PLAY, GROW and WIN
To be a part of Virtuos means to be a creator and aim at excellence. At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves on constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi are a team of experts – people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication. As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers in recent years, and is pursuing an aggressive global expansion strategy.
To this end, we are seeking an experienced Senior Concept Artist who can join our team and help pave the way towards our new goals.
ABOUT THE POSITION
ResponsibilitiesRESPONSIBILITIES
Report to: Concept Art Team Leader/ Concept Art Director
Create high-quality concept art for characters, environments, props, and other in-game assets.
Develop concepts from initial ideation and visual exploration through to polished final artwork, ensuring designs can be efficiently implemented by downstream teams.
Take ownership of assigned tasks and ensure deliverables meet project expectations in terms of quality, consistency, and schedule.
Collaborate closely with other departments to achieve project goals, gameplay requirements, and visual targets.
Work closely with the Lead Artist and Art Director to interpret and uphold the project's art direction.
Iterate quickly and effectively based on feedback from Lead Artists, Art Directors, and clients while maintaining quality standards.
Proactively identify artistic challenges and propose effective visual solutions throughout production.
Support and mentor junior artists by providing constructive feedback and sharing knowledge when needed.
Participate in reviews, presentations, and client discussions when required.
QUALIFICATIONS
2+ years of experience as a Concept Artist in the game industry.
Experience working on AAA projects; shipped title(s) are a strong plus.
Strong artistic fundamentals for game and film development, including concept design, illustration, composition, color theory, visual storytelling, and design principles.
Strong creativity and problem-solving abilities with a passion for innovative design.
Ability to work effectively across multiple art styles (realistic, stylized, cartoon, etc.).
Advanced proficiency in Photoshop and other industry-standard concept art tools.
Good knowledge of 3D tools such as Blender, Maya, or equivalent software to support concept development.
Solid understanding of game art pipelines and production workflows.
Strong communication skills with the ability to interpret briefs and present design ideas clearly.
Strong teamwork skills with the ability to collaborate effectively across disciplines while also working independently with minimal supervision.
Ability to mentor junior artists and provide constructive artistic feedback.
Ability to communicate effectively in English.
Passion for video games and game development.
Skills Required
- 2+ years of experience as a Concept Artist in the game industry
- Strong artistic fundamentals in concept design, illustration, composition, color theory, visual storytelling, and design principles
- Strong creativity and problem-solving abilities
- Ability to work across realistic, stylized, cartoon, and other art styles
- Advanced proficiency in Photoshop and other industry-standard concept art tools
- Knowledge of 3D tools such as Blender, Maya, or equivalent software
- Understanding of game art pipelines and production workflows
- Strong communication and presentation skills
- Ability to collaborate across disciplines and work independently with minimal supervision
- Ability to mentor junior artists and provide constructive artistic feedback
- Ability to communicate effectively in English
- Passion for video games and game development
- Experience working on AAA projects
- Shipped game titles
Virtuos Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Virtuos and has not been reviewed or approved by Virtuos.
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Strong & Reliable Incentives — Annual bonuses commonly accompany base pay, providing an extra earning component. This recurring structure is highlighted as part of the compensation package.
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Leave & Time Off Breadth — Additional annual leave is explicitly promoted, and overtime is described as less forced or more manageable than at traditional crunch-heavy studios. This supports a more sustainable workload rhythm.
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Wellbeing & Lifestyle Benefits — Hybrid or flexible working setups and amenities like office snack bars are included as everyday perks. These features add comfort even when the broader package is seen as standard.
Virtuos Insights
What We Do
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.






