collaborate with artists and UX designers, support localization and multi-resolution layouts, adapt interfaces for console platforms, and resolve regressions during platform ports. The role requires modern C++, commercial game development experience, and familiarity with version control.
Gaming • Software
Extend and maintain Unreal Engine at the source level, optimize runtime performance across CPU, GPU, memory, loading, and frame time, and develop engine tools, plugins, and automation. Diagnose low-level and cross-module issues, support engine upgrades and refactoring, conduct technical reviews, and collaborate with rendering, gameplay, and platform engineers. The role includes profiling and optimizing Unreal Engine projects for constrained console hardware.
Gaming • Software
Integrate and maintain game platforms across PS5, Xbox Series, Nintendo Switch, and PC. Implement platform SDK features including achievements, save data, accounts, online services, and store functionality. Lead TRC, XR, and Lotcheck certification, maintain CI/CD build pipelines, resolve crashes and performance issues, and adapt existing PC or console features to target platforms. Support gameplay, UI, and tools development as a generalist while identifying compatibility, performance, memory, and certification risks.



