Virtuos

HQ
Singapore, Singapore, SGP
3,007 Total Employees

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Jobs at Virtuos
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Recently posted jobs

13 Hours AgoSaved
Remote or Hybrid
2 Locations
Gaming • Software
Develop net code solutions for gaming, focusing on networking tasks, debugging, optimization, and team collaboration on multiplayer projects.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
The Senior Technical Artist will support projects by collaborating with stakeholders, mentoring junior staff, and leading R&D efforts while ensuring production efficiency through documentation and training.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Lead multiple QA teams, establish testing guidelines, improve processes, train team members, and maintain quality throughout game development.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
The Rendering Engineer will analyze and optimize rendering pipelines, integrate API technologies, and collaborate on visual effects for games.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Assist with administrative management, support financial tasks, and coordinate office activities, including meetings and internal communications.
13 Hours AgoSaved
Remote
Malaysia
Gaming • Software
As a Senior Site Reliability Engineer, you'll design and optimize cloud infrastructure for gaming applications, focus on Terraform best practices, and collaborate with teams to improve project outcomes.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
The Technical Director manages programming teams, ensures quality in deliverables, oversees recruitment and training, communicates with clients, and collaborates across departments to fulfill project requirements.
13 Hours AgoSaved
Remote or Hybrid
2 Locations
Gaming • Software
The Lead Animation Developer is responsible for designing, developing, and maintaining AAA-quality animation systems, managing a team of animation developers, and collaborating closely with stakeholders to ensure high-quality project delivery.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Responsible for establishing product vision, managing game development teams, ensuring product quality, and communicating with stakeholders and clients.
13 Hours AgoSaved
Remote or Hybrid
2 Locations
Gaming • Software
The Software Engineer intern will code according to project requirements, optimize game engine subsystems, document technical aspects, and report progress while collaborating with team leads.
13 Hours AgoSaved
Remote or Hybrid
Czech Republic
Gaming • Software
The Software Engineer role involves collaborating on game projects, developing backend services, creating netcode for online games, and enhancing UI frameworks.
13 Hours AgoSaved
Remote
Malaysia
Gaming • Software
Submit your expression of interest to join Virtuos Kuala Lumpur in various creative roles like game producer, programmer, or artist for future opportunities.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
The Planning Specialist coordinates projects and resources to meet production demands, analyzes production data, and collaborates across teams to identify risks and optimize systems.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
The Senior Level Designer will work on level stability, design and tuning from sketches to implementation, collaborating with QA and teams to ensure gameplay quality and mission feasibility.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
The Management Trainee will assist managers with daily tasks, learn departmental workflows, provide administrative support, evaluate performance, and manage client relationships.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Lead and manage a team of artists in game development, ensuring high artistic and technical standards while fostering team spirit and growth.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
Contribute to the design and prototyping of user interfaces and workflows, create icons, themes, and marketing materials for R&D software. Interact with developers and users to gather input for projects.
13 Hours AgoSaved
Remote or Hybrid
2 Locations
Gaming • Software
The Lead Technical Artist will oversee art content production pipelines, managing a team while ensuring technical quality and innovation across projects.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
As an Engine Programmer, you will implement low-level functionality of game engines, optimize performance, manage memory, and integrate middle-ware.
13 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Software
The Lead Level Designer oversees a team, defining level design standards and ensuring quality gameplay through mentorship and collaboration with various departments.