Senior Producer (Animation)

Posted 4 Hours Ago
Be an Early Applicant
Hiring Remotely in Malaysia
Remote
Senior level
Gaming • Software
The Role
Leads end-to-end animation production for cinematics and gameplay, managing schedules, budgets, resources, risks, dependencies, and cross-functional teams across Kuala Lumpur and North America. Coordinates artists, reviews, stakeholders, and external partners while ensuring high-quality, timely delivery. Drives production reporting, problem-solving, workflow improvements, and studio-wide efficiency programs, while maintaining client relationships and aligning creative goals with practical production plans.
Summary Generated by Built In

CounterPunch, a Virtuos Studio is seeking a skilled and dedicated Senior Producer to lead the animation production efforts for cinematics and gameplay on our exciting video game projects. Based in our Kuala Lumpur studio, this role plays a vital part in bridging creative vision with practical execution, managing schedules, budgets, and cross-functional teams to deliver top-tier animation services that elevate both cinematic storytelling and gameplay experiences.

Responsibilities
  • As Senior Producer, you will oversee the end-to-end production of animation services for cinematics and gameplay, ensuring that ambitious creative goals are realized within balanced, realistic production plans. Your leadership will be essential in coordinating multiple disciplines, driving proactive problem-solving, and fostering clear communication across internal teams and external partners.

  • You will own project schedules, facilitate daily operations including team reviews and progress tracking, and oversee artists in North America and Kuala Lumpur. 

  • In addition, you will champion transparency and stakeholder engagement, ensuring all decision-makers have visibility into project health, risks, and opportunities via clear and consistent communication and via production reporting rituals.

  • Collaborate with art and discipline leads to scope, build, and maintain detailed, dependency-driven production schedules that support on-time, high-quality deliveries of animation services for both cinematics and gameplay.

  • Translate creative ambitions into achievable production realities by balancing scope, resources, and timelines.

  • Serve as the primary communication conduit within the art production teams and cross-departmentally, maintaining visibility on asset status, project risks, and developmental roadmaps.

  • Anticipate and resolve production challenges proactively to prevent bottlenecks and ensure smooth progress.

  • Manage multiple projects or initiatives concurrently, prioritizing tasks effectively while keeping stakeholders informed through consistent updates via various communication channels.

  • Facilitate daily team meetings, art reviews, and content walkthroughs, offering actionable feedback and ensuring follow-through on assigned tasks.

  • Lead studio-wide programs that enhance production efficiency, workflow, and alignment across projects.

  • Partner with studio leadership and development teams to develop and uphold realistic project timelines, budgets, and resource plans.

  • Represent the project internally and externally, maintaining high-level client relationships and advocating for the team’s objectives and successes.

Qualifications
  • Experience in live-service game production or similarly dynamic development environments.

  • Working knowledge of Unreal Engine or other real-time game engines.

  • Extensive experience in production leadership roles within video game animation, CG, or related interactive media environments, ideally with exposure to mid-to-large scale projects.

  • Deep understanding of full production pipelines, asset dependency management, and interdisciplinary workflows, including familiarity with technical art disciplines and game engine processes.

  • Demonstrated success in managing budgets, team resources, and multi-faceted schedules with a high degree of organization and attention to detail.

  • Excellent problem-solving skills and a proactive, solution-driven approach.

  • Strong leadership and mentoring abilities, capable of motivating teams and supporting professional development.

  • Exceptional interpersonal and communication skills, fluent in English (both written and spoken).

  • Experience working with project management tools such as Jira, Confluence, Shotgrid, or similar platforms.

  • Willingness and ability to adopt a hybrid work schedule to ensure significant overlap with North American time zones for effective global collaboration.

Skills Required

  • Experience in live-service game production or similarly dynamic development environments
  • Working knowledge of Unreal Engine or other real-time game engines
  • Extensive production leadership experience in video game animation, CG, or related interactive media
  • Experience with full production pipelines, asset dependency management, interdisciplinary workflows, technical art disciplines, and game engine processes
  • Demonstrated success managing budgets, team resources, and multifaceted schedules
  • Excellent problem-solving skills and a proactive, solution-driven approach
  • Strong leadership and mentoring abilities
  • Exceptional interpersonal and communication skills, with fluency in written and spoken English
  • Experience using project management tools such as Jira, Confluence, ShotGrid, or similar platforms
  • Experience with mid-to-large scale projects
  • Willingness and ability to work a hybrid schedule with significant overlap with North American time zones

Virtuos Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Virtuos and has not been reviewed or approved by Virtuos.

  • Strong & Reliable Incentives — Annual bonuses commonly accompany base pay, providing an extra earning component. This recurring structure is highlighted as part of the compensation package.
  • Leave & Time Off Breadth — Additional annual leave is explicitly promoted, and overtime is described as less forced or more manageable than at traditional crunch-heavy studios. This supports a more sustainable workload rhythm.
  • Wellbeing & Lifestyle Benefits — Hybrid or flexible working setups and amenities like office snack bars are included as everyday perks. These features add comfort even when the broader package is seen as standard.

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The Company
HQ: Singapore, Singapore
3,007 Employees

What We Do

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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