Sparx* is looking for a Senior Character Artist to be part of our creative team and work on ambitious AAA. This is a full-time position based in our office In Ho-Chi-Minh Ville (Vietnam), which involves working with international clients.
The Senior Character Artist will be responsible for modeling the characters required in the production of a game. The person will work in a collaborative spirit both within the team and with other departments, such as Concept Art, Animation, Rigging, Game Design, etc. to ensure the successful completion and top quality of the game.
Responsibilities- Produce models and textures of 3D characters, objects, and scenes in the real-time 3D game engine, demonstrating expertise in both artistic and technical aspects.
- Establish and maintain a strong understanding of project art requirements and specific needs.
- Efficiently execute tasks assigned, demonstrating a comprehensive understanding of project schedules, while consistently surpassing quality expectations.
- Provide guidance to the juniors in aligning their work with overall project goals.
- Using a Checklist perform initial art and technical quality, ensuring all assets meet or exceed the project's standards before submitting to the Team Leader for review.
- Proactively address and resolve any issues or feedback provided by the Producer, Team Leader, Art Director, or Client.
- Promptly report to the Team Leader about any difficulties encountered.
- 3+ years of experience in high-quality modeling of high-poly models, and low-poly production with correct geometry and texturing of characters.
- Expert in multiple major 3D and 2D packages (3DS Max or Maya, ZBrush, Photoshop, and Substance) and techniques for Characters, Creatures, and Costuming).
- Effective communication skills, with the ability to guide and mentor junior team members.
- Passionate and motivated to join the Game Industry.
Skills Required
- 3+ years of experience modeling high-poly and low-poly characters with correct geometry and texturing
- Expertise in multiple major 3D and 2D packages, including 3DS Max or Maya, ZBrush, Photoshop, and Substance
- Experience with character, creature, and costuming techniques
- Effective communication skills
- Ability to guide and mentor junior team members
- Passion and motivation to join the game industry
What We Do
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.







