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As a Roblox VFX Developer, you will create and implement particle effects and visual effects that enhance game environments. Collaborate with artists and designers, optimize VFX for performance, and participate in team discussions to align with the game’s vision.
The role involves collaborating with outsourcing partners and the internal character art team to provide guidance and feedback on character assets, ensuring quality and adherence to project requirements. Responsibilities include asset review, integration support, and identifying pipeline efficiencies.
The Partnerships & Monetization Lead will drive revenue generation through strategic planning and execution in newsletter monetization, build relationships with advertisers and publishers, and stay informed about trends in email marketing. This role also involves collaboration with internal teams and attending industry events to generate new business opportunities.
As a Senior Gameplay Programmer at BulletFarm, you will collaborate with the design team to build AI and combat systems for a co-op FPS game. Your responsibilities will include implementing AI behaviors, optimizing game performance, and participating in project planning. You should have significant experience in gameplay programming, especially with multiplayer games.
As a Senior Protocol Engineer, you will design and implement backend architectures using CosmosSDK and CometBFT. The role involves developing high-quality code, collaborating with teams, and maintaining projects from ideation to deployment. You will contribute to blockchain technology, with a focus on gaming and entertainment chains.
The Senior Technical Artist will develop technical pipelines, shaders, and tools for art production in AAA games. Responsibilities include innovating art processes, collaborating across teams, and ensuring high-quality outputs, with a strong focus on performance and realism.
The Technical QA Tester at Intrepid Studios will be responsible for conducting testing efforts, creating test cases, collaborating with development teams, and ensuring quality in game features. The role requires a deep understanding of game design and the ability to organize and manage test passes while tracking defects and providing feedback on player experience.
The Senior Backend Engineer at Solsten will design and implement microservices and develop scalable backend systems. Responsibilities include creating software architecture, optimizing database schemas, and collaborating with engineers, data scientists, and UX designers to enhance the Solsten platform and products.
As a Principal Frontend Engineer, you will enhance gaming experiences by optimizing and refactoring an existing codebase, implementing state management solutions, and collaborating with cross-functional teams to ensure seamless integration. You will also be responsible for code reviews, mentoring junior developers, and staying updated on the latest front-end technologies.
Submit your resume to General Applications to be reviewed by our recruiting team for future roles at ArenaNet.
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